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  3. Rick_D

Posts by Rick_D

  • Congrats to Dark... another Threewave'r

    • Rick_D
    • May 31, 2007 at 7:12 PM

    congrats ;D

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • May 31, 2007 at 7:10 PM

    the lighting colours are great

  • female anime basemesh

    • Rick_D
    • May 31, 2007 at 12:36 PM

    how would _you_ know what a vagina looks like ..

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • May 31, 2007 at 11:55 AM

    he has to load up another site everytime he wants to click on a link? huh!?

    noscript add-on for firefox kthnxplz

    Also imageshack is just all-round shit these days, ever since the rest of you jerks started using it

  • this is the Fallout 3 teaser countdooOOooown

    • Rick_D
    • May 31, 2007 at 11:51 AM

    considering they are like the same game in a different location? You'd expect some similarities? :roll:

    Oh and concept art is nice and all but where are the ingamezzzz! D:

  • X06: Kane & Lynch: Dead Men

    • Rick_D
    • May 31, 2007 at 11:49 AM
    Quote from mikezilla

    I watched it a couple of times. The daughter had said a line about drugs, or being on drugs. I just figured they were able to sustain more gunfire and that was the way it was shown... which was confusing and a little too quick, heh.

    Indeed.

  • totally random texture thread

    • Rick_D
    • May 31, 2007 at 11:16 AM

    yea i recently grabbed that brick texture for a shader test and I at least went to the trouble of cleaning up the shadows. The picture was taken on a bright summers' day and the light/dark contrast is very high.

  • phys_temple

    • Rick_D
    • May 30, 2007 at 4:54 PM

    lol they would also need the map for a demo amirite? <_<

    btw that nuke was very nice xD

  • Now playing

    • Rick_D
    • May 30, 2007 at 11:57 AM

    >:L

  • female anime basemesh

    • Rick_D
    • May 30, 2007 at 11:55 AM

    rat-woman

    lol at nipples

  • phys_temple

    • Rick_D
    • May 29, 2007 at 12:13 PM

    can someone post screen with nuclear explosionz plz?

  • dm_grale (updated on 15-08-09)

    • Rick_D
    • May 29, 2007 at 12:08 PM

    I don't buy any of those rocks frankly - the outside rocks you could get away with but the ones inside are waaay too smooth and perfect.

  • The random model thread!

    • Rick_D
    • May 29, 2007 at 12:07 PM

    oh, so you ... did ... unwrap the high poly

  • The random model thread!

    • Rick_D
    • May 29, 2007 at 1:13 AM

    check the uv wires - he finished the LP uv, and the HP mesh

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • May 29, 2007 at 1:12 AM

    what is that, unreal 2.5?

    or am i a newb

  • The random model thread!

    • Rick_D
    • May 29, 2007 at 1:10 AM

    hah yeah just about to say the same thing

  • The random model thread!

    • Rick_D
    • May 28, 2007 at 10:16 PM

    [Blocked Image: http://aycu35.webshots.com/image/15834/2005566361425371703_rs.jpg]

  • The random model thread!

    • Rick_D
    • May 28, 2007 at 9:41 PM
    Quote from Pericolos0

    I'm trying to get a good highpoly workflow going, so I modelled this airship thingy http://cmdstud.khlim.be/~beulaers/wips/airshipwip1.jpg

    still far from finished, I have alot of detail planned and will probably normal map it on a lowpoly version later on.

    comments/crits much appreciated!

    I love the material on that

  • GRIN Barcelona Hiring

    • Rick_D
    • May 28, 2007 at 7:52 PM
    Quote from Skjalg

    Are you really sure they want mr negative rick

    psht you're just worried I will be competition for you ;D

    I wouldn't worry

  • GRIN Barcelona Hiring

    • Rick_D
    • May 28, 2007 at 5:29 PM
    Quote from FrieChamp

    I thought you said level design is boring

    I'd suck a dick if the price was right. That aside, I love all aspects of computer game art and I'm doing level design for an indie game at the moment so I can live with doing it for money

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