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  3. Warby

Posts by Warby

  • Pirates of New Horizons

    • Warby
    • December 5, 2011 at 4:19 PM

    yeah unity beta builds are not supposed to be distributed publicly skjalg ( B00n) ^^

  • Uncharted 3

    • Warby
    • December 4, 2011 at 3:28 PM

    my multiplayer key that came with the game doesnt work ! :ssj:

  • Uncharted 3

    • Warby
    • December 3, 2011 at 11:14 PM

    so just tested the patch and turned on that "alternative aim controls" in the options it seams to me that the only thing that changed is they added the call of duty stlye AIM-SNAP steering the cross hair around manually still feels sluggish and unresponsive as hell ...

  • What are you playing now?

    • Warby
    • December 2, 2011 at 6:29 PM

    arkham city is still my game of the year so far !

    i just beat nimbus little indie gem and now i have to decide what to play next the people on the facebooks say i should play banjo kazoie ( for reference) or deus ex ... extra credits also last week made a point for dx hr

  • "The Last Guardian" Fumito Ueda leaves Sony

    • Warby
    • December 2, 2011 at 10:41 AM

    no ... nooo .... NOOOOOOOOOOOOOO

    i dont want to hear about "any" bumps in the development road ... i am sooo looking forward to this ...

    *please dont suck please dont suck*

  • "Modern Warfare 3" ??

    • Warby
    • December 1, 2011 at 6:13 PM

    cant people just look at the model in the editor or open the .md3 file with any model viewer and check if its the same ? or is there no sdk ? (yet?)

  • Donate to MapCore, feel awesome!

    • Warby
    • November 29, 2011 at 12:18 PM

    done !

    this is the first time for me to use google checkout so i ma not sure if it actually went through successfully ...

  • Uncharted 3

    • Warby
    • November 26, 2011 at 11:59 PM

    i just played some highlight moments of U2 and U3 to show a friend "superb envrioment art" examples

    and i was SHOCKED what a day and night core mechanics difference there was i expected my U2 memorys to be all rosey and exagerated but NO:

    U2 > U3 so hard it hurts !

  • Top games of the last 10 years?

    • Warby
    • November 24, 2011 at 5:39 PM

    if all systems count:

    god of war ( all )

    uncharted ( all )

    half-life ( all )

    portal ( all )

    metal gear solid ( all )

    sotc + ico

    resident evil 4

    gta vice city ( not 10 years old yet ! )

    ikaruga

    psychonauts

  • AfterFall InSanity

    • Warby
    • November 15, 2011 at 8:56 PM

    any news if that promotion/stunt is working out ?

  • happy birthday Mazy !

    • Warby
    • November 14, 2011 at 7:23 PM

    congrats ... i know i am too late D:

  • Battlefield 3

    • Warby
    • November 13, 2011 at 12:40 PM

    i had that exact artifact when playing ut98 in open gl back in the days had it wither other games too since than but i dont recall which ones and under which circumstances

  • Rayman Origins

    • Warby
    • November 9, 2011 at 9:24 PM

    that looks so fucking cool =)

  • Uncharted 3

    • Warby
    • November 9, 2011 at 1:46 PM

    gameplay = 6/10

    spectacle = 10/10

    averaged = 8/10 seems reasonable to me ...

  • Uncharted 3

    • Warby
    • November 8, 2011 at 6:18 PM

    finished it too now ! all around love but their 3 gameplay columns fist fighting / climbing / gunplay are all rather lack luster and clearly took a backseat compared to graphics / storytelling / spectacle . which is a shame because u2 excellent in pretty much all those areas at once so u2 remains my favorite ! and not matter how much i love the storytelling i think they stuck a bit too close to "the last crusade" !

    stumbling from "inspired by" to "unauthorized remake" in the process.

    @hp my favorite level was also the shipgraveyard ! ... besides that i agree with everything that rick said !

    Mazy drugged sequences -> simple vertex shader with some scrolling sinus curves that adds to the x y an z world coordinates of a vert ... i have made one of those for my game for grass and sails and stuff like that ... not for being drugged ^^ but what they also do is wobble the uv coordinates around a little which (together with their cool transition stuff) makes it look like there is some moss growing over edges and receding or stuff cracking and than getting fixed again ... very subtle but very cool !

    edit: also i had trouble redeeming my online pass voucher i order my copy from amazon.co.uk and i am sitting with my ps3 in germany ? anyone ? ... HP ? ...? same problem ? the codes that came with the shadow of the colosuss hd collection also didnt work.

  • Obligitory Introductions!

    • Warby
    • November 8, 2011 at 5:23 PM

    greetings help my brain and post some artwork or level i have an easier time associating names and maps than names and faces !

    am i the only one like that ?

  • Rainbow Six: Patriots

    • Warby
    • November 7, 2011 at 8:35 PM

    i fairly recently played through all the 360 rainbow six games. and i was downright blown away by how much "gameplay" there was compared to the run of the mill shooters by ea and activision

    ... please dont move away from that ubisoft

  • What are you playing now?

    • Warby
    • October 30, 2011 at 8:53 PM

    finished arkham city ! the controls are not tigth/responsive and intuitive enough but everything else in this game kicks ass !

  • Planet Buster

    • Warby
    • October 29, 2011 at 1:57 PM

    the dude who coded it first was nikolas"riviera"stephan the guy who usually does the web-mastering for my online portfolio.

    he asked me if i had an idea for "simple" game that could be made quickly

    i suggested this and claimed this could totally be done over the weekend ^^

    now 3 years later its FINALLY OUT and selling

  • totally random texture thread

    • Warby
    • October 27, 2011 at 2:43 PM

    id use that =)

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