One thing I noticed from playing through all the maps is that people have been cramming lots of shit into a small space in the hope that it'll play well - the problem is that it doesn't. Lots of ladders and stairs and narrow corridors are not working for such a small space.
Anyway, has anyone decided on a voting system? We were talking about what they should be judged on during the playtest and came up with a few categories, to be marked out of 5.
Gameplay/Execution/Use of Space - how the game plays, the deisgn/flow, and how well they utilised the small space.
Visuals - How pretty it all is.
Theme/Design/Originality - The way the standard content was used to create something different to the other maps, the overall intricacies of the level.
Performance - how well it performed on your PC, this will obviously differ wildly, but if a map has a good performance rating on all types of systems then you know the mapper has done something good. Also some of the maps are just plain laggy.