Quote from TaylorTop brass must've got some serious money.
Exactly, IW's moneysss [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
(kidding of course)
Quote from TaylorTop brass must've got some serious money.
Exactly, IW's moneysss [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
(kidding of course)
I think he knows what hes doing, hopes*. There is no way we will see a jar jar binks or a kid swinging down a vine with an army of monkeys.
Quote from Warbyi predict this movie will show people what has been apparent to me for a quit a while:that is that ridley scott had lost his mojo somewhere around the time he made gladiator
this is gonna be his phantom menace / kingdom of the crystal skull !
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Nice, sounded like a good experience.
Quote from 2d-chrisAnd people said Insurgency took a long time
Don't want to be an ass but its looking like the the Nightwatch of HL2 modding, it's not like they're trying to reinvent the wheel either
Single player is evil unless you do it by yourself. Why not release it in 2 or 3 parts rather than attempting the entire thing, modders usually underestimate the importance of getting something released to give them a massive motivation boost, great mods are never "done" when they are first released.
I agree Chris. I have been trying to tell this to the nmrih team forever.
The Blackmesa team should think about just releasing parts of the game at this point. Has anyone even talked about this to them? I could also see this helping their moral level and possibly bringing in new talent after seeing work released.
3D, gah, why does every movie have to be 3D, damn you Avatar.
Quote from deceiverI managed to win two free passes today via this twitter contest of Game Jobs Montreal =D. So, my friend and I will be attending Saturday and Sunday. He'll be going to the concept artist conferences and me the modeling ones. I'll be bringing my CVs and try to get some more contacts.Anyone in Montreal rich enough to be going (Dark, kleinluka? dunno about other montreal mapcorians?)
I didn't even know you lived in Montreal. Wtf is going on, we need to get some peoples together for drinks on my rooftop.
There will always be a debate between the MAC and PC, and it will blend into Yeah or Neah. We might as well be talking about religions. I for one, enjoy reading the positives, negatives and the flames.
Carry on ![]()
Quote":t9d2pw01]You worked on the Iraq level didn't you? C'mon... admit it!
lol HP
At one point that level was much more interesting but I wish they had kept in at least most of the same abilities Sam gets. The level its self done by a friend of mine is actually pretty good. It was once much better before all of the cuts, but eh, its the gameplay that stinks there, not so much the level ![]()
Quote from Section_Ei8htDisplay MoreOn my second playthrough, this time on realistic. Being a massive splinter cell fanboy, I've obviously got a few nits to pick about Conviction, but overall it's a great game. Story and presentation are top notch. Very faithful to all the old games (even the Montreal version of Double Agent and the PSP Essentials
.
- I wish that there was still an option to hide bodies. I understand that Conviction is more fast paced that its predecessors and that not being able to hide bodies adds an element to the gameplay (executing someone who is in broad daylight in the middle of a parking lot so all his buddies can see his body) or luring him into the dark and killing him there), but still, it would have been nice to leave that as an option, even if you don't stress it as a fundamental of gameplay.
- Unless I missed it, I really miss the option to whistle or whisper to attract attention. My first playthrough, about 50% of my time was spent sneaking, and the other 50% was spent Sam-Fisher-Rapes-Everyone. During the sneaking time, I really missed this feature.
- I don't like how when you're crouching, you only move at one speed. Granted, they tweaked the enemy's hearing, so they hardly (if ever) hear you when you're crouched (or walking slowly for that matter, something that's new), but when you're in a firefight and want to move to cover that's too far away for the cover system to recognize, it would be nice if you could move faster when you're crouched, instead of having to stand up. Again, I completely understand why this is the way it is, but just saying I miss that from the old games.
Excellent game though. Still have to play coop.
I agree with all of your points
Good stuff Dan, I bought the song on itunes to support you as well.
Cheers
Quote from SenturaI personally found both games better than Crysis, which simply looked prettier.
are you serious? while crysis may not be the best game ever created, it at least wasn't extremely tedious to play through... unlike both halo and gears (and killzone, for that matter)
Halo, Gears, Crysis, and Gow were all awesome games! Nuff said.
Quote from jaboo224just played the coop with a buddy on split screen and was one of the best gaming experiences i have had in a while. I dont think it would of been the same online.
Nice
I have been hearing alot of positive feedback. Still I wish we had NVG's in the game as it gets darks due to less of a light budget. But I'm happy you guys are having fun with split screen ![]()
Quote from deceiverHaven't played it yet (waiting for the PC version!), but was the rationale behind that level... making it into a generic shooter for one level only?
\The problem with talking about splinter cell is if I tell you, its a spoiler at every turn. You will just have to wait and find out ![]()
Quote from MazyJust played the first few levels. It's decent enough, but I'm really waiting for one of my colleagues to get his copy so we can dig into the co-op.Oh and the Iraq level was pretty awful, I thought the fact that IGN's review had that as their sole negative point was kind of over the top, but so far it's definitely the lowest point for the game.
yup, the Iraqi level, taking out all of the cool mechanics in the game for a generic shooter was a bad idea. Level looks nice but the gameplay is pretty lame. End of it isn't to bad though, at least it feels a bit tense.