HL1 maps can still look great, though.
Posts by alexroyce
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You know somethings wrong when the company has to explain why on Earth they named it the way it is..
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Horrible name..
Is it "Wee" or "Why"?
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Quote from generalvivi
why not try and make it more then just a one shot map?
No time :L
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Much nicer with the brighter lighting.
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Quote from generalvivi
could you provide another shot of the room from a different angle? i would like to see more

Well theres really nothing else..
[Blocked Image: http://img280.imageshack.us/img280/8457/27ed.jpg]
Quote from PolarisOn the left wall there is a line but it just ends in the corner, is that intentional?It would look better if it could continue imo.
Yea, its intentional. I guess it MIGHT look better if it continued, but I dont think it would have a difference if it did or didnt..
Quote from PolarisDo you really get to work on CoD3?

Possibly

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Moving down to CA on the 3rd, starting work on the 8th. Dream job

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Yep, through making the lightmapscale 1 and lightblocks, you can get some really nice shadows. Smoothgroups help aswell.
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[Blocked Image: http://www.alexroyce.com/alexroycemaps_pics/random/windows3.jpg]
I think its done.
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True. Maybe once I start the skybox stuff itll fit more.. Also gotta move that painting a bit higher as the light doesnt work well on models in Source.
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[Blocked Image: http://www.alexroyce.com/alexroycemaps_pics/random/windows3.jpg]
Should be finished soon if I get the time.
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Working on it

I dont know why the shadows arent displayed from the props.. Ill figure that out later.
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[Blocked Image: http://www.alexroyce.com/alexroycemaps_pics/random/windows1.jpg]
[Blocked Image: http://www.alexroyce.com/alexroycemaps_pics/random/windows2.jpg]
Just some model work which happens to fit into a map idea
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Very cool looking. Reminds me of the 3DSMax tutorial, although that was for alot simpler pieces.
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It was a joke, durr.
Jesus Christ, you just dont let up, huh? Drop it already, as youre for sure trying to insult me but at least im at least exhibiting some maturity here and trying to avoid insulting you.
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^Bingo. Now that you can see its not only me whos disagreeing, you can maybe stop trying to imply that im jealous or some other petty reason for disagreeing with this spotlight.
It seems like if anyone disagrees with a spotlight map people will try and burn him at the stake.. jeez.
Im done.
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Im not bullshitting you whatsoever. So far Mikezilla has explained it best, and I thank him for that, while you others basically tell me to shut up and try turning the argument on me and my work because you believe im jealous or some other immature reason.
Why am I saying this shouldent be in spotlight?:
Its an AWP map. Yes, it is a great AWP map in both quality and style, but its just an AWP map, which isnt exactly the hardest thing to make/do, and its a remake of a 1.6 map, so it isnt original.
Dont get me wrong, Vivi is a great modeller and (from what ive seen) a good mapper. He should put his talents to something bigger and more worthwhile, and then that would be the sort of thing which would be worthy of spotlight.
And it still sounds like youre trying to turn my reason for disagreeing with you into a personal reason, rather than an opinion of this map.
Alright Vivi ill shut up now.