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Posts by Buddy

  • Write about the person above you...

    • Buddy
    • April 22, 2007 at 9:55 PM

    A guy with 2-frame Predator avatar.

  • Write about the person above you...

    • Buddy
    • April 22, 2007 at 5:44 PM

    He started a 1024 mapping competition some time ago.

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 22, 2007 at 4:51 PM

    Didn't had much time to work on my entry recently, hopefully DL is 30th so there's still a week.

  • David Blaine street magic spoof - The sequel

    • Buddy
    • April 22, 2007 at 10:30 AM

    Gold.

  • Outburst - the open source civil disorder mod thingy.

    • Buddy
    • April 20, 2007 at 4:59 PM
    Quote from Grin

    No it's not a single map mod. Any map that fits the theme and plays good can be added.

    Fixed Looking forward to this mod.

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 19, 2007 at 3:57 PM

    April 30th, hmm, plenty of time for improvements.

  • Uni Animation

    • Buddy
    • April 18, 2007 at 11:43 PM

    I hate that voice too.

    Nothing, just trying to make it, that's all.

  • MapCore Job Census

    • Buddy
    • April 17, 2007 at 7:47 PM

  • stalker asset thread resolution

    • Buddy
    • April 17, 2007 at 7:32 PM
    Quote from Sa74n

  • Vtech shooting

    • Buddy
    • April 17, 2007 at 12:11 AM

    Heard about that in the news...

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 16, 2007 at 11:53 PM

    Heh, there won't be that much camping spots

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 16, 2007 at 11:18 PM

    I thought i could post a wip too.

    [Blocked Image: http://img259.imageshack.us/img259/6042/mapcore00030000sn9.jpg]

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 15, 2007 at 9:55 PM

    I guess You should chill a little with those lightmap scales until You got some more done there Gorion. Keep going.

  • The toughest game levels/missions

    • Buddy
    • April 15, 2007 at 9:54 PM

    IcyTower at 1000+ floor .

    I'm playing through mafia again too... just finished the hotel, race went pretty easy, finished it on normal/medium difficulty (best lap was like ~1.30. (patched 1.2)

    EDIT: I remember I had some tough moments with some harder Rayman 2 missions.

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 14, 2007 at 4:51 PM

    So what about this deadline? Still staying with 20th april?

    And, can I have some parts of the map where player can't go stick out of the 1024 block? Like I need to extend one building where player Can't go, can I have it outside the 1024??

  • WIP in WIP, post your level screenshots!

    • Buddy
    • April 13, 2007 at 9:23 PM

    Psycho, this architecture doesn't make any sense .

  • Where do you live?

    • Buddy
    • April 13, 2007 at 8:14 PM

    Poland :roll:

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • Buddy
    • April 13, 2007 at 8:08 AM

    Hey, could we move the deadline to 22/23th? We could work on our maps during the weekend.

  • They Hunger: Lost Souls

    • Buddy
    • April 12, 2007 at 2:45 PM

    It's not a mod

  • F.E.A.R. Level Editing

    • Buddy
    • April 12, 2007 at 9:52 AM

    Yes, I'm one of guys behind those websites.

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