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  3. Rick_D

Posts by Rick_D

  • Insurgency Beta 2 Available

    • Rick_D
    • November 23, 2007 at 6:24 PM
    Quote from Thrik

    Do you? Because to say you prefer CoD 4 you'd have to have actually played Insurgency (beta 2). And to just say you prefer CoD 4 without providing any kind of reason why is fairly lame -- how are the developers meant to improve?

    If you haven't, then please don't make such posts in future. They help nobody, and clash with section two of the MapCore rules.

    cod4 is a professional product, it's only downfall is a lack of coop

    if INS had coop ...

  • 3dsMax or Maya?

    • Rick_D
    • November 23, 2007 at 11:50 AM
    Quote from Warby

    maya and max are kinda like macs and pcs you will either have the tool that works better or you will be compatible with the world choose now

    that's so false man.

    every proper engine (and even some that are shit) have exporters for both tools.

    Max has more effective polygon modeling tools. Maya has nicer world-space navigation and more fluid controls and and movement.

    Maya's unwrapping is also very nice, quick effective and isn't as modifier dependant as Max.

    Try both. They're pretty much the same shit with different buttons.

  • The elephant in the room - Kane & Lynch reviews :D

    • Rick_D
    • November 23, 2007 at 1:06 AM

    yeah, it's different - that's probably the problem.

    i'm probably going to end up buying it (i saw a few cracks/rips a few days ago but tactfully avoided them reminding myself I'd only be stealing from the tilde-master) at the end of the month, if only to see what you guys have achieved. Is it true that there is no online co-op (xbox or pc) ?

  • Pixelgen_random texures

    • Rick_D
    • November 22, 2007 at 11:47 PM

    dodge/burn are not too great

    use layers with appropriate colours for high/low colours.

    gives you much more control to go and change something later.

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • November 22, 2007 at 8:05 PM

    yea it adds way too much detail, right deads

  • Best less known games for lanparty...

    • Rick_D
    • November 22, 2007 at 12:36 PM

    Download Surprise! Mod

    Filename: surpriseb04.zip

    Author: Raxel

    Size: 805.8 KB

    Surprise! It's a virus!!

    (j/k)

  • Best less known games for lanparty...

    • Rick_D
    • November 21, 2007 at 8:27 PM

    serious sam 1 and 2

    vietcong 2

    raven shield

    rogue spear (utter classic in every way)

    vietnam: line of sight (hilarious)

    Close Combat: First to Fight

    Judge Dredd: Dredd vs. Death

    Delta Force: Black Hawk Down

    SWAT 4: the Stetchkov Syndicate

    Dangerous Waters

    Land of the Dead: Road to Fiddler's Green

    Splinter Cell: Chaos Theory

    most of those are co-op, all have MP pvp (afaik)

    you'll have lots of fun, trust me sometimes the worse a game is SP the better it is as co-op, especially if you can shout at the people in the same room ;D

  • Pixelgen_random texures

    • Rick_D
    • November 21, 2007 at 5:43 PM
    Quote from static07

    what is it?

  • The Spire (Gears of War MP)

    • Rick_D
    • November 20, 2007 at 2:02 PM
    Quote from PogoP

    Bloody hell I've never seen screenshots of UE without all those models on top... Shows how good the Source engine looks seeming as the majority of it is brushes.Looking nice, and that's an interesting insight into UE3 mapping, or should I say, modelling ;p

    uhhhhhhhhhhhhhh

    so what tbh

    you guys are making out that NOT using 90% brushes is a bad thing. how the fuck you think he made a level so fast.

    enjoy your 5 month turnaround on a source level

  • Mario Galaxy...

    • Rick_D
    • November 20, 2007 at 11:57 AM

    fuckin' peach .. that ho needs to stop getting her ass kidnapped.

    if i were mario i'd just tell koopa to chop her up and send me the tits.

  • Interplay reopens inhouse development!

    • Rick_D
    • November 20, 2007 at 11:55 AM

    yay more MMO's :roll:

  • Dr. house

    • Rick_D
    • November 19, 2007 at 3:07 PM

    wtf is house

  • Pitching an idea.

    • Rick_D
    • November 19, 2007 at 3:06 PM

    didn't you leave INS to jeremy after a very short period?

  • Half-Life: Paranoia

    • Rick_D
    • November 19, 2007 at 3:04 PM

    you mean my rainbow six: rogue spear mod isn't going to be critically acclaimed?! D:

  • Crysis Reviews

    • Rick_D
    • November 19, 2007 at 10:12 AM
    Quote from FrieChamp

    We have a winner! And when you want to load the level individually, you type "\map core" into the console

    bahaha

  • de_aztecs_gold v1.3 (update)

    • Rick_D
    • November 19, 2007 at 10:05 AM

    where are the css textures??

  • Hammer/Maya problems

    • Rick_D
    • November 19, 2007 at 9:12 AM

    time for the great reformat of 2007

  • My drawings

    • Rick_D
    • November 18, 2007 at 12:01 PM
    Quote from e-freak

    doesn't really fit. Your foreground has round, rimmed edges and your background is plain, edgy and filled painted.(still great work though )

    I agree here - the two elements look great; but they blend together quite oddly

  • Crazy labrador playing with the hose...

    • Rick_D
    • November 18, 2007 at 11:22 AM

    I think 2.10 is a little long for what could have been done in about 20 secs :X

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • November 18, 2007 at 11:20 AM

    doesn't look very tf2 i'm afraid :x

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