1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Rick_D

Posts by Rick_D

  • What is Crysis Warface!?

    • Rick_D
    • March 9, 2012 at 4:59 PM
    Quote from e-freak

    actually, we made a less generic trailer a while ago, but it didn't get much attention... most of the viewers still like "run, shoot, explode" more :/

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    The problem there is that it shows fuck all.

  • Tribes Ascend

    • Rick_D
    • March 9, 2012 at 4:56 PM

    The gif edits and memes are better than the game itself.

    [Blocked Image: http://i1127.photobucket.com/albums/l627/gobun/shazbot.jpg]

    [Blocked Image: http://i1127.photobucket.com/albums/l627/gobun/1323382211214.jpg]

    [Blocked Image: http://i.imgur.com/Ch0IV.gif]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/go-fast-die-hard-shazbot.jpg]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/haha-shazbot-226x375.jpg]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/shazbot-dance-2.gif]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/shazbot-piledrive.gif]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/we-shazbot-now-349x375.jpg]

    [Blocked Image: http://www.vgmemes.com/wp-content/uploads/2012/01/tribes-ascend-booty.gif]

    [Blocked Image: http://i517.photobucket.com/albums/u337/Tairiyaku/JosephShazbot.png]

    [Blocked Image: http://i.imgur.com/TPDcP.jpg]

    [Blocked Image: http://i.imgur.com/udZSh.jpg]

    [Blocked Image: http://i.imgur.com/GUziv.jpg]

    [Blocked Image: http://i.imgur.com/HFOjT.gif]

    [Blocked Image: http://i.imgur.com/qfYPy.gif]

    [Blocked Image: http://i.imgur.com/4OBQO.jpg]

    [Blocked Image: http://i.imgur.com/S0ja1.jpg]

    [Blocked Image: http://i.imgur.com/KuNrd.png]

    [Blocked Image: http://i.imgur.com/6fPku.jpg]

    [Blocked Image: http://i.imgur.com/Nbl8r.jpg]

    [Blocked Image: http://i.imgur.com/5IcRN.jpg]

    [Blocked Image: http://i2.kym-cdn.com/photos/images/newsfeed/000/230/819/eeb.jpg]

    [Blocked Image: http://i3.kym-cdn.com/photos/images/newsfeed/000/230/801/9db.png]

    [Blocked Image: http://i3.kym-cdn.com/photos/images/newsfeed/000/250/102/2c9.jpg]

    [Blocked Image: http://i1.kym-cdn.com/photos/images/newsfeed/000/250/095/4f8.gif]

    [Blocked Image: http://i2.kym-cdn.com/photos/images/newsfeed/000/250/077/01c.gif]

    [Blocked Image: http://i1.kym-cdn.com/photos/images/newsfeed/000/230/906/b20.gif]

  • Unreal Engine 3 Features Highlight 2012

    • Rick_D
    • March 9, 2012 at 4:40 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Battlefield 3

    • Rick_D
    • March 8, 2012 at 2:39 PM
    Quote from JeanPaul

    Awesome! I honestly think some close quarters maps could be fun because I love using shotguns in this game.

    One last question - Will the second expansion (that focuses on large ass maps) be maps that are like bf2 where they are just large ass maps with vehicles everywhere and normal play? Or is it going to be vehicle ONLY play? Does that make sense?

    EDIT: I lied, one more question. Whats the official player limit on PC close quarters DLC?

    I understand both your questions and I can't answer either of them for fear of reprimand by the glorious EA overlords. All I can say is that they will be what you expect of them, and will be executed with the same level of awesomeness you have come to expect from DICE. Hopefully that doesn't sound like a marketing response but it's the best I can do ;(

  • What is Crysis Warface!?

    • Rick_D
    • March 8, 2012 at 2:18 PM

    warface is very different from battlefield, warface has the usual generic classes but like hp said, that's just how it is for that market. warface was pretty fucking fun the last time i played it and i'd say it was hugely different and better then bf3's coop.

    don't get fooled by the classes into thinking the games are similar.

  • What is Crysis Warface!?

    • Rick_D
    • March 8, 2012 at 9:23 AM

    that was the most hilariously generic trailer i've ever seen, please no offence but holy shit

    also liking the TF2 announcer.

  • Battlefield 3

    • Rick_D
    • March 8, 2012 at 7:53 AM

    I'm sure there'll be a proper press release and interviews with the lead designers, and while I don't pretend or intend to speak for anyone but myself, here is how I see it:

    Metro is the most played map in battlefield by an enormous margin, I think the next is Caspian border, then Karkand or Oman, something like that anyway. I think they wanted to give that huge playerbase something else to play other than Metro, also a lot of people do enjoy the frantic close quarters fighting that you get sometimes in Battlefield. As for why no large scale maps, well, that expansion is coming.

    Remember BF3 actually has a pretty solid core gameplay featureset, so transplanting that into other areas works very well, I imagine you could throw these guys on the moon and it'd work and be fun, so smaller maps still retains the Battlefield spark.

    The enhanced destruction is really something else, the guys working on it have done a really nice job. You're never going to be able to totally flatten a map and see people spawning out of nowhere, but that is down to design rather than a technical desire to not do it. Imagine BF3's destruction was set to 7, Back to Karkand pushed that up to an 8 or 9, well Close Quarters cranks it up to 11.

  • Mass Effect 3

    • Rick_D
    • March 8, 2012 at 7:41 AM

    [Blocked Image: http://i.imgur.com/e35Qq.jpg]

  • Battlefield 3

    • Rick_D
    • March 7, 2012 at 9:30 PM
    Quote from Puddy

    Saw a video of a new map in action and it didn't look too interesting unfortunately. BF3 hit detection and net code doesn't do well in close quarters. I can see the balance woes from miles away too. I'm hoping some of the new weapons will add some flavour though.

    come in and play it

  • Battlefield 3

    • Rick_D
    • March 7, 2012 at 8:43 PM

    i don't think your bodies are ready.

  • Some kind of work release :)

    • Rick_D
    • March 7, 2012 at 8:40 PM
    Quote from Bluestrike

    And for some assets selling for Unity3D:http://www.stassisdevelopments.com/

    (header still needs work )

    It's spelt "available"

  • 'Steam Box' gaming console

    • Rick_D
    • March 5, 2012 at 12:30 PM

    HAHAH THAT CRAZY BUCKLEY HAHAH WHATA FUNNY FAGGET TEE HEE HEE HAAAAAAAAAAAAAAAAAAHH RIOTIOUS HUMOUR OLD CHAP

    B^U

    B^U

    B^U

    B^U

    B^U

    B^U

  • Battlefield 3

    • Rick_D
    • March 3, 2012 at 6:21 PM

    robbaz here, king of sweden

  • What's the plan for MapCore this year?

    • Rick_D
    • February 29, 2012 at 10:24 PM
    Quote from FrieChamp

    aren't you an admin as well

    Oh, hi Rick! I thought you had left again (for the 12th time).

    i dropped by to call you a lazy nice man. and i typed nice man.

  • What's the plan for MapCore this year?

    • Rick_D
    • February 29, 2012 at 4:29 PM
    Quote from FrieChamp

    Sounds very cool but like...lots of work?! I hope you can find the time and motivation to do all this. I really appreciate everything you do for MapCore. Alone paying the bills for the hosting and maintining the forums as they are justify the donations, but many things have been promised over the past years, so I'll keep my praises for the time afterwards!

    aren't you an admin as well

  • Dear Esther Getting Commercial Release

    • Rick_D
    • February 14, 2012 at 10:11 PM

    started the game, fell in the water and died.

    huge meaningless diversions at a walking pace that is physically painful.

    broken narration, voice acting that tries it's hardest with the mindless hipster shit that is the script.

    great art, nicely executed, really well done visually. pity about the pretentious hipster shit that went along with it.

    you should give the level to someone who can tell a story and knows that enabling running doesn't make a game less of an art.

    i give it 10/10 arts

    0/10 gameplays for hipster faggotry

  • SOPA

    • Rick_D
    • January 25, 2012 at 8:58 PM

    did anyone see will wheatons comments on this whole situation?

    he basically accuses hollywood of being unable to provide a system that competes with piracy, and that's why piracy exists.

    he has a point; bootlegging has always existed, but companies have fallen behind in providing a better distribution model.

    i have been willing to pay a few bucks to watch a documentry or film on amazon or netflix but most are not available in my country, we've all had this problem i'm sure. so the only option is to either order and wait for a physical copy, or spend 30 seconds looking up a download and grabbing it.

    this is entirely the fault of an inability to keep up with market demands. bootlegging will ALWAYS be a problem, you can't stop it. but i think if we could get access to content easily and legitimatly the vast majority of us would.

  • dear zynga

    • Rick_D
    • January 25, 2012 at 8:44 PM

    be honest, did you see a surge in TT sales after this?

  • dear zynga

    • Rick_D
    • January 25, 2012 at 8:32 AM

    tbh zyngas version looks a ton better in tems of visuals and UI readability.

  • Star Wars The Old Republic

    • Rick_D
    • January 22, 2012 at 11:31 AM

    [Blocked Image: http://i.imgur.com/Lho5t.jpg]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™