Posts by VoodooBenshee
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<- 3 beta invitations left, first come first save - msg me with name and mailadress =)
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got my betakey yesterday and ... shit, q3 lives forever

what about posting the ql nicks for friend invites?
<< VoodooBenshee
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lighting and details coming later
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first try with g.e.c.k.
the workflow is very ... strange ... but damn nice powerfull yeah
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this shot is not source, its cs 1.6 - best cs ever

but you are right, we need more ID, Epic and .... [post here] or so

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Quote from Warby
my website is in a big work in progress state right now one of the things i want to change is all the screenshots of my old hl1 engine maps:prepare for more disgusting old schoolness than you can possible shake a stick at:
i selectively adjusted the contrast and gave em all a 50% sharpen and lots of down sampling
i can tell you one thing getting the pod bots to pose for these screenshots was a bitch those guys are twitchy knife loving morons

yeah yeah yeah oldschool work refreshments teh_win
that was a great time eh? 
on my portfolio i made new screenshots for my old cs maps too - with a 1680x794px resolution (damn ingame ads in cs 1.6
) 
also: long lives de_bahrain

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Name: Deathcity
Players: 1vs1
Game: Quake 4 Deathmatch
Description: A small deathmatch level set in village setting with fast gameplay.
Hope you like it

Download:
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nope we are working in the offices in Aachen

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hey don´t forget to post here: viewtopic.php?f=9&t=12850 and get your cigar


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Natural Selection
The Specialists
Counter Strike 1.6
Desert Combat (bf 1942 mod)
best all the time
source mods aren´t interesting for me since ....uhm ... source is released 
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the other question is, why are all interested in shooter editors? why don´t you try making custom maps for rts games like world in conflict, company of heroes or command & conquer? with those type of games i found my way to the industry.
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and what about this? i like his presents

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Quote from e-freak
Hammer is still fine. Whiners. Just keep your eyes open for the L4D SDK update and check if it offers any new possibilities.

whine whine - hammer is shit. the workflow is shit, everything is shit - point!
don´t waste your time learning that, go step ahead and try sb2, ue3 or id-tech - we are in the age of realtime editor lighting, turbo compiling and better and faster uses of custom stuff - or lets call it: "what you see is what you get-editing". not that crap which source uses *maeh* 
but nice stuff the0rthopaedicsurgeon

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yeah yeah yeah i like that shit and they all back, diesel, walker, rodriguez - weeeeeee

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don´t forget Trackmania DS =)
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finished the layout and its time for details, texture and gameplay pimping, lighting stuff a.s.o.

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sexy style Skacky - i love it
