1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Meotwister

Posts by Meotwister

  • De_Forest

    • Meotwister
    • September 23, 2007 at 10:55 PM

    de_GroveCove?

    Fantastic map.. especially at doing a locale many source mappers wouldn't attempt.

  • [CSS]de_overdrive

    • Meotwister
    • September 17, 2007 at 3:13 PM

    I agree with the crits people have already said about the lighting and such, definitely could use a wee bit more detail to fill out some areas.

    When I first saw this the first thing I thought was NeoTokyo? ;P

  • Beowulf

    • Meotwister
    • September 6, 2007 at 10:02 PM

    The 300-esque 'I am Beowulf' ending seemed kinda dumb but the whole thing generally looks good.

  • Time to move on..

    • Meotwister
    • September 5, 2007 at 11:35 AM

    good luck with your future endeavors friechamp... be it media economics or video games once again.

  • Medal of Honor: Airborne Demo

    • Meotwister
    • August 28, 2007 at 7:06 AM

    me and my x800pro couldn't play it.

  • The Wii pass 360 in sales

    • Meotwister
    • August 23, 2007 at 8:00 AM

    I'd still like to get a Wii even if it only has just the appealing 1st party stuff like zelda, smash bros, mario galaxy, paper mario, i think 2nd party metroid.. and others like no more heroes when that comes out... once all those games are out you can have a pretty good time with it...

    I'm not really crazy for all the cutesy nintendo stuff and gimmicky third party games . . . but the ones that will be good will be great.

    it's no surprise really its outsellin both of the others.. nintendo has a knack to appeal to everyone when it wants to... 360 is a good system too with a good list of traditionally good games.. so it's doin well with the old playbook. sony is... floatin out there idk.

    *and those would be good additions to the wii mrh2o

  • The 'Core Sketch Thread!?

    • Meotwister
    • August 20, 2007 at 7:21 PM

    awesome I actually needed a program like this!

    thanks koko... and awesome stuff you draw/digi paint.

  • Insurgency Trailer Release & Website Launch

    • Meotwister
    • July 3, 2007 at 11:14 AM

    honestly i didnt mind the no crosshair... teaches you to be in iron sights strategically plus shootin out of iron sights felt like no scoping with the scout in css.

    first person i killed actually was a no scope with the sniper rifle.

    would the piece of paper thing actually work with the moving rifle not always aiming in the center of the screen anyway?

  • [Source] Compiling maps under Vista = unresponsive system.

    • Meotwister
    • June 30, 2007 at 6:04 PM

    weird that you can't get to the task manager from ctrl+alt+del... that's how I get to it in Vista.

    Geez that's a hard trade-off... turning UAC back on to compile?! idk if I can handle that.

  • ZBrush3 Creature

    • Meotwister
    • June 27, 2007 at 7:20 AM

    reminds me of some statue of an ancient civilization.

    nice work

  • Opinion: If Sony Releases a Wii-Like Controller...

    • Meotwister
    • June 27, 2007 at 7:17 AM
    Quote from Taylor

    But it may put emphasis on the Wii effectively being a giant gimmick most people don’t care about anymore. Anyone know someone with a Wii that isn’t caked in dust?

    Yes.

    If this were true it'd just show Sony is now getting pathetic... but I doubt it's true... this just seems too ridiculous.

    though I suppose stranger things have happened.

  • [WIP] DoD_Nightingale

    • Meotwister
    • June 10, 2007 at 8:54 AM

    i vote that the little window fence in the second shot should be either a model or two brushes with the bottom brush being thinner y'know.

    But the rest of the map is looking wonderful.

  • this is the Fallout 3 teaser countdooOOooown

    • Meotwister
    • June 5, 2007 at 3:29 PM

    turns out the Please stand by screen is actually the game.... it's gonna be a 2d adventure game. All those concept shots were just red herrings.

  • this is the Fallout 3 teaser countdooOOooown

    • Meotwister
    • June 5, 2007 at 8:23 AM

    well idk bout you guys but here it's only 2:23 am on Jun 5th.. so I wouldn't be all up on them as bad as you are...

  • Games as Art

    • Meotwister
    • June 5, 2007 at 6:00 AM

    Well, a lot of the mainstream artists are pretentious and that sucks... but we can't really tell if there is a deeper meaning to a giant hall filled with thousands of polyethylene crates stacked in a specific manner... truthfully im sure no one here actually tried to look for a deeper meaning and instead saw a picture and was like "come on that's ridiculous" ... I myself thought similarly, but it's hard to get to that level of random creativity in our heads...

    I kinda see games as a culmination of art assets with the explicit goal of entertainment... and the art assets don't really have any meaning but are there to make environments believable and/or interesting. Really it's the gameplay that has the potential to be an art form... unless you have a good story driven game or something..

  • [video] How to get a job in the games industry as an artist

    • Meotwister
    • June 2, 2007 at 5:33 AM

    that was pretty cool... ima go introspect now.

  • Games as Art

    • Meotwister
    • June 2, 2007 at 5:24 AM

    well, I think one thing that makes it hard for games to be art in the minds of a lot of people is the fact that you're playing it. Games overall are supposed to be entertaining in some fashion which leads people to think the range of emotion a game could deliver is limited... and maybe for the moment it is.

    Of course there's 3d art.. which is regarded as art by a lot of people.. 3d scenes, abstract or realistic... I mean you could use a game engine and make a piece out of that .. that's no problem... but when you factor in people's different interactions with playing something that was designed to be fun.. that's where it's hard to say it's art.

    Now if there was a way to feature that interaction with people as part of the perspective of it being art.. then a game could be art.. I think though it has to be a conscious effort by the developer of the game to make it art or make it enjoyable/entertaining... so I'd probably expect this from an independent game a lot sooner than a big published game.

    2 cents.

  • totally random texture thread

    • Meotwister
    • May 31, 2007 at 9:28 PM

    man the bricks are the size of a person! 1024 texture res of 8 bricks will do that though... suppose it would look interesting with normalmaps.

    lol rick you colored your avatar nice.

    oh and

    Quote from hessi

    what is a next gen texture?

  • Congrats to Dark... another Threewave'r

    • Meotwister
    • May 31, 2007 at 8:40 AM

    awesome man have a good time!

  • The 'Core Sketch Thread!?

    • Meotwister
    • May 23, 2007 at 12:40 PM

    hey guys here's a digital painting I made using the windmill from a recent competition over on Game Artist. Tell me what chou guys think.

    smaller monitor friendly size

    [Blocked Image: http://img406.imageshack.us/img406/6387/chestertondoneqz7.th.jpg]

    original size not so friendly

    http://%7boption%7d

    details for anyone who cares

    [Blocked Image: http://img249.imageshack.us/img249/8870/chestertondetailwh9.th.jpg]

    its the first actual digital painting I've done so you guys have at me then

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 10, 2026 at 1:52 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™