Cool belgorian ![]()
Here is my latest model... I'm attempting to skin it ![]()
[Blocked Image: http://img81.imageshack.us/img81/8492/arch021zw.jpg]
Cool belgorian ![]()
Here is my latest model... I'm attempting to skin it ![]()
[Blocked Image: http://img81.imageshack.us/img81/8492/arch021zw.jpg]
Sweet! ![]()
Haven't used Hammer for ages, so I tried making something...
[Blocked Image: http://img56.imageshack.us/img56/9083/t235eq.th.jpg]
Nice work KFS, I really like it ![]()
Here is a mech that I made recently, I still need to model the legs...
Front
[Blocked Image: http://img141.imageshack.us/img141/4977/hhfront7jk.jpg]
Back/Side
[Blocked Image: http://img141.imageshack.us/img141/8904/hhback6ht.jpg]
Thanks mino and philip ![]()
It was 2628 polys, but i got it down to 1860
I will be using this in my next hl2mp map
here is another pic with a player sized box in ![]()
[Blocked Image: http://img71.imageshack.us/img71/5045/generengine23oh.jpg]
made this generator/engine type thing ![]()
[Blocked Image: http://img514.imageshack.us/img514/3207/generengine3tm.jpg]
It is normal mapped :wink:
wire: http://img362.imageshack.us/img362/209/ ... ire7ng.jpg
did some more work...
[Blocked Image: http://img218.imageshack.us/img218/2923/latest0ns.jpg]
also made something new
[Blocked Image: http://img218.imageshack.us/img218/6991/roundy5ii.jpg]
it's for my upcoming cs:s map.. maybe... ![]()
Lovely work Dark ![]()
Quote from PS_MouseSomehow I can picture that as being very tedious to make.
Not really... you just have to make some pieces, and use them over again. In that picture i have 15 pieces, and most of them have been used over again. ![]()
Quote from von*ferretsuppposed to look like kazad-dum?
Well, thats what i was thinking of when i started this. But, i was hoping for it to not look so similar ![]()
Quote from ReNoI really like the pillars, but the cliffs remind me of my early HL1 rock work
Try and stop it being just an arrangement of vertical faces - I know it is much harder to do, but it will be worth it.
Thanks, i'll have to try it out ![]()
Quote from KoKo5oVaRYou should do a map for painkiller with this
I'll look into it ![]()
Quote from OLThanks alot
np ![]()
did a bit more work on it... added some more variation in the walls, and added a bridge ![]()
[Blocked Image: http://img89.imageshack.us/img89/6545/posts314bm.jpg]
hope you like it
just did a quick test
[Blocked Image: http://img86.imageshack.us/img86/1836/latest3od.jpg]
nice stuff everyone ![]()
thanks for the step-by-step h2
thanks all, i'll see what i can do ![]()
OL, http://img64.imageshack.us/img64/2480/wiretut5mw.jpg :wink:
please excuse the crudeness, its my first tutorial ![]()
[Blocked Image: http://img69.imageshack.us/img69/6898/posts9sb.jpg]
C&C welcome ![]()
Thanks for the comments. I am working with a vertex lit engine, so that is why there are lots of subdivisions ![]()
Been practising my low poly skills ![]()
[Blocked Image: http://img35.imageshack.us/img35/1069/wall012tq.jpg]
[Blocked Image: http://img35.imageshack.us/img35/1499/wall020rn.jpg]
[Blocked Image: http://img35.imageshack.us/img35/1918/wall038hh.jpg]
C&C welcome ![]()