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  3. Furyo

Posts by Furyo

  • go-kart model

    • Furyo
    • August 22, 2007 at 10:54 AM

    That looks like a game players would have a lot of fun in, and that's hard to come by right now....mad props

  • BioShock demo up on XBL!

    • Furyo
    • August 22, 2007 at 9:42 AM

    Demo was smooth as silk on my core2 duo and 8800 GTS, all details cranked up in 1600*1200

    Most excellent game by all accounts, I'm just gonna have to order it

  • Mafia 2 website/screens

    • Furyo
    • August 22, 2007 at 8:30 AM

    *Starts adding oil to the coming flames*

    Never played the original game, though I heard only good things about it...will have to check this one out

  • Team Fortress 2 art video

    • Furyo
    • August 21, 2007 at 10:21 PM

    Did I say I just couldn't wait to map for this game?

  • BioShock demo up on XBL!

    • Furyo
    • August 21, 2007 at 4:44 PM

    That's just plain stupid....

    How the hell did they get approved, that's just standard

  • BioShock demo up on XBL!

    • Furyo
    • August 21, 2007 at 4:01 PM

    I installed the demo at work, at full details it was lagging so I'll play it tonight when I get home.

    I'm just amazed at what I saw though. Absolutely top notch stuff all around, and the artistic direction is just excellent, the style is just pure ace.

    Some things could have been improved technically, such as the plane's tail sinking in the water (the particles there were kinda repetitive, and not really accurate) but that's the extent of the non perfect note of 9.9 I'd give to what I saw...

    As for widescreen support, I was able to choose 1680x1050 on my 20" screen here at work, so I don't really see a problem there

  • Show your mapcorian love :)

    • Furyo
    • August 5, 2007 at 10:05 AM

    That's also why the initial popular votes only counted as far as picking a top 10. The real jury then picked the top 3 in that top 10, and you'll see that certain mods that weren't in the initial top 3 actually won something in the end. Even one mod that was largely #1 finished second.

    But I still agree with you, as I said in the original post. The map clearly isn't my best work, let alone the best in the entire universe

    And to be completely honest, I never submitted anything to Gameflood. They sent me an email telling me they liked this map and had uploaded it for me. Had it been up to me, I wouldn't even have.

    It's only after a handful of days that I realized you didn't have to be selected to participate, but that anyone could enter their work too....

  • Show your mapcorian love :)

    • Furyo
    • August 4, 2007 at 10:14 AM

    Well, thanks to everyone who took part in it, it would seem I won

    http://www.gameflood.com/Index.cfm/Mod/ ... estLanding

  • Dallas, TX i'm a coming!!!

    • Furyo
    • August 4, 2007 at 12:56 AM

    Congrats on landing a job in one of the coolest companies in the industry Have fun !

  • Crysis release date announced

    • Furyo
    • August 2, 2007 at 6:11 PM

    Autumn 2007 certainly marks a certain standard for the number of quality games that are gonna come out. There's like 15 major AAA titles coming out between now and Christmas.

    Happy times

  • I am making a DoD:s map.

    • Furyo
    • July 26, 2007 at 7:59 AM

    Just a random piece of advice, which may or may not be important to you. The longer your map's name, the harder it'll be for people to remember how to spell it and type it in the console should they wanna play it.

    As for the map, I'll be looking forward to seeing it progress. I could beta test it in the future

  • Interview with Garry on Shacknews

    • Furyo
    • July 25, 2007 at 12:56 PM

    His work method is definitely the best for any modder, and his ideas are just pure genius. Not that no one else has had them before, but he's made them work.

    Hats off to Gary !

  • I am making a DoD:s map.

    • Furyo
    • July 23, 2007 at 5:58 PM
    Quote from Dradz

    oh noes, I'm in trouble!

    Rouen is an exception

  • I am making a DoD:s map.

    • Furyo
    • July 22, 2007 at 11:52 PM

    Option A is the best for texture scale obviously, but both will work just fine. 3 storeys tall max is a good limitation. Think avalanche

  • MapCore Job Census

    • Furyo
    • July 22, 2007 at 10:13 AM

    Welcome

  • Ubisoft announces FarCry 2

    • Furyo
    • July 19, 2007 at 7:20 PM

    Finally....

  • MapCore Job Census

    • Furyo
    • July 16, 2007 at 11:37 PM

    Welcome to our fine little corner of the web

  • Games Convention 2007 in Leipzig, Germany

    • Furyo
    • July 15, 2007 at 1:28 AM

    My game will be there, but I'm not sure I can fit in a suitcase quite yet

  • First Rock Band footage

    • Furyo
    • July 7, 2007 at 12:28 AM

    It's just like Guitar Hero. Proper musicians will mostly hate it, and wannabe musicians will most likely love it.

    I for one am a fan of the GH series. Forget proper music, it's one game that got one thing right...it's actually a game. and it's fun, and even more when played with others.

  • Microsoft facing $1bn Xbox bill

    • Furyo
    • July 5, 2007 at 11:46 PM

    When your cash flow is over 50 billion dollars, this isn't a hard pill to swallow.

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