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  3. Warby

Posts by Warby

  • Crysis Map ~ Vulcano [WIP]

    • Warby
    • May 8, 2008 at 6:58 PM

    wow this thread has 12 pages how the hell did this slip my radar ?!

    looking great and despite popular opinion the crysis sandbox editor is not a simple" press button receive pretty map" buisness .. so there is definitely a lot of talent and work involved in this one

    good job

    more custom models please ^^

  • Mirror's Edge

    • Warby
    • May 6, 2008 at 6:48 PM

    digg the pre-calculated GI stuff and also the music

    but a first person game with focused on level navigation i just don't see it happen and making fun

  • Epic "steals" user created map!?

    • Warby
    • April 21, 2008 at 7:40 PM

    i don't see enough similarity ...

    seriously a ship on water while snow falls ? why is nobody complaining about all those futuristic city skapes ? or medival castles i bet there were user made maps and other games before ut that had em

  • Kings of Power 4 Billion %

    • Warby
    • April 9, 2008 at 9:56 PM

    i would really like hail this man to be the one and only god i will ever believe in

    ... but seriously all this pedo and self mutilation shit ...

    i just wished it was plain simple "NORMAL SICK VIOLENCE" D:

  • Difference between texture size in the engine and in game.

    • Warby
    • April 9, 2008 at 6:05 PM

    set the texture group to "skybox" epic have it hard coded that everything set to world or character will be reduced by half on load time ! D:

  • [Crysis] - Borderline - Beta 2.

    • Warby
    • April 9, 2008 at 6:02 PM

    looks great and all and very NONE crysis ish wich is a good thing for a custom map if you ask me ! but seriously that aliasing form the specularity on those wires and the scaffolding HAS TO GO it destroys all your screenshots!

  • [TF2] CP_FASTLANE - Beta 1

    • Warby
    • April 9, 2008 at 5:56 PM

    everything looks kind of the same ... but it does look good !

  • [TF2] CP_REDSTONE - Beta 2

    • Warby
    • April 9, 2008 at 5:56 PM

    i think this map looks really great and is very good use of the stock content i am alwlays shocked to see how 3d READABLE the tf2 look is i want this readabilityy in more games with more different styles D:

  • Penny-Arcade launches "Greenhouse"

    • Warby
    • April 5, 2008 at 7:09 PM

    i agree this cant be meant as a steam competition ...

  • COD4 lighting

    • Warby
    • April 5, 2008 at 5:16 PM
    Quote from seir

    http://en.wikipedia.org/wiki/Shadow_mapEasy explanation:

    A guy from IW wrote some haxor code which makes some crazy counts. It checks where is the main light (sun) on the level and generates info about shadows form that light. Engine is rendering it with cool filters The rest of the lights are dynamic (the shadow is raytraced dynamicly) or some static included to radiocity count on level compilation stage. Not sure about it but it's seems easy

    that is only how it is APPLIED to the world the shadow map itself is all precalculated you can tell by the lack of flickering on the edges !

    there is no dynamic ray tracing going on here or in any engine for the next at least 5 or probably 10 years ( yeah yeah ... i have seen that raytrace quake 3 and quake 4 video still wont happen any time soon )

    all i am wondering is how they handle THE INSANE resolution of those shadows memory wise ... i guess they can store some bytes by making it all 1 bit color depth but would that really cut it ?!

  • Post your deviant fart page

    • Warby
    • April 4, 2008 at 10:23 PM

    i dont have one either ^^

  • What Are You Playing '08 Thread

    • Warby
    • March 31, 2008 at 8:57 PM

    windwaker is finally ON

  • Happy Bday BJA!!

    • Warby
    • March 24, 2008 at 1:30 PM

    congratulations

  • Tropic Thunder Trailer

    • Warby
    • March 22, 2008 at 9:09 PM

    this better be awsome *shacking fist*

  • post your pic extravaganza 2008!!!~

    • Warby
    • March 22, 2008 at 9:04 PM
    Quote from Mazy

    Another of me looking really playful [Blocked Image: http://www.mazy.net/images/news/08-03/crib02large.jpg]

    radiosity demo =D

  • Best game engine in the world - aka the retarded olympics

    • Warby
    • March 19, 2008 at 2:51 PM

    ... huh ---. nobody ? .... apparently the comparison to the special Olympics made every not go into an all out troll war have to keep that in mind for the future those words are like an internet pacifier

  • Welcome back

    • Warby
    • March 18, 2008 at 12:31 PM

    MAP CORE IS BACK \o/

  • They Wonder Why People Don't Make PC Games Any More

    • Warby
    • March 10, 2008 at 6:11 PM
    Quote from FrieChamp

    After seeing myself what a joke the Resident Evil 4 PC port is, I must say I can't share this experience, but you are probably talking about different ports!

    Thanks for sharing that article Taylor! That was a somewhat uplifting read for PC devs!

    i was thinking splintercell 1+2 mainly but i also REALLY enjoyed re4 on PC except for the lowres hud sprites that game DID natively support my 360 controller therefor:

  • What Are You Playing '08 Thread

    • Warby
    • March 10, 2008 at 6:09 PM
    Quote

    ":21fhiq8d]Damn, I just played God Of War PSP, still going through it, but I can firmly state that this is definitely the best PSP game ever released!

    i want to play that too but i dont have a psp D:

    i just finished diablo 2

    next on my list:

    zelda windwaker

    tomb raider anniversary

    super mario sunshine

  • They Wonder Why People Don't Make PC Games Any More

    • Warby
    • March 8, 2008 at 11:54 AM

    i am not sure if this is the 100% perfect thread to post this but:

    i just installed an old pc game prince of persia 2: warrior within because i was kinda in an environment motivation LOW and usually what helps is play a game that has really excellent and inspiring environment art ...usually i play god of war or resident evil 4 when this happens.

    but this time i felt the need for something different and i remembered pop2 to have the best env art of the 3 ubi prince of persia games.

    i am just gonna run down a bullet point list of things that happened to me:

    -first i open the dvd box to find out that it has 3 cds rather than one dvd in it that i am gonna have to install from ... *sigh*

    -than during the install (which takes forever is just insulting all by itself) when ever i needed to swap cds i am prompted to click ok when i do it lags for roughly 5 minutes before it keeps copying files

    -once done installing i get prompted with this register your shit and if you don't want to ill annoy you again in 7 days fuck shit ! when was the last time a console game asked you to register yourself ? what is registering for anyway ? i have never registered anything in my life and i don't know anyone who has !

    -when launching the game mysteriously during the opening videos the game minimizes itself every 5 seconds ?! wtf ?!

    -wouldn't be a problem if i could just maximize it again and skip through the ubisoft and lintel advertisement ... but .... THEY ARE UNSKIPABLE

    - so the game menu has booted ... and i have to find out that despite a prompt during the install that: "ubi recommends a dual-analog-controlpad to play" the game didn't natively discover my 360 control pad ?!

    - so after some fiddling in windows pop2 recognizes my 360 pad and to my suprise during the launch of the game i discover the contorll pad CAN skip videos but mouse and keyboard cant W T F ?

    - so i launch the game only to find out that despite the fact that i can skip videos and navigate the menus with the pad i can NOT control the prince out of the box with my pad all the key bindings for the gamepad are blank ( probably because it didn't recognize the game pad on first boot ) so the prince just stand there on his burning ship taking the abuse form all the monsters coming form all directions

    - so i hit esc to go to the menu only to have the screen turn black on me while all the game sounds keep running apparently nobody QAed that someone might try to exit the game after 5 seconds of playing D: ctrl alt delte alt f4 and alt tab didn't help but the windows key managed to minimize the black screen.

    -i apply the default key bindings for the gamepad via the "RESET DEFAULT" button only to find out that they are shit and don't map at all to the console

    controls attacking on l2 ? jumping on triangle wall running is not bound at all?! open the menu is on thumbstick rather than start ?! you gotta be shitting me

    - so i try to make my own control which is rather difficult because rather than having your gampad buttons name after what they are like: "start, right thumbstick up and down, a, b x, y, l1, l2, r1, r2 or right trigger and right bumper" they are called button 1 2 3 4 5 6 7 8 9 10 11 12 y+ y- x+ x- ?! there must be some way to find out the names of the buttons from the gamepad drivers ! and if not just call em the xbox 360 pad buttons the 360 controller is like the fucking official microsoft endorsed gamepad for windows and iam playing a windows game here right ?!

    -now the in game tutorial is equally worthless as the keybinding. press: "button 1 button 3 button 1 button 3 button 7 button 3" to perform an air combo ?! ok ... ?!

    i stopped playing after 30 minutes because this was just a fucking joke ... and ubisoft is one of the companys that actually does pretty decent pc ports ... ... so people wonder why they don't make pc games anymore ? because they don't sell as we have all concluded. but why dont they sell ? i say its not because they are so easy to pirate its because they are just way to much of a hassle to deal with compare my bullet point list with the equivalent procedures on a console:

    -pop in the disc

    -start playing

    -fun

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