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Posts by nooba

  • The random model thread!

    • nooba
    • March 18, 2006 at 9:56 AM

    Cool belgorian

    Here is my latest model... I'm attempting to skin it

    [Blocked Image: http://img81.imageshack.us/img81/8492/arch021zw.jpg]

  • WIP in WIP, post your level screenshots!

    • nooba
    • March 9, 2006 at 12:39 PM

    Sweet!

    Haven't used Hammer for ages, so I tried making something...

    [Blocked Image: http://img56.imageshack.us/img56/9083/t235eq.th.jpg]

  • The random model thread!

    • nooba
    • March 6, 2006 at 1:02 PM

    Nice work KFS, I really like it

    Here is a mech that I made recently, I still need to model the legs...

    Front

    [Blocked Image: http://img141.imageshack.us/img141/4977/hhfront7jk.jpg]

    Back/Side

    [Blocked Image: http://img141.imageshack.us/img141/8904/hhback6ht.jpg]

  • Minerva: Metastasis 2

    • nooba
    • March 4, 2006 at 6:31 AM

    awesome

  • The random model thread!

    • nooba
    • March 2, 2006 at 6:14 AM

    Thanks mino and philip

    It was 2628 polys, but i got it down to 1860

    I will be using this in my next hl2mp map

    here is another pic with a player sized box in

    [Blocked Image: http://img71.imageshack.us/img71/5045/generengine23oh.jpg]

  • The random model thread!

    • nooba
    • February 28, 2006 at 6:20 AM

    made this generator/engine type thing

    [Blocked Image: http://img514.imageshack.us/img514/3207/generengine3tm.jpg]

  • park bench model . - download link inside

    • nooba
    • February 19, 2006 at 6:12 AM

    Good work vivi

  • totally random texture thread

    • nooba
    • February 17, 2006 at 10:57 AM

    [Blocked Image: http://img157.imageshack.us/img157/8682/int0tv.jpg]

  • The random model thread!

    • nooba
    • February 10, 2006 at 6:04 AM

    It is normal mapped :wink:

    wire: http://img362.imageshack.us/img362/209/ ... ire7ng.jpg

  • The random model thread!

    • nooba
    • February 9, 2006 at 8:47 AM

    did some more work...

    [Blocked Image: http://img218.imageshack.us/img218/2923/latest0ns.jpg]

    also made something new

    [Blocked Image: http://img218.imageshack.us/img218/6991/roundy5ii.jpg]

    it's for my upcoming cs:s map.. maybe...

  • WIP in WIP, post your level screenshots!

    • nooba
    • February 5, 2006 at 3:55 AM

    Lovely work Dark

  • The random model thread!

    • nooba
    • January 30, 2006 at 10:22 AM
    Quote from PS_Mouse

    Somehow I can picture that as being very tedious to make.

    Not really... you just have to make some pieces, and use them over again. In that picture i have 15 pieces, and most of them have been used over again.

    Quote from von*ferret

    suppposed to look like kazad-dum?

    Well, thats what i was thinking of when i started this. But, i was hoping for it to not look so similar

    Quote from ReNo

    I really like the pillars, but the cliffs remind me of my early HL1 rock work Try and stop it being just an arrangement of vertical faces - I know it is much harder to do, but it will be worth it.

    Thanks, i'll have to try it out

    Quote from KoKo5oVaR

    You should do a map for painkiller with this

    I'll look into it

  • The random model thread!

    • nooba
    • January 29, 2006 at 8:42 AM
    Quote from OL

    Thanks alot

    np

    did a bit more work on it... added some more variation in the walls, and added a bridge

    [Blocked Image: http://img89.imageshack.us/img89/6545/posts314bm.jpg]

    hope you like it

  • totally random texture thread

    • nooba
    • January 28, 2006 at 3:53 AM

    just did a quick test

    [Blocked Image: http://img86.imageshack.us/img86/1836/latest3od.jpg]

  • totally random texture thread

    • nooba
    • January 28, 2006 at 1:42 AM

    nice stuff everyone

    thanks for the step-by-step h2

  • The random model thread!

    • nooba
    • January 28, 2006 at 1:38 AM

    thanks all, i'll see what i can do

    OL, http://img64.imageshack.us/img64/2480/wiretut5mw.jpg :wink:

    please excuse the crudeness, its my first tutorial

  • The random model thread!

    • nooba
    • January 27, 2006 at 4:42 AM

    [Blocked Image: http://img69.imageshack.us/img69/6898/posts9sb.jpg]

    C&C welcome

  • The random model thread!

    • nooba
    • January 19, 2006 at 6:21 AM

    thanks

  • The random model thread!

    • nooba
    • January 17, 2006 at 11:19 AM

    Thanks for the comments. I am working with a vertex lit engine, so that is why there are lots of subdivisions

  • The random model thread!

    • nooba
    • January 17, 2006 at 4:47 AM

    Been practising my low poly skills

    [Blocked Image: http://img35.imageshack.us/img35/1069/wall012tq.jpg]

    [Blocked Image: http://img35.imageshack.us/img35/1499/wall020rn.jpg]

    [Blocked Image: http://img35.imageshack.us/img35/1918/wall038hh.jpg]

    C&C welcome

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