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  3. Furyo

Posts by Furyo

  • The Steam Sale Thread

    • Furyo
    • December 19, 2014 at 10:55 PM

    Just picked up Hack n Slash from Double Fine, a game I saw presented for the first time at GDC back in March. A lot of fun, and I feel a must-play for all designers out there given the variables you play with

  • The Steam Sale Thread

    • Furyo
    • December 19, 2014 at 12:45 PM

    Let's get the show on the road, what games are you picking up this year? Just treated myself to MGSV Ground Zeroes, Among The Sleep, Kairo and Broken Age

  • [Paid][6 month contract]Level Designer wanted for DESYNC [PC FPS]

    • Furyo
    • December 18, 2014 at 2:18 PM

    This is a good team, and they have a solid game ahead of them. Unfortunately I can't commit the time to this project, but I certainly encourage other Mapcore members to give it a shot.

  • MapCore Job Census

    • Furyo
    • November 25, 2014 at 9:44 AM

    Change done, congrats Will

  • What are you playing now?

    • Furyo
    • November 19, 2014 at 6:48 PM

    Just picked up Never Alone. Very first native american game made by some veterans helping this nation with their first game. it's supposed to be a pretty standard platformer, which I'm always a sucker for, but the trip is well worth taking for the setting and the culture narrated.

  • Flame in the Flood - Ex Irrational

    • Furyo
    • November 7, 2014 at 3:20 PM

    So psyched for Forrest and the team to have managed this very successful Kickstarter campaign. The team is made of the nicest most talented devs I've seen in a very long time, and it was my first time backing a kickstarter. Can't wait for the game

  • What's going on with your life?

    • Furyo
    • October 17, 2014 at 7:52 PM

    HP, when the fuck have you ever seen me do that? Leave ze freeench alone

  • MapCore Job Census

    • Furyo
    • October 17, 2014 at 2:19 PM

    Still trying to keep this list updated, but I noticed a lot of folks aren't on there. Just moved Seir and Vivi to Treyarch and Overkill, noticed Treyarch was missing Werner....

    Help me out guys, if your name isn't on it and should, or is in the wrong place, let me know by PM

  • MapCore Job Census

    • Furyo
    • October 17, 2014 at 2:12 PM

    Jason survived the Wisconsinian winters of Raven Software, he can survive Stockholm Congrats man, see you soon

  • MapCore Job Census

    • Furyo
    • October 14, 2014 at 8:53 PM

    Awesome stuff Mat, enjoy the sun

  • Long timers and new comers, your Mapcore history

    • Furyo
    • October 13, 2014 at 11:02 AM

    Some say he's an alien in a human suit, others say they've seen him on the streets of Montreal, all we know is we call him THE HURG

  • What's going on with your life?

    • Furyo
    • October 12, 2014 at 8:33 PM

    Awesome, hope you ran into a great many people in the hallways as I did back a year ago. Still remember the look on Arsenio's face when I recognized him

  • Long timers and new comers, your Mapcore history

    • Furyo
    • October 12, 2014 at 8:19 PM

    Those who know me know I love history and genealogy, and I just got to thinking that I've been a member of Mapcore for 8 1/2 years now, dating back to my first modding days. In internet years, it's a century.... I was curious if you guys would like to share your story that got you here on Mapcore?


    Mine is pretty straightforward. I had joined the crew of beta testers from CoJ (Crowbars of Justice) for Day of Defeat Source back in April of 2005 with members like insta and skdr. That gave us all a huge advantage over every other modder in that we could start mapping for the game before it even came out. Back then, the Source SDK was barely running in Steam, and lots of tinkering with the FGD file later, I was learning 3D and Source when I wasn't playtesting the game. It was legendary modder Waldo, of the original DoD team who suggested that I join Mapcore when my first map, a piece of crap by all measuring standards, finally hit the shelves in Feb. 2006. That piece of crap, along with a convincing test, allowed me to join the industry two weeks later at Ubisoft Montpellier. Barely one map under my belt, and I had Mapcore to thank for partly landing me a job. It's been a lot of fun since then seeing all the great talent I was dreaming of becoming as good as all join the industry one by one.

    This was your sunday evening melancolic story, now share yours

  • The Mapcore Mod Team

    • Furyo
    • October 12, 2014 at 8:07 PM

    It's been 7 years since I ran a mod team and shipped a mod, but if you should like some help with this endeavour, I'm all yours.

  • MapCore Job Census

    • Furyo
    • October 12, 2014 at 4:56 PM

    Felicitations Richard


    Congrats Austin!

  • What's going on with your life?

    • Furyo
    • October 5, 2014 at 10:30 AM

    Preparing my first class I'll teach on Wednesday. Kinda weird to be working on stuff like that, I guess I'm just not used to it. It's a one-off thing for now too. Using The Last of Us (LD masterpiece) to teach these fine young people at Supinfogame about narrative, exposition and tutorials through LD in intro levels.

    I'll post everything online once the class is done.

  • What's going on with your life?

    • Furyo
    • September 19, 2014 at 2:14 PM

    Please tell me this is an ipad you're holding.

  • Which game really made you fell in love with it's world and characters?

    • Furyo
    • September 16, 2014 at 10:48 AM

    In chronological order


    Secret of Monkey Island (narrative driven addiction to the world)
    Final Fantasy VII (most relatable young teenager hero story ever, and most dream-inducing backstory in a game I've played)
    Half-Life 2 (Incredible near future sci-fi that made the world it took place in so believable)
    God of War (Perfect story of revenge, game that screamed at me its unrelenting "I don't give a fuck" attitude)

    Left 4 Dead (Absolute perfection in storytelling or lack thereof, making every action resonate even more)

    The Last of US (Most believable post-apocalyptic real world locations ever made, plus Ashley Johnson's incredible acting)

    Beyond: Two Souls (For the first time, a purely cinematic experience made me care about its main protagonist)

  • Minesoft...Microcraft...you decide

    • Furyo
    • September 11, 2014 at 4:22 PM

    My thoughts on the rumored purchase: https://www.linkedin.com/pulse/article/…p-edit-rr-posts

  • What's going on with your life?

    • Furyo
    • September 5, 2014 at 5:40 PM

    Seen as I hate the world as it is, I'm looking forward to how much more I'll hate it when I have kids

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