Why the hell I can't find the option to use this preview? I have all Orange box games installed and Source SDK updated but there's no such option in Hammer. Do I need to do something else?
Fergo
Why the hell I can't find the option to use this preview? I have all Orange box games installed and Source SDK updated but there's no such option in Hammer. Do I need to do something else?
Fergo
Hey folks!
Here's some photos from the city that I live (Curitiba - Brazil).
Im using a Sony W50.
My window view:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba8.jpg]
One of my favorite. No editing:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba1.jpg]
Very foggy day:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba17.jpg]
A little park near my apartment. Maintained by the neightbors:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba5.jpg]
Idem
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba7.jpg]
Tanguá Park:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba9.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba10.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba11.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba12.jpg]
The following photos are from a trip I did on January (taken inside the bus):
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba2.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba3.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/ctba4.jpg]
An here is some panoramas from my window:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/th_ctba16.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/th_ctba14.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/th_ctba13.jpg]
I didn't take this one, but is one of my favorite panoramas. Shows a very nice area:
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ctba/th_ctba15.jpg]
See ya!
Fergo
There's some demos with only 256 bytes too ( .com file ). Click on the thumb to download.
Quote from KungFuSquirrel[Blocked Image: http://www.button-masher.net/images/misc/games_1.jpg]Here's the view from the other side.
Holy crap man! How many games you have?
![]()
Fergo
I don't know the english name of it, but its basically "chocolate powder":
200ml of milk and 3 tea spoons of "Toddy" ( in my case, I put almost 5 tea spoons... thats why its so dark
)
[Blocked Image: http://www.spi-london.com/catalog/images/Toddy.JPG]
\o
Fergo
Here's mine... bonus: my cat
[Blocked Image: http://img116.imageshack.us/img116/8118/roomrr3.jpg]
And some games ( a lot of old stuff... )
[Blocked Image: http://img263.imageshack.us/img263/218/gamesrs9.jpg]
Fergo
Unfortunately, there's no way to put more work on this map. It's impossible to control the polygons on a map like this. It already beats 1800 w_polys, so any detail I add will have some serious cost to the performance. ![]()
Fergo
Already uploaded the map with the new skybox ;D
I've talked to Min0 and he's disposed to make some models for the map, so I can change some brushwork and hopefully get better r_speeds.
Fergo
Changed the skybox. What do you think?
[Blocked Image: http://img.photobucket.com/albums/v385/Fergo/ts_constryard/ts_constryard_sky2.jpg]
\o
Fergo
Thanks!
I'm gonna try some different skyboxes. I have an urban one here, but the sky color doesn't match the light_env color, so it probably needs some photoshop editing ( and as I said, I'm terrible at this
)
[]s
Fergo
I think your rooms are a way too big/long, forcing you to repeat the same furniture/objects a lot ( like in pics de_liquidwebx0005.jpg, de_liquidwebx0007.jpg, de_liquidwebx0010.jpg ).
Fergo
Thanks Quakis. I'm not so good at texturing ( to be honest, I'm terrible XD ), but I did the best I could =(
Anyway, I've updated the pictures at the first post, now "featuring" the ligh_env color suggested Min0 and fixed the connection between the stair steps. The environment is a loooot better now.
( hit F5 so you won't take the see the cached images )
The download link still the same ( with the new BSP, of course ).
[]s
Fergo
Thanks! I'm recompiling the map with a new light_env color ( suggested by Min0 ). Sorry to post this at the "Finish Work" and recompile the map after this ![]()
Fergo
Hello there!
After a long time without messing around with Hammer, yesterday I decided to create a map for The Specialists. The theme? Construction yard.
The map is a bit heavy ( 1800 w_polys in some places ), but I don't plan to sacrifice the details of the level to decrease the polycount ( now days 1800 polys is easy to almost all video-cards ).
So here's the pictures followed by the download link. Hope you enjoy!
PICS:
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0009.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0008.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0007.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0006.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0005.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0004.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0003.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0002.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0001.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0000.jpg]
[Blocked Image: http://img.photobucket.com/albums/v385/Fe…stryard0010.jpg]
DOWNLOAD:
http://www.fergonez.net/files/ts_constryard.rar
Seeya!
Fergo
Nice job! I loved the "volumetric" lights ( like that one in front of the vehicle ).
Fergo~
Scary atmosphere ![]()
I've liked a lot, but i think that this fog would fit well on some singleplayer map or something, not on a multiplayer map ( snipers won't be useful ).
FeRgO
It looks too plastic i think.
I've never touched a Zune in my life, but i think it needs more reflex ( like those ones you see on iPod pictures ), especially on the screen, because it seems to be just a texture with "Zune" logo.
But overall, its a nice render ![]()
Edit:
Now i saw the scanlines on the screen ![]()
FeRgO
Nice topic Min0.
My first CS map ever ( haha ):
[Blocked Image: http://paginas.terra.com.br/informatica/crosshair/map_pics/de_ffarena02.jpg]
My first "gameplay" map:
[Blocked Image: http://paginas.terra.com.br/informatica/crosshair/map_pics/de_sand07.jpg]
This map ( very heavy btw ) is from a museum where I live ( Curitiba, Brazil ):
[Blocked Image: http://paginas.terra.com.br/informatica/crosshair/map_pics/cs_eye01.jpg]
I consider this map as my best work on the hl engine:
[Blocked Image: http://fergo.brlogic.com/images/bulk2.jpg]
My only attemp to create a map for HL2 ( as soon as it was released ):
[Blocked Image: http://fergo.brlogic.com/images/cityrush2.jpg]
[Blocked Image: http://fergo.brlogic.com/images/cityrush1.jpg]
FeRgO