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  3. SixThree

Posts by SixThree

  • Congrats to Dark... another Threewave'r

    • SixThree
    • May 30, 2007 at 11:23 PM

    Congrats Dark!

  • What kind of questions were you asked at your interview?

    • SixThree
    • May 18, 2007 at 7:13 AM
    Quote from Synthesizer

    I got one that really stumped me, how to draw a square using two lines... After being shown one way I managed to come up with a way of doing it that the interviewer hadn't seen before, so that was cool.

    Show us!

  • WIP in WIP, post your level screenshots!

    • SixThree
    • May 4, 2007 at 4:15 AM

    It's definately... unique...

  • Teen Arrested for Counterstrike Map

    • SixThree
    • May 3, 2007 at 6:40 AM
    Quote

    They arrested him,. Chen said of FBISD police, .and also went to the house to search.. The Lin family consented to the search, and a hammer was found in the boy.s room, which he used to fix his bed, because it wasn.t in good shape, Chen said. He indicated police seized the hammer as a potential weapon.

    How do they expect him to make maps without his hammer?

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • SixThree
    • April 16, 2007 at 7:26 AM

    I like PS_mouse's stuff!

  • WIP in WIP, post your level screenshots!

    • SixThree
    • April 14, 2007 at 9:20 PM

    Incredible

  • Halo 3 Multiplayer behind the scenes

    • SixThree
    • April 11, 2007 at 2:14 AM

    Not a fan of Halo either

  • hl2dm_meet_the_smiths

    • SixThree
    • April 6, 2007 at 2:10 AM
    Quote from VoodooBenshee

    this map still over a year old i remember - isn´t it?

    Aye, I think I remember seeing this quite some time ago, or something very similar.

  • Texture Scene 1: Calm

    • SixThree
    • March 19, 2007 at 5:42 AM

    Very nice, but some of the pics look like you've applied a grey filter of some sort.. or is it just me...

  • WTB - A gallery of HUD and UI designs from games

    • SixThree
    • March 17, 2007 at 8:34 AM

    [Blocked Image: http://www.ixbt.com/games/images/swrepubliccommando/swrc_06.jpg]

  • WIP in WIP, post your level screenshots!

    • SixThree
    • March 10, 2007 at 12:15 AM
    Quote from Rick_D

    Looks very weird. As has been stated it could not possibly exist in the real world, and that ruins it for me, especially because it looks like you tried too hard to make it look realistic. Only to fail at finding reference pictures ;D

    I didn't build from reference, from the head (which I guess is quite obvious) It wasn't meant to be a super realistic location, just something to practice, but since there seems to be such a strong general consensus that it should look right I'll obviously make some modifications. Thanks for the input on the wedges/walls/supports, I'll look into something else that works.

  • WIP in WIP, post your level screenshots!

    • SixThree
    • March 9, 2007 at 3:49 AM

    [Blocked Image: http://img409.imageshack.us/img409/4961/snap0354zp6.jpg]

    [Blocked Image: http://img409.imageshack.us/img409/4867/snap0342ae3.jpg]

    Strider posed in Gmod

  • DE_Museum coming to Source!

    • SixThree
    • February 21, 2007 at 11:45 PM
    Quote from von*ferret

    First picture showed promise but the 2nd picture lacks anything "wow"

    Quote from Theropod-X

    Note that the T. rex pics are just for the model--the room is not finished or textured.

  • WIP in WIP, post your level screenshots!

    • SixThree
    • February 11, 2007 at 12:37 AM

    Not yet.

  • fy_mayan_playground

    • SixThree
    • January 31, 2007 at 12:25 AM
    Quote from PhilipK

    reminds me of that funny jedi knight map.

    First thing that came to my mind

  • Heading for Starbreeze this friday!

    • SixThree
    • January 29, 2007 at 8:40 PM

    Congrats!!

  • dm_archt WIP [HL2DM] (Completed)

    • SixThree
    • January 29, 2007 at 5:57 AM
    Quote from von*ferret

    why are you naked in your avatar?

    :D:D

  • MumboJumbo aquires Ritual Entertainment?

    • SixThree
    • January 27, 2007 at 12:39 AM

    ...

  • DM_Snowdin

    • SixThree
    • January 10, 2007 at 2:14 AM

    Awesome. I love the texture, the overuse is hardly noticeable. Have you tried the tex w/normal on the ground? It looks almost like a thin layer of ice. Could create some interesting slippery corridors.

  • Portfolio design

    • SixThree
    • January 8, 2007 at 12:18 AM

    I like this one much better!

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