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  3. Furyo

Posts by Furyo

  • Time to move on..

    • Furyo
    • September 8, 2007 at 4:39 PM

    That reminds me so much of my former career

  • error

    • Furyo
    • September 7, 2007 at 3:21 PM

    Invalid brush not appearing to be invalid. Sometimes happens with vrad if you skew a brush a bit, vrad doesn't like that although the brush is perfectly fine bsp wise.

    Could be that; but this error usually happens only during the final light pass, at the very end of the process. After the bounces.

    Or it could be an issue with your light entities in game. Weird settings, added keys, etc

  • Model transparency and self illumination doable? (source)

    • Furyo
    • September 7, 2007 at 1:52 PM

    Forget my stupidity for not reading the post right

  • WIP in WIP, post your level screenshots!

    • Furyo
    • September 7, 2007 at 11:35 AM

    South of france, provence type of architecture. At least the facade (not shown here) resembles that style a lot more than gothic. Dradz's map is Rouen, so that style just doesn't fit geographically, unless he was to rename the map and make it more mediterranian. If that's not the way it goes, I'll keep it for my italian map in the works...

  • WIP in WIP, post your level screenshots!

    • Furyo
    • September 7, 2007 at 9:55 AM

    here is a little church I'm working on for Dradz....it's already changed a bit, namely I added a normal map to the stone texture. That was lacking big time.

    http://www.froughol.com/misc/dod_rouen_axis0004.jpg

  • A video tour of the scottish games industry

    • Furyo
    • September 7, 2007 at 9:50 AM

    Come on Hessi, open your eyes, it's not like Reno's been working for them for over a year now....

  • 2K on Bioshock: "Why should your brother play for free?

    • Furyo
    • September 6, 2007 at 3:43 PM
    Quote from KoKo5oVaR

    Then try to find me what other pressure means could you have against a publishing company as a customer rather than giving them no money ?

    Open a competitive publishing company ? Being super rich and buying all their actions ? Going all John Wayne and rampaging the publisher's offices ??

    But haha, yeah actually if every single angry player of bioshock buy actions from 2k games and then altogether ask for their money, they are ruined

    What I meant was to emphasize the "in my life" part of things. People blame companies today for what happened 15-20 years ago, or will blame 2K for the next decade because of the Bioshock release.

    Besides the drama just escalates. Sure your only means to get your point across is to not buy the game. Big deal. Your money is a drop of water in the ocean and the only way that your own action could hurt them was if you mutualized it. Went on a rampage protest with hords of people under your unified banner.

    Like that's gonna happen.....

    Remember Ubisoft placed Securom in SCCT. Are you still holding a grudge against them for this? If you look at the big picture, no one gives a damn, or remembers any of that.

    So be pissed all you want, but

    1) you're missing out on a great game

    2) The dev team behind the crappy publishing practices deserve to be supported

    3) You can always get yourself a rented x360 and play that.

  • 2K on Bioshock: "Why should your brother play for free?

    • Furyo
    • September 6, 2007 at 9:10 AM

    I'm always wary of any "OMFG Boycott" reactions. They get blown out of proportion every time, and it's just not part of my culture. The "I'm never buying anything from them in my life" attitude is just too simple for my own taste.

    I happen to have bought the CE this week end, so I could have that very nice miniature big daddy, and I'm just loving the game in and out. Haven't had a single problem activating it, playing it, never crashed, etc.

    As games developers ourselves (some of us), we need to put ourselves in their shoes. Yes you're buying a DRM filled game, but you're also supporting a whole team of developers and not just the publisher, who is solely responsible for this commercial strategy.

    Had anyone on Mapcore worked on this game, I can promise we wouldn't even have that discussion and we'd be supporting the dev team who just outdid every single industry standards I can think of.

    I don't buy games very often, and I often say I'd rather play 2 95%+ games a year than 10 80% games. Bioshock is worth every cent of its price tag. And seen as I install my games on a separate partition, and don't plan on formatting it, it'll be a long time before I run out of activation trials.

  • MapCore Job Census

    • Furyo
    • September 5, 2007 at 2:13 PM

    It really depends on what drives you. If it's working on such or such title, then yeah Ubisoft can be that dream place, granted you get to work in the studio that does all these games (example being the PoP team at Montréal). If you're in a smaller studio, you work on the projects that they give you (Montréal employees get to pick the games they work on) and the employees benefits are next to laughable sometimes.

    When it comes to Ubi, it just really depends which studio you work for. Montréal and Shangaï being the most successful, they get all the goodies that go along working for a major industry player.

  • MapCore Job Census

    • Furyo
    • September 5, 2007 at 7:50 AM
    Quote from generalvivi

    is there something wrong with ubisoft?

    The grass can be greener elsewhere

  • MapCore Job Census

    • Furyo
    • September 4, 2007 at 11:57 PM

    Done François. You lucky bastard

  • MapCore Job Census

    • Furyo
    • September 4, 2007 at 2:20 PM

    Trust me it felt odd removing Frie...

  • MapCore Job Census

    • Furyo
    • September 4, 2007 at 9:52 AM

    Added Whoot, deleted Peri and Frie

  • Time to move on..

    • Furyo
    • September 4, 2007 at 8:25 AM

    Except you may still be doing that same job 10 years from now because your employer will imagine you're only capable of doing that. The more choices the merrier

  • Factory Docking Platform

    • Furyo
    • September 4, 2007 at 8:23 AM

    Guys, hit the right click and save target as for the videos.

  • MapCore Job Census

    • Furyo
    • September 4, 2007 at 12:17 AM

    This thread needs some update I can take care of the positions I know to have changed, but if you want your name added to the list, just post it

  • Time to move on..

    • Furyo
    • September 3, 2007 at 4:08 PM

    Best of luck but most of all congrats for taking that decision. It was the right move no matter how painful homework will be like. Regardless of how you feel about video games VS your studies, a degree will get you in places you won't ever find a way into without one. Including in this industry

  • They

    • Furyo
    • September 3, 2007 at 1:08 PM

    That aircraft's rear reminds me of HL2's gunship a lot

  • Mustang

    • Furyo
    • September 2, 2007 at 1:45 AM

    That's a hot model alright. Now to have hardware capable of handling this in real time.....

  • Movies - Level Design Inspiration

    • Furyo
    • September 1, 2007 at 11:30 AM

    Miller's Crossing

    Gattaca

    Equilibrium

    Heat

    And the 100+ movies I can't be bothered to type

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