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  3. Meotwister

Posts by Meotwister

  • Tutorial - Making Painted Surface

    • Meotwister
    • October 28, 2007 at 1:29 AM

    great tutorial, always an interesting read.

    moar plz.

  • Will Wright: Games are not stories

    • Meotwister
    • October 26, 2007 at 9:11 PM
    Quote from Pericolos0

    Games are not stories, games are not art. Games are games. Games may contain stories and art though.

    I'd add that games have the potential to be both... though I know that idea isn't shared by too many among here.

    As far as what Will Wright was saying least from the excerpts ... he seemed to only be trying to make a distinction between the evolution of games and the evolution of stories... some people (idk who) think games are part of the evolution of stories from printed word to radio to movies, TV, and now games... when wright's saying games are part of an evolution of play.

    what I think though is that.. why can't the evolution of games conjoin with the evolution of stories... sure a lot of games throw story to the wind, but others are intriguing and pull you in to the degree of being better than some movies/TV/novels. Suppose it all leads back to the gaming industry being in it's infancy still and maybe 20/30 hell 50 years down the line people will think of games as things that can be stories, art, or entertainment.

  • The 'Core Sketch Thread!?

    • Meotwister
    • October 23, 2007 at 3:57 AM

    you have a good point there... thanks!

  • The 'Core Sketch Thread!?

    • Meotwister
    • October 21, 2007 at 8:52 AM

    I'm still new to the whole digital painting thing. would be great to get really nice style goin like in yours pericolos. Important to note also I'm not striving for perfect realism.

    [Blocked Image: http://img504.imageshack.us/img504/2782/volkwagensmallev9.jpg]

  • Portal - secret code/area? *spoiler?*

    • Meotwister
    • October 20, 2007 at 5:09 PM

    i think i got the download link off a thread on interlopers.

    but yeah get GCFscape, one of Nem's tool's (google) and use it to open the portal gcf (game cache file).

    search around and extract the best credits song ever and put it on your mp3 player to blast in your car at intersections.

    *edit* or just download it! found the link

    Right-click me to save!

  • Unity 2.0 released, get FarCry graphics in your browser

    • Meotwister
    • October 16, 2007 at 12:53 PM

    looked like on the site it showed that you could develop for windows.. but only if you "upgraded" ie bought it.

  • MINERVA

    • Meotwister
    • October 15, 2007 at 10:39 AM

    I think the thing I most enjoyed about minerva was the archaic text messages you get from your helper. Same thing for Someplace Else. That kind of story driving works well for me.

  • UT3 Demo leaked early!!

    • Meotwister
    • October 14, 2007 at 6:57 AM

    if I had an awesome system I might be inclined to agree with you.. gameplay was fun and I guess that's all you could hope for...

    like to see the retail game's maps to see if they're any better. not really into this look as others have said.

  • Portal - secret code/area? *spoiler?*

    • Meotwister
    • October 12, 2007 at 3:15 AM

    not as cute as the robot turret things in portal... i almost felt bad putting them into infinite free fall.

  • portal -esque movie

    • Meotwister
    • October 12, 2007 at 1:23 AM

    somewhere in that movie... samuel l jackson says mother fucker.

  • Which is GT5 and which is real Quiz :)

    • Meotwister
    • October 9, 2007 at 9:32 AM

    yeah same 12/15

    pretty soon it'll be damned near impossible to differentiate.

  • De_Forest Released!!

    • Meotwister
    • October 8, 2007 at 6:19 AM

    give this man some spotlight!

    Looks excellent. I like all the little touches like the small stumps and the camp site ... those light rays are beautiful as well.

    is that mountain in the 8th shot part of the sky texture or 3d skybox?

  • Crazy "Level Design"

    • Meotwister
    • October 4, 2007 at 12:42 AM

    ok who mapped that part of moscow?

  • Fistful of Frags looking for *smart* level designers.

    • Meotwister
    • October 3, 2007 at 4:22 AM

    I'd apply to help but I'm in the middle of a revival in mapping making a small cs map atm.

    Does seem like interesting things could be made.

  • Bungie + Microsoft calling the quits?

    • Meotwister
    • October 2, 2007 at 10:43 PM

    or maybe that article is right and they're waiting for the 6th or whatever so it wont effect their quarterly reports.

    or they're just waiting for something.

  • Bungie + Microsoft calling the quits?

    • Meotwister
    • October 1, 2007 at 7:50 PM

    'A friend of mine who has someone close that works at Bungie'

    not usually what you want to hear from a reliable article.

    Would be cool if it turns out to be true.

  • 1up mushroom - wallpaper (2 different ones)

    • Meotwister
    • September 30, 2007 at 5:14 AM

    thats whatcha get when you reuse grunge from another file vivi!

    but yeah turned out quite nice.. maybe could cut out a piece of the eye for like a highlight of sorts.. look at that picture you showed me.. highlight on the eye is what im drivin at.. maybe .. could look cool...

    and yeah spongey background ftl

  • Yo guys, i need some advices about an illustration <:)

    • Meotwister
    • September 27, 2007 at 2:55 AM

    you have such a fun style of drawing koko.

    yeah a flash animation of parts would be cool like if you scrolled over/clicked on the little wrench head dude he'd jump or the bear's cigarette would leave a smoke trail or the squid would... squiggle. lol

    I have no problems with the colors you've used so unless someone else gives reason I think they're good.

    Just a thought.. you could see what it would looked like flipped horizontally as a lot of times action in a picture is left to right.. if only to see what it looked like.

  • "The Zoo" ( Decadence) (Updated 1st nov)

    • Meotwister
    • September 26, 2007 at 5:28 AM

    yeah the trees are ... irradiated? The rest of the map looks good and not dark on my crt monitor.

  • cp_lazytown - the first custom tf2 map

    • Meotwister
    • September 23, 2007 at 11:02 PM

    dont go all harsh on it's looks.. he clearly says it was just gonna be a box at first just to see if it worked but he added a bit and made it into a fun map.

    I'd play it if I had tf2 looks like it could be some good fun.

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