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  3. CyanideCotdPnuts

Posts by CyanideCotdPnuts

  • The random model thread!

    • CyanideCotdPnuts
    • February 15, 2006 at 1:13 AM

    [Blocked Image: http://i1.tinypic.com/nv3zvp.jpg] Update, I think that it looks ugly at some angles, so I included quite a few.

  • Bunker Scene

    • CyanideCotdPnuts
    • February 14, 2006 at 10:45 PM

    In my opinion,. you need more wear and tear on your buildings. Too clean cut.

  • The random model thread!

    • CyanideCotdPnuts
    • February 14, 2006 at 1:21 AM

    [Blocked Image: http://i1.tinypic.com/nq1q46.jpg]

    FACES OF DEATH

    [Blocked Image: http://i1.tinypic.com/nq1v2u.jpg]

    I think I messed up on the edgeloops this time around, but they're fine for now, except maybe the mouth...

  • ESCHATON - An Immersive Spy Thriller.

    • CyanideCotdPnuts
    • February 13, 2006 at 10:16 PM

    I don't think alot of half-finished drawings and an AK render will get you a whole team. Although the idea sounds alright, you have to get a considerable amount of stuff done. A suggestion would be to get some media ready in the departments that you already have people in, then come back. People are skeptical when you come asking for a whole team.

  • Some sort of...person...thing....for a contest. (update x2)

    • CyanideCotdPnuts
    • January 28, 2006 at 5:34 PM
    Quote from rockdude86

    maybe make it more blue/greyish

    I actually did that before you even suggested it, haha.

  • Some sort of...person...thing....for a contest. (update x2)

    • CyanideCotdPnuts
    • January 27, 2006 at 6:06 AM

    [Blocked Image: http://i1.tinypic.com/mmbgwk.jpg]

    I can't be bothered to work on the skin, i've been doing it for most of the night. I'm not satisfied, but it'll have to do since I'm getting crunched w/ time.

  • Some sort of...person...thing....for a contest. (update x2)

    • CyanideCotdPnuts
    • January 27, 2006 at 1:04 AM

    [Blocked Image: http://i1.tinypic.com/mm3k83.jpg]

    Time for the texture.

  • Some sort of...person...thing....for a contest. (update x2)

    • CyanideCotdPnuts
    • January 25, 2006 at 3:55 AM

    [Blocked Image: http://i1.tinypic.com/mjrdlg.jpg]

    Update.

  • Some sort of...person...thing....for a contest. (update x2)

    • CyanideCotdPnuts
    • January 24, 2006 at 12:36 AM

    Well, this is something I've started for a contest. There's no poly limit, but the lower it is, the better. Especially with the amount of detail that's going to go into this. I started 2 days ago, and this is what I'm left w/, currently at 2.7k tris. I am aware of a few smoothing errors.

    [Blocked Image: http://i1.tinypic.com/mic9au.jpg]

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 14, 2006 at 5:23 PM

    I'm not really into the stretching near the palm where the the thumb connects to the hand, but I don't think it will be too noticable ingame. Here's basically the final product. I took off those bandages because I didn't like them, and just dirtied em up.

    [Blocked Image: http://img.photobucket.com/albums/v224/cyanidecotdpnuts/finalhandrender.jpg]

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 12, 2006 at 11:25 PM

    [Blocked Image: http://tinypic.com/k3oegy.jpg]

    I'll probably be taking the bandages off, but the hand will be beat up for sure.

  • Old man portrait.

    • CyanideCotdPnuts
    • January 11, 2006 at 11:53 PM

    [Blocked Image: http://tinypic.com/k2k0sn.jpg]

    Did this at school in my free time there.

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 11, 2006 at 10:30 PM
    Quote from seppe

    cyanide you're making a lot and a lot of models, but most of them dont look really nice and bad eather. Try to invest a little more time in one model so it's look stunning and not almost finished.

    Apparently you don't grasp the concept of a WIP thread. This is a WIP forum, after all.

    [Blocked Image: http://tinypic.com/k30ghz.jpg]

    Almost done w/ the base. Yes, the seems are noticable minus the arm/wrist because I haven't fixed them yet.

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 11, 2006 at 4:38 AM

    [Blocked Image: http://tinypic.com/k1v194.jpg]

    Mother fucking speed demon. I've never finished UVing AND started texturing in the same day.

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 11, 2006 at 1:41 AM

    [Blocked Image: http://tinypic.com/k1qq8p.jpg]

    Texture is soon following this.

  • The random model thread!

    • CyanideCotdPnuts
    • January 10, 2006 at 3:06 PM
    Quote from von*ferret

    totaly relax those verts so they're more smooth and less defined. Might make the masculinity go away.

    I'm actually going for a masculine hand...haha.

  • The random model thread!

    • CyanideCotdPnuts
    • January 10, 2006 at 5:29 AM
    Quote from ginsengavenger

    that looks like a dude's hand but the reference is a chick ^^

    I adjusted it for masculinity. It was the only high res hand ref I had.

  • FINISHED HANDSHOT!!

    • CyanideCotdPnuts
    • January 10, 2006 at 4:11 AM

    Well, you all know me for not finishing a project, so here's another I had to do ASAP for the mod. This WILL be textured and working by tomorrow though.

    [Blocked Image: http://tinypic.com/k0pk5j.jpg]

    Final right there. I'll MAYBE do a normal map.

    And yes, I posted a shot in the WIP thread, but I felt like starting a new one, since I've done it with almost every other model I've done.

  • The random model thread!

    • CyanideCotdPnuts
    • January 9, 2006 at 11:56 PM

    [Blocked Image: http://tinypic.com/k0hx15.jpg]

    He has a thumb! Hopefully I can do some fat optimizing soon enough.

  • Matte, bored, Purgatory.

    • CyanideCotdPnuts
    • January 9, 2006 at 10:47 PM
    Quote from cdxx

    very interesting imo. just curious, how long did something like that take to create?

    I if you include finding the ref pics, around a half hour maybe.

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