[Blocked Image: http://i1.tinypic.com/nv3zvp.jpg] Update, I think that it looks ugly at some angles, so I included quite a few.
Posts by CyanideCotdPnuts
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In my opinion,. you need more wear and tear on your buildings. Too clean cut.
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FACES OF DEATH
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I think I messed up on the edgeloops this time around, but they're fine for now, except maybe the mouth...
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I don't think alot of half-finished drawings and an AK render will get you a whole team. Although the idea sounds alright, you have to get a considerable amount of stuff done. A suggestion would be to get some media ready in the departments that you already have people in, then come back. People are skeptical when you come asking for a whole team.
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I can't be bothered to work on the skin, i've been doing it for most of the night. I'm not satisfied, but it'll have to do since I'm getting crunched w/ time.
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Time for the texture.
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Well, this is something I've started for a contest. There's no poly limit, but the lower it is, the better. Especially with the amount of detail that's going to go into this. I started 2 days ago, and this is what I'm left w/, currently at 2.7k tris. I am aware of a few smoothing errors.
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I'm not really into the stretching near the palm where the the thumb connects to the hand, but I don't think it will be too noticable ingame. Here's basically the final product. I took off those bandages because I didn't like them, and just dirtied em up.
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I'll probably be taking the bandages off, but the hand will be beat up for sure.
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Did this at school in my free time there.
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Quote from seppe
cyanide you're making a lot and a lot of models, but most of them dont look really nice and bad eather. Try to invest a little more time in one model so it's look stunning and not almost finished.

Apparently you don't grasp the concept of a WIP thread. This is a WIP forum, after all.
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Almost done w/ the base. Yes, the seems are noticable minus the arm/wrist because I haven't fixed them yet.
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Mother fucking speed demon. I've never finished UVing AND started texturing in the same day.
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Texture is soon following this.
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Well, you all know me for not finishing a project, so here's another I had to do ASAP for the mod. This WILL be textured and working by tomorrow though.
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Final right there. I'll MAYBE do a normal map.
And yes, I posted a shot in the WIP thread, but I felt like starting a new one, since I've done it with almost every other model I've done.
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He has a thumb! Hopefully I can do some fat optimizing soon enough.
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