Thanks for share this [HP]. Downloading now!
Posts by Seldoon182
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For some of us its a bad news. For others...
[Blocked Image: http://uppix.net/c/6/a/df24a6dac3896cdb1333229564fe6.jpg]
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Very good stuff here The surgeon. The poster don't represent your work imao!
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I'm working with 3dsmax 9.
I already know that tool Corwin. What I mean is the compile crash when I "Target weld" a vertex to another one that's y I tried to give the same position on both vertex then the model compile but the LoD looks as the picture on top. Mais c'est gentil comme même! Merci! ^^'
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Hi guys,
I'm trying to compile a model with a Level on Detail model after a couple of hours to find a solution to fix my issue the LoD still looks buggy. Don't know why? My model display well in game except the LoD model. Here it is:
[Blocked Image: http://tof.canardpc.com/view/96a5b7b1-b9e7-4992-be28-37c5c3e14238]
This is what I get when I remove a couple of poly then I give to a vertex the same coordinate (x,y,z) compared to the "main" vertex coz if I try to weld them on each other the model's compil crash...

Do you guys know how to resolve it?
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So Rage is the lasted id game EA will publish.

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It would be a really good background for Neotokyo!
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Great u fixed that sky mate.

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Nice! Why the sky blured?
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I'm a big fan of Roland Emmerich movie so can't wait for this one.
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Outstanding [HP]! Reminds me of a lots of T4-like. Could you share a wireframe render of your high poly I would like to know how subdivided it is!?
Also don't tell me that the low poly is only a plane!
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Instead of a new conspiracy theory I think it will be a new Internet browser engine compatible on each others or something like that.
CodeThe New Web Project, microsoft, google, w3c, world wide web consortium, mozilla, aol, new web, html5, html6, html 5, html 6, algoritm, css 3.0, css 4.0, css4, information, web 2.0, web 3.0, web 4.0, new web project, tnwb, thenewwebproject, project web, web improvements, future web, the next web, internet, campagne, search engine, future internet, thenewebproject, firefox, internet explorer, google chrome, safari -
To each their own tastes.

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Tested it yesterday. I really enjoyed the art (textures, colors, lighthing) but I didn't really liked the atmosphere I was boring. Also the gameplay is very odd and as always the hl2 physic were very buggy. Didn't finished the mod I'll wait for episode and bugfix though.
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Hey Richard,
Sorry about your job at Phoenix. They didn't deserve you.
About the concept of your future 3d env scene I don't feel that KoKo touch with all its freakness. I mean where is the little details which make your scene alive? I would rather to see more of your own universe in here. Its also miss color as said before.
[Blocked Image: http://tof.canardpc.com/view/2d46db12-295f-44a9-9e90-0ee3d1473536]
As usual my paint-over still crap but I hope what kind of detail could fit in. Gl man.
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I totally second Deads. Now that I saw this I think I'm ready to watch Transformers 2 which instead of Terminator doesn't need a story to set big explosion everywhere.
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Awesome how I prefer the low poly version! Great work [HP].
Did you made the Highpoly and Bake with 3d Studio Max!?
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