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Posts by swartsz

  • The random model thread!

    • swartsz
    • July 7, 2006 at 9:26 AM

    thanks guys, for the feedback.

    the building will have a old soviet look with some industrial things like pipes and silos surrounding it.

    right now i am planning on exporting it to the GR:AW editor once it is finished and my new pc is ready.

    will keep you posted!!

  • The random model thread!

    • swartsz
    • July 6, 2006 at 10:33 PM
    Quote from von*ferret

    decal the bricks and maybe add some kind of stains at the bottom of the brick wall

    thanks von*ferret, the first piece of constructive critism i got on this piece,

    the last hour i have trying to come up with a better texture for the building and made some changes to a older texture, here is the updated building. i hope you will like this one better

    http://%7boption%7d

  • The random model thread!

    • swartsz
    • July 6, 2006 at 2:29 PM

    i really need your help with this one, especially on the texture of the building itself.

    http://%7boption%7d

  • G.R.A.W.

    • swartsz
    • March 19, 2006 at 4:39 PM

    the pc version also uses a different engine, the inhouse engine from GRIN if i am not mistaken, called 'Diesel'

    there isn't a whole lot of info on the pc version released at the moment, but hopefully that will change once we get closer to the release date.

    but i believe the pc version will have the FPS view instead of the over the shoulder view.

  • totally random texture thread

    • swartsz
    • March 19, 2006 at 4:32 PM

    a texture i made for practise purposes.

    [Blocked Image: http://www.swartsz.com/popup/35.jpg]

  • G.R.A.W.

    • swartsz
    • March 18, 2006 at 10:08 AM
    Quote from skdr

    When is the PC version coming?

    pc version should be here in May but dates vary a bit, one website has it listed for the 4th of May while others just say May.

  • The random model thread!

    • swartsz
    • March 18, 2006 at 10:05 AM

    very cool nooba!

    Here is something i started working on again today:

    [Blocked Image: http://www.swartsz.com/img2/m7062.jpg]

  • Anyone here speak dutch?

    • swartsz
    • March 18, 2006 at 10:04 AM

    also a dutchie and always ready to help!

  • The random model thread!

    • swartsz
    • February 12, 2006 at 4:47 PM

    is this any better? i tried to be not as careful with adding stuff this time.

    [Blocked Image: http://www.swartsz.com/img2/statue25.jpg]

  • The random model thread!

    • swartsz
    • February 12, 2006 at 2:50 PM

    thanks everyone for the replies, what you do think of this texture for the statue?

    [Blocked Image: http://www.swartsz.com/img2/statue2.jpg]

  • The random model thread!

    • swartsz
    • February 10, 2006 at 3:11 PM

    i am planning to use it in the courtyard of a church. so i was guessing it would only be affected by the weather and not by humans so much.

  • The random model thread!

    • swartsz
    • February 10, 2006 at 11:45 AM

    My first post here after watching these forums for a long time, so Hi everybody.

    And immediately i can use some input on a model/texture i made. it is a base for a statue. i keep thinking it is lacking something but can not find what it needs exactly.

    So any comments or critique will be greatly appreciated.

    [Blocked Image: http://www.swartsz.com/img2/statue.jpg]

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