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  3. Warby

Posts by Warby

  • WIP in WIP, post your level screenshots!

    • Warby
    • October 23, 2007 at 8:00 PM

    @Term!nator525: warm fuzzy feeling in tummy initiated !

    Felix i knew what it was before reading your comment good job on authenticity

    Mr. Happy: i cant tell what it is but i like the fog color and light beams and all around the lighting a lot at first i thoghed this was a piece of concept art

    people don't like to play in dark levels unfortunately though

  • Bionic Commando announced! Look at what GRIN is working on

    • Warby
    • October 18, 2007 at 9:17 AM

    omg that looks like alot of fun

  • WIP in WIP, post your level screenshots!

    • Warby
    • October 18, 2007 at 9:11 AM

    Bahrain remake is coming along nicely

  • Street Fighter 4 confirmed!

    • Warby
    • October 17, 2007 at 7:33 PM

    street fighter 4 ey... i don't know that just doesn't roll from the tung properly ...

    id prefer they stick to their

    "super street puzzle fighter "N" the world warrior turbo ex "N" plus alpha "N" the "N"th strike "N"th impact the movie the game special-champion/tournament edition the new challengers revivel hd remix "

    naming scheme

  • My drawings

    • Warby
    • October 16, 2007 at 4:56 PM

    looks pretty damn good ...

    nice choice of motive aliens hl2 resident evil 5 ghost in the shell ... a man of my taste ...

  • UT3 Editor

    • Warby
    • October 16, 2007 at 1:53 PM

    the demo does not come with editor

  • Bionic Commando announced! Look at what GRIN is working on

    • Warby
    • October 16, 2007 at 12:17 PM

    i <3 garbling hooks big time !!! cant wait

  • 17th century plague doctor - texture pass

    • Warby
    • October 15, 2007 at 9:19 AM

    thats great likes alot !

    however the straight out maya/max shots there look much better than the beauty render sorry

  • The random model thread!

    • Warby
    • October 13, 2007 at 6:37 PM
    Quote from buddy the designer

    The Orange Box

    lol

  • UT3 Demo leaked early!!

    • Warby
    • October 13, 2007 at 3:18 PM
    Quote from Aggressor

    Go to (where XXX is your Windows account name) G:\Documents and Settings\XXX\My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config\

    open up UTEngine.ini and set DepthOfField and Bloom to False. DOF makes the biggest difference.

  • de_aztecs_gold v1.3 (update)

    • Warby
    • October 13, 2007 at 3:08 PM

    welcome to mapcore solid stuff for the first post

    the lighting looks rather full bright lacking some depth

    also you might wanna use a skybox that represents the lighting and colors of the level abit more or the other way around use lighting that reflects the colors of the skybox

    isthat the standart black mesa bg ?

  • UT3 Demo leaked early!!

    • Warby
    • October 13, 2007 at 11:17 AM

    -player models look fugly

    -post processing filter makes everything blured and milky and cant be deactivated D:

    -bad lighting just about everywhere ( might just be these 3 maps)

    -unintuitive gui that needs way too many clicks and has the buttons in the wrong places.

    -needs a gamespy id to play ?! :mata:

    -sever browser sorts pings wrong 1203 ping above 23 ping ??? WTF

    -scoreboard cant be bound to the tab key WHAT THE SHIT ???

    +TRIPODS !!!!!!!!!!!!!!!

    +runs uber fast on highest settings

    +combat feels very ut 98

    +weapon models look phenomenal

    +hoverboard

    +unreal engine 3 and editor :D

  • New Tim Schafer game

    • Warby
    • October 13, 2007 at 11:10 AM

    after psychonauts doublefine and tim have a lifetime "warby buys on first day" subscription

  • Unity 2.0 released, get FarCry graphics in your browser

    • Warby
    • October 12, 2007 at 9:12 PM

    i got seriously owned at work today this is some hot shit !

  • EA buys Bioware and Pandemic....

    • Warby
    • October 11, 2007 at 11:09 PM

    here is how you get rich in the game industry:

    - establish a studio

    - with at least ONE successful new IP

    - than sell your company and the ip to a big publisher

    - and never look what they are doing with your studio or ip becasue its gonna break your heart.

  • Half-Life Episode 2 (Contains spoilers!)

    • Warby
    • October 11, 2007 at 10:54 PM

    -too much underground "horror movie" stuff

    -overacting from every npc involved.

    -too much of the "COOL" stuff is completely scripted/animated/prebaked and not emergent

    -uninspired techno music

    -acid spitting antlions looked and played wrong somehow

    + new blood splatter effect boosts fragging enjoyment

    + many physgun/saw blade combos possible

    + hunter enemies were cool and actually fearsome.

    + more power cable puzzles than before ( i like those )

    + citadel background looks great

    + big strider fight was awsome

    all in all 7/10 pales in comparison to tf2 = 9/10 and portal 10/10

  • portal -esque movie

    • Warby
    • October 11, 2007 at 9:19 PM

    omg that video is gold

  • portal -esque movie

    • Warby
    • October 11, 2007 at 9:09 PM

    luckily there is a portal-ish movie that doesn't suck ass but quite frankly rules by every standard !

    http://www.imdb.com/title/tt0123755/

    actually prestige also has portal ish themes and i also highly recommend it

    http://www.imdb.com/title/tt0482571/

  • Crazy "Level Design"

    • Warby
    • October 5, 2007 at 3:36 PM

    this is made form many kinds of win and lol

  • Kane & Lynch 2 announced

    • Warby
    • October 5, 2007 at 3:34 PM

    i think its more like info about kane and lynch 2 has leaked i don´t think we have announced anything yet have we ?

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