1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Grinwhrl

Posts by Grinwhrl

  • GTA V

    • Grinwhrl
    • August 23, 2013 at 10:02 PM

    Gonna wait for PC; mainly for higher res textures, and I'm sceptical of it having really rough framerate just like 4 had on the consoles. I'm also in no rush to play it, unless the hype really pulls me in!

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 23, 2013 at 1:56 PM
    Quote from Thrik

    Always a good idea to let PC players configure their graphics settings and maybe even use a tutorial map before diving into the main campaign.


    I agree, Ubi usually drops the ball on little things like that. However, you do start off on a tutorial map, because afterwards the games menu is in real-time on the plane. I think they should have added settings outside of the game before you startup. Would have been a smart addition.

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 23, 2013 at 3:05 AM
    Quote from Chimeray

    Opening cinematic stuttered like crazy. It sucks that I wasn't able to tweak the settings before that intro video? I was in windowed mode for some reason, sort of an immersion breaker. Then I got into the game and the whole game feels like it's in slow motion, all the sounds are fine but all animations are weightless and feel slowed down. Is that how it's supposed to be or...? Going home now, gonna try again tomorrow. :/


    First I've heard of this issue? Update your drivers maybe?

  • Battlefield 4

    • Grinwhrl
    • August 21, 2013 at 10:37 PM

    Wow, I just watched the EXPLORE Paracel Storm video, showing off spectator mode and the entire map! Incredible work! My body is ready.

  • EVE: Valkyrie - Oculus rift space shooter

    • Grinwhrl
    • August 20, 2013 at 10:55 PM

    I'd be excited if it wasn't for the Oculus.

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 16, 2013 at 6:28 PM

    It would have been cool to have it back. I will bring it up in the near future

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 16, 2013 at 6:14 PM

    Oh, yeah that no longer exists since Conviction. They removed it for the EMP devices. In Blacklist, you can either shoot out lights or use the stickyEMP (http://ca.ign.com/wikis/splinter-cell-blacklist/Sticky_EMP). The EMP belt device from conviction was removed because it was way to overpowered.

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 15, 2013 at 1:19 PM

    Launch trailer! UK

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.


    IGN 9.2/10

    Game Informer 9/10

    Joystiq 5/5

    Eurogamer 8/10

    Polygon 8.5/10

    EGM 9/10The Globe and Mail – 9/10

    PlayStation Official Magazine 8/10

    MondoXbox 9/10Gamespot 8/10

    OXM 8/10GameTrailers 8.7/10

    Post Arcade 9/10

    Machinima 9/10GamesRadar 8/10Multiplayer.it 9/10EDGE 6/10 - LAWLS

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 15, 2013 at 1:12 AM

    Nice review by Sessler but lots of Spoilers!

    Quote

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 14, 2013 at 9:34 PM
    Quote from [HP]

    http://www.gametrailers.com/videos/rxf7ea/…-launch-trailer

    Is there a reason why you guys used Unreal2.5 instead of Unreal3?


    Sadly they made the call early that changing the engine was too much of a turn over for time, and that was the engine they have used since the first game.

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 14, 2013 at 9:32 PM
    Quote

    In the Gametrailers review they say that you shoot light bulbs... so has the OCP been removed?


    OCP?

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 14, 2013 at 2:38 AM

    Nope, but the game comes out in 7 days. You could play it and finish it before September comes around


    Also, the vid features a bunch of my setup work, w00t!

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 11, 2013 at 2:19 AM

    Check out the excellent soundtrack!


    https://itunes.apple.com/us/album/splin…nal/id684774173

  • Splinter Cell: Blacklist

    • Grinwhrl
    • August 10, 2013 at 3:23 PM

    New TV Spot

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Rise of the Triad 2013

    • Grinwhrl
    • August 6, 2013 at 1:17 PM

    Grats Sentura!

  • Everquest Next

    • Grinwhrl
    • August 2, 2013 at 10:21 PM

    looking forward to it.

  • Kick Ass 2

    • Grinwhrl
    • July 21, 2013 at 5:20 PM

    I enjoyed the first, but this one looks pretty stupid. I'll hold further judgement until I see it though.

  • Godzilla (2014)

    • Grinwhrl
    • July 19, 2013 at 3:32 PM

    Hopefully it will be as good as Pacific Rim.

  • A Game of Thrones

    • Grinwhrl
    • July 18, 2013 at 4:49 AM

    It takes a bit to get going and to start liking characters. Keep going, you won't regret it, unless you dislike medieval themes, fantasy and lots of murder and sex.

  • Pacific Rim

    • Grinwhrl
    • July 14, 2013 at 1:21 AM

    Seen it today with my wife and Deceiver, we all really enjoyed it.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™