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  3. Rick_D

Posts by Rick_D

  • Post your pic extravaganza 2007!!!~

    • Rick_D
    • August 18, 2007 at 8:24 PM

    i heard your mother has liaisons with sheep

  • Post your pic extravaganza 2007!!!~

    • Rick_D
    • August 18, 2007 at 7:03 PM

    wild

    crazy

    ga...

  • concept artist - LFP

    • Rick_D
    • August 18, 2007 at 10:54 AM

    wow very nice

  • [dods] dod_cherbourg

    • Rick_D
    • August 17, 2007 at 6:28 PM
    Quote from hessi

    It is ! He made the model.

    - Just cut the glass and compile both models with his respective material.

    but this makes it two models! but that doubles collision time + extra render batch.

    in my eyes it is really bitchy to search for such problems. this is a damn nice map.

    two textures, one for the body, with no alpha channel

    one for the glass, a smaller texture, with alpha channel

    you can control the properties of the materials, and get away with probably a smaller amount of tex memory and probably better performance as you haven't got a massive sheet of texture with only tiny parts alpha'd

    no. surface behavoir is conrtolled by the qc file which results in one material per model (not texture like material!)

    I have achieved different results

  • Value-Games

    • Rick_D
    • August 17, 2007 at 6:21 PM

    it was a throwaway comment designed to engage the readers' mind to look at the kind of thoughts your average gamer would purvey once hearing about a game that put you in the place of a do-gooder.

    of course this kind of game would appeal to some people, many people I would have thought and would most likely be promoted by certain groups but I fear it would not be well received.

  • Aliens/Predator movie adaption by Rebellion?!

    • Rick_D
    • August 17, 2007 at 6:19 PM

    ;D

  • Aliens/Predator movie adaption by Rebellion?!

    • Rick_D
    • August 17, 2007 at 5:43 PM

    how can you suck so many cocks and not admit you like n'sync

  • [dods] dod_cherbourg

    • Rick_D
    • August 17, 2007 at 1:56 PM
    Quote from hessi

    It is ! He made the model.

    - Just cut the glass and compile both models with his respective material.

    but this makes it two models! but that doubles collision time + extra render batch.

    in my eyes it is really bitchy to search for such problems. this is a damn nice map.

    two textures, one for the body, with no alpha channel

    one for the glass, a smaller texture, with alpha channel

    you can control the properties of the materials, and get away with probably a smaller amount of tex memory and probably better performance as you haven't got a massive sheet of texture with only tiny parts alpha'd

  • Value-Games

    • Rick_D
    • August 17, 2007 at 10:47 AM

    sounds like the kind of game fags would play

  • [dods] dod_cherbourg

    • Rick_D
    • August 17, 2007 at 10:24 AM
    Quote from hessi

    well it is not his fault. you can only apply one surface onto a model.

    not true!

  • BioShock demo up on XBL!

    • Rick_D
    • August 17, 2007 at 10:21 AM
    Quote from st0lve

    You do have a wrench in OP4.I can't wait for the art book to finish downloading

    op4 isn't half-life. it's op4

  • Aliens/Predator movie adaption by Rebellion?!

    • Rick_D
    • August 17, 2007 at 10:20 AM
    Quote from Skjalg

    I've already said too much <_<

  • Beerfloating 2007

    • Rick_D
    • August 16, 2007 at 1:11 PM

    that looks amazing

    jal looks liek such a fag tho - I was expecting jal to be some black ninja samuri

  • The random model thread!

    • Rick_D
    • August 16, 2007 at 10:13 AM

    super

    airball

    supairball

    maybe?

    agree with above comments that the normal and diffuse make it look wonderful - almost photorealistic, good job man

    the rock sucks

  • Aliens/Predator movie adaption by Rebellion?!

    • Rick_D
    • August 16, 2007 at 10:11 AM

    oh yeeeeeeeeeea

    it looks pretty good already from what I have seen but then again i haven't seen much.

    it's a next gen title so it'll be a while before we see anything more than rumour and i don't feel like getting fired by leaking screenshots

  • Borderlands

    • Rick_D
    • August 15, 2007 at 12:12 PM

    weird that they are doing an aliens game

  • The random model thread!

    • Rick_D
    • August 15, 2007 at 9:30 AM

    I have travelled the long road, past apprentice and journeyman, surpassed expert and have become.. the master

  • BioShock demo up on XBL!

    • Rick_D
    • August 15, 2007 at 9:26 AM

    a wrench for first weapon is not half life

  • CALLING ALL ENVIRONMENT ARTISTS!

    • Rick_D
    • August 14, 2007 at 2:47 PM

    if you read his article you wouldn't have said that...

    besides, my title is env artist yet i am making levels, and the game designers are telling the story with scripting, whereas we env artists just build the environments.

    env aritst does not always mean prop artist

    thank you

  • CALLING ALL ENVIRONMENT ARTISTS!

    • Rick_D
    • August 14, 2007 at 11:44 AM

    you might not like it, but you'll still have to work on it - is the point that is being made.

    unless you just want to play around with 3d, then great, be picky

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