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  3. GregBoffins

Posts by GregBoffins

  • WIP in WIP, post your level screenshots!

    • GregBoffins
    • June 8, 2007 at 1:36 PM

    Why don't you block it out in Hammer, Play it and see - would only take an hour so?

    You don't always NEED to stick exactly to what you have drawn, more than often you'll run into something you never thought of while drawing it out.

  • Hitler's live account banned

    • GregBoffins
    • June 8, 2007 at 1:17 PM

    That's great

  • WIP in WIP, post your level screenshots!

    • GregBoffins
    • June 5, 2007 at 10:07 PM
    Quote from Psycho

    [Blocked Image: http://img267.imageshack.us/img267/3247/simplekn5.png]I've decided to start my art map from scratch. This makes it easier for myself and will inevitably make the map better for the end-user.

    So, I've came up with this layout. The old one lacked flow and had far too many hallways, was a bit messy and overcrowded.

    No overlapping rooms? Just from a top down view, it seems the game play could be a bit flat. What sort of theme are you going for?

  • Post your pic extravaganza 2007!!!~

    • GregBoffins
    • June 4, 2007 at 12:46 PM
    Quote from dux

    Come kick my ass.[Blocked Image: http://dux.interlopers.net/kma.jpg]

    Do you like Michael Jackson :monkey:

  • Post your pic extravaganza 2007!!!~

    • GregBoffins
    • June 4, 2007 at 11:34 AM
    Quote from ReNo

    Why do people wear anything that isn't 100% functional? There's nothing wrong with it, it's just wearing things you like to wear. It's like putting on a belt when your trousers fit fine anyway, wearing camo despite not requiring the need to disappear into the jungle, or wearing any sort of jewellery whatsoever. Or wearing a dress despite being a man.

    What?

    I never wear a belt. I never wear camo. I never wear jewellery.

    The only thing I wear is a watch because it tells me the time, so I know when I can kick your arse with your arm bands on.

  • Tutorial - Texture Creation From Reference

    • GregBoffins
    • June 4, 2007 at 11:17 AM

    Method - Yeah I know who you are. I'm leaving SD to a newer and [whisper] better place [/whisper] Start at Grin in July sometimes in Sweden!

  • Post your pic extravaganza 2007!!!~

    • GregBoffins
    • June 4, 2007 at 1:14 AM
    Quote from hessi

    the bigger the photo the smaller the penis

    [Blocked Image: http://zombie.planetdoom.gamespy.com/photos/me_large.jpg]

  • Tutorial - Texture Creation From Reference

    • GregBoffins
    • June 4, 2007 at 1:03 AM

    Method - Have you tried crazy bump? It outputs better results than that photoshop filter thing.

    http://%7boption%7d

  • this is the Fallout 3 teaser countdooOOooown

    • GregBoffins
    • June 4, 2007 at 12:57 AM
    Quote from KoKo5oVaR

    I'd give away one kidney for a perfect fallout 3

    I'd give away your kidney for a perfect fallout 3 too.

  • Tutorial - Texture Creation From Reference

    • GregBoffins
    • June 3, 2007 at 12:09 PM

    Where's teh normalmap/spec/heightmap tutorials?

    Edit: Can people stop using nextgen The next person who uses it, I'll murder your whole family and your gold fish.

  • de_nighthawk

    • GregBoffins
    • June 3, 2007 at 11:50 AM

    Nothing to add that already hasn't been said.

    Good crtisicm is a very good motivational tool. Nothing worse than someone posting "ure map loks borin m4n, ad mor3 t3xturez"

  • CryEngine 2: first mod images.

    • GregBoffins
    • June 2, 2007 at 2:31 PM

    Bleh, good art but the the engine will be limited to outdoor stuff.

    Super high resolution shadowmaps aren't enough to win me over.

  • Games as Art

    • GregBoffins
    • June 2, 2007 at 3:23 AM
    Quote from Evert

    And it also has that and not much else, creating not more then a gimmick like type of gameplay, same ol'. Like Probotector, only less fun

    A movie feeling as 2d as GOW, and only based on the gfx design and comic book violence as that game feels wouldn't get very far....oh wait '300' did. But noone hardly remembers that movie, it feels like nostalgia already.

    /drunk ramblings.

    Aye I agree there, If GoW had incredible gameplay (and not the kinda noob gameplay catered for the general jimbo bob who doesn't play games very often) it'd be one hell of a title.

  • Games as Art

    • GregBoffins
    • June 2, 2007 at 1:50 AM

    A game like Gears of War starts starts feel very movie quality with the art direction and the way the cinematics/game design was handled.

  • Games as Art

    • GregBoffins
    • June 2, 2007 at 1:19 AM

    I think that topic is probably the most under-discussed ever.

    I agree games nowadays have a lot more artistic influence than say 8yrs a go.

    Games being held up against movies is something that will take some more time before a game can hold up on its own. A lot of things stop it from doing so, like making sure it runs on your pc, ie textures/models not as complicated/detailed as they can be due to scene limitations etc.

    So many little details and factors to talk about... oh my.

  • WIP in WIP, post your level screenshots!

    • GregBoffins
    • June 1, 2007 at 10:24 PM

    That doesn't look too bad at all.

    To be honest you don't have to use decals. It'd be nice to see something clean/dirty for a change and not dirty dirty dirty dirty.. Everyone does dirty and not clean

  • Goodbye Canada, Hello Spain!

    • GregBoffins
    • June 1, 2007 at 3:46 PM
    Quote from Skjalg

    You say that because you take it for granted.I've had 3 sunny days so far this year...

    No I don't take it for granted. 1, I get sunburnt easily. 2, I'd rather look at some porn then take photographs of girls in bikinis. 3, Water, meh.

    I like cold, dark and a morbid.

    That's what I'm moving to Sweden :D

  • WEAPON SHOP

    • GregBoffins
    • June 1, 2007 at 2:28 PM

    I like that. Reminds of something you'd see in Diablo 2 out in the desert

  • MapCore Job Census

    • GregBoffins
    • May 31, 2007 at 10:47 PM

    Yeah I heard it gets cold there. I was there 2 weeks ago in shorts and a t-shirt

  • MapCore Job Census

    • GregBoffins
    • May 31, 2007 at 10:03 PM

    Cheers

    I'll be working in the Stockholm office. skillfully taking Philip's pixels while he's not looking.

    KungFuSquirrel: That' one thing I can't wait for. It's like moving out of home for the first time!

    :)

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