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Posts by General Vivi

  • The Door Challenge - 2018 - Post - Submission Thread

    • General Vivi
    • September 17, 2018 at 6:40 PM

    If anyone still wanted to join in, but didn't make it to the deadline.

    Please post your amazing entries here! This thread will remain open till the end of the year.

  • The Door Challenge - 2018 - General Discussion Thread

    • General Vivi
    • August 29, 2018 at 7:54 PM

    How's everyone doing?

    Make sure you focus on the gameplay first @FMPONE ! Adding fancy graphics won't get you any points :P , I would discourage it unless it's meaningful to the experience or gameplay.

    Seeing all of these other entries... almost makes me want to do a second one :D

  • The Door Challenge - 2018 - Questions and Answers Thread

    • General Vivi
    • August 28, 2018 at 5:40 PM

    A video would suffice in the case of it being on the Go. Just make sure you show everything off properly in the video, and make it easy to understand your ideas.

    There SHOULD be a door of some sort. Don't want to go too abstract. You might get docked points by voters if there isn't a door. Check the main thread for how people should be voting.

  • Cyberpunk 2077

    • General Vivi
    • August 28, 2018 at 4:43 AM

    What a nutty video, if they can keep the quality bar that high for the duration of the game, that would be something!

  • The Door Challenge - 2018 - Questions and Answers Thread

    • General Vivi
    • August 24, 2018 at 4:02 PM

    I'm kinda open for whatever, just make sure it's small and has a running exe

  • One Piece World Seeker

    • General Vivi
    • August 20, 2018 at 5:53 PM

    The original Naruto game by ubisoft that was open world is REALLY fun. Would suggest giving it a try.


    Naruto: Rise of a Ninja

  • The Door Challenge - 2018 - Submission Thread

    • General Vivi
    • August 17, 2018 at 6:23 PM

    Name: [/b]Jason "General Vivi" MojicaWebsite: http://www.generalvivi.comStory: [/b]You are a captured robot that has the special ability to stretch your arms infinitely. Escape your prison!Engine: UE4Download Link: https://drive.google.com/file/d/1vGhB1W…iew?usp=sharing[/b]Screenshots:[/b]

    Video: [/b]

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  • The Door Challenge - 2018 - Submission Thread

    • General Vivi
    • August 17, 2018 at 5:56 PM

    Submission thread is now open!

    Template -

    Name: Website: (optional)Story: (optional)Engine: Download Link: Screenshots (2): Video link:

  • The Door Challenge - 2018 - Questions and Answers Thread

    • General Vivi
    • August 12, 2018 at 3:14 AM

    @+Rusty+ @nikkoship yes, those are fine.

  • The Door Challenge - 2018

    • General Vivi
    • August 7, 2018 at 4:55 PM

    THE DOOR CHALLENGE!

    I want to start out by welcoming you to the 2ND Door Challenge! It’s been a little over 7 Years since we held the first one! A lot has changed in our industry and new engines have made level design more accessible than ever before. With all the fresh talent coming into our industry, I think it’s important that we challenge ourselves and each other to push our creative thinking.

    This challenge is meant to be for everyone to join in, from your first time level designer to your Senior and Lead Designers! Everyone is in a different place throughout their careers and it’s always fun to hone your skills on one of the most old school puzzles of our time “Get the Door Open!”. The last time we did this we had a fantastic turn out of completed and submitted puzzles! Especially since we are focusing on JUST design and scripting and NOT on art!

    As this is a scripting challenge, you are encouraged to use Dev textures or simple greyscale materials and only what art assets are absolutely necessary to communicate key ideas. The point is to focus on your Scripting / Presentation / Storytelling / Puzzle Making skills.

    Most entries generally took a few days to build from start to finish, so don't sweat worrying about the deadline. If you would like to get a better idea, check out some of the entries from the first door challenge.

    Remembering our Past

    SOLEVAL - First Place

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    Magnar Jenssen - Participation

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    Robert Yang - Participation

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    Jason Mojica - Participation

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    Rules and QA

    Build a puzzle and craft a story to creatively open “The Door”! It doesn't matter whether you're entering, exiting, or just moving from one room to another - just get that DOOR OPEN!

      Acceptable Engines : UE4 / Unity / Source SDK

        For UE4 or Unity, you will be REQUIRED to provide an EXE of your game

        For Source SDK, a simple bsp will do with info on the game you built it in. (Eg. Half-life 2, Portal 2, CS:GO, TF2)

      We encourage you DON’T use Art unless needed to sell your idea. Simple meshes / Dev textures / grey textures should do fine.

      You are ALLOWED to use Templates to start yourself off. Example: UE4 has a FPS , Third Person , and VR template.

      You are ALLOWED to use existing scripting/ blueprints or Code to help you make your puzzle.

      You CAN choose - First person, Third Person , Virtual Reality (VR)

      DON’T submit anything larger than 250 mbs , we want simple entries that everyone can download.

    The challenge will begin Friday, August 10th, and end Sunday, September 16th at 11:59PM US CENTRAL time (GMT -6)


    Must Haves :

      A zip file including your EXE or map file

      2 screenshots of your scene (ATTACHED! This will help us archive our entries for posterity)

      A video showing the puzzle's intended solution (hosted on youtube would be fine)

    Optional :

      Full Name (optional)

      Website or Portfolio (optional)

      The original level source (and any other relevant files) for inquiring minds to examine your scripting

    Judging : We will start judging the day after closing, Everyone will get 3 votes and then we will vote on the top 3 one week later. Things to think about when judging or making an entry.

      Innovation - More than just a simple Door!

      Theme - How close did you stay to the idea of the challenge

      Readability - Was your idea clear and easy to understand?

      Humor - Did you make someone laugh or enjoy your entry?

      Overall - Wrap everything together! Was it awesome?

      Door - Q: How much Door you got? A: Hell yes

    Prizes

    As with the previous challenge, there will be no prize other than the pride of knowing people thought you were awesome. Woo!

  • The Door Challenge - 2018 - Submission Thread

    • General Vivi
    • August 7, 2018 at 4:51 PM

    Submission Thread is now CLOSED! Please play the submitted entries and get ready for voting after Friday!

  • The Door Challenge - 2018 - Questions and Answers Thread

    • General Vivi
    • August 7, 2018 at 4:50 PM

    Questions and Answers

  • The Door Challenge - 2018 - General Discussion Thread

    • General Vivi
    • August 7, 2018 at 4:49 PM

    General discussion

  • WIP in WIP, post your level screenshots!

    • General Vivi
    • July 5, 2018 at 3:46 PM

    I don't post in here as often as I should, especially considering all the stuff I've been making for @prodeusgame . Here are a few wip to wip screenshots!

    This is the first time I'm working with this type of aesthetic, but it's a lot of fun! Really enjoying finding that sweet spot. First few hallways I made look pretty bad, but these screenshots below show quite a bit of evolution in the actual look.

    Another!

  • Battlefield V

    • General Vivi
    • May 24, 2018 at 4:17 AM

    Never really been a fan of the battle field series, but I liked the crazy all in 1 take kinda thing they went for in this trailer.

  • Corwin's house renovation adventure

    • General Vivi
    • May 22, 2018 at 1:28 PM

    This thread is literally crack for me.

  • [Due Process] Multiplayer FPS Level Designer

    • General Vivi
    • May 15, 2018 at 6:05 PM

    Game looks great! Hope you find someone :)

  • Starfall Tactics - next-gen Space RTS powered by Unreal Engine

    • General Vivi
    • May 10, 2018 at 9:55 PM

    looking great so far!

  • Yanzl's Source Emporium

    • General Vivi
    • May 10, 2018 at 5:18 PM

    This is great! Thanks for posting.

  • [FC5] Wetland Turmoil (and a little review of sorts)

    • General Vivi
    • May 9, 2018 at 5:03 AM

    Would love to see a top-down / flow map of your level. Looks really cool though :)

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