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  3. General Vivi

Posts by General Vivi

  • de_corse

    • General Vivi
    • December 20, 2005 at 3:40 AM

    rofl i knew this would start up somthing . i would say valve isn't a real company i would want to go for because after their aftermath stuff is finished what will they do? im sure they dont' need to hire that many people and turtle rock studios does 90% of the css maps. i think hessi should get a job at ubisoft .

  • mdS Trashcan (warning, a lot of pictures)

    • General Vivi
    • December 20, 2005 at 3:32 AM

    wow yeah i love everything man . the boat looks sexy and so does that car model . and i love the lighthouse

  • de_corse

    • General Vivi
    • December 19, 2005 at 7:40 PM

    i would not want to work for valve. i would think they could not pay you as much as a regular game company like ubisoft

  • Mossber 590....Black or Silver?

    • General Vivi
    • December 19, 2005 at 7:39 PM

    black

  • Forum Features / Suggestions

    • General Vivi
    • December 19, 2005 at 8:58 AM

    i love them . makes me feal really at home .

    *melts in chair*

  • de_corse

    • General Vivi
    • December 19, 2005 at 2:20 AM

    very nice work hessi i am very glad to see that your still alive

  • !!!! BABY ALARM !!!! CONGRATULATIONS TO KUNGFUSQUIRREL

    • General Vivi
    • December 19, 2005 at 2:11 AM

    awww hes just a wittle baby !

  • tmp_lodge -updates-

    • General Vivi
    • December 18, 2005 at 7:32 AM
    Quote from von*ferret

    I'mtelling you, try a banner or something. A slight normal map would make it look sick.

    i was thinkgin of some type of draping flag type thing with a tmp on it

    kinda like this

    http://www.koscoflags.com/images/servic ... banner.jpg

    http://www.falstaffbrewing.com/yankee%20banner.jpg

    like that. but with a nice tmp in the middle

  • tmp_lodge -updates-

    • General Vivi
    • December 17, 2005 at 11:44 PM
    Quote from Bic-B@ll

    cool, id suggest on the steps to put a triangular prism on either side of the entire length of the stairs. make it snowy and a func_detail or something, this way it looks like snow drifts on the corners

    yeah you know thanks for reminding me to do that , i almost forgot.

    Quote from Schmung

    Festive.MAke your smoke whiter and more voluminous, not so dense.

    Lampposts look a little wrong, they seem to have no texture at all. Otherwise, most nice.

    the lamps are prob like that because i didn't build cubemaps yet. I also feel that i should prob make my own lamp posts , not sure if i like the ones valve made that much.

  • I'm stuck in the snow

    • General Vivi
    • December 16, 2005 at 7:18 PM

    hahah whoa kleinluka that snow is like ........... incredible. lol i couldn't imagin ever getting that much snow where i live. even tho we had like an ice storm last year .

  • zbrush test

    • General Vivi
    • December 16, 2005 at 7:15 PM

    nice stuff there man . keep up the awsome work. the pipeish work you did on the 2nd page, did you do that in z brush? it looks very intracit and complex, how long did it take you?

  • WHOA new look

    • General Vivi
    • December 16, 2005 at 7:10 PM

    i was sitting there posting and after it finished everythign changed to new.......... what did i DO!!!!!!!!!

    jk looks very cool

    discuss.

  • tmp_lodge -updates-

    • General Vivi
    • December 16, 2005 at 6:53 PM

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/Work%20in%20progress%20-ss-/delet_me_backyard0013.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/Work%20in%20progress%20-ss-/delet_me_backyard0014.jpg]

    [Blocked Image: http://i13.photobucket.com/albums/a300/GeneralviviPortfolio/Work%20in%20progress%20-ss-/delet_me_backyard0015.jpg]

    these are wips of t spawn i thought you guys deserved some none framed screen shots for once. also my textures are reworked, all i need is a roof tile or some type of roofing texture .

    enjoy - vivi

  • de_something [wip]

    • General Vivi
    • December 14, 2005 at 6:48 AM

    your lighting looks nice . just work on your detail a bit.

  • Deck's 2D eyecandy

    • General Vivi
    • December 13, 2005 at 8:58 PM

    i like them all

  • totally random texture thread

    • General Vivi
    • December 12, 2005 at 4:59 PM

    hhhmmmm im goign to be tweaking them this week a bit i shall show some new ones soon .

  • WIP in WIP, post your level screenshots!

    • General Vivi
    • December 12, 2005 at 4:57 PM

    yeah it looks really cool but the rest of the hidden maps have a theme to go by like. the office place or the sewers or the shipyard map . what theme does yours a have that would make it stand out?

  • Spike TV Video Game Awards

    • General Vivi
    • December 11, 2005 at 9:24 PM

    i really didn't like it the first time. mainly because they were no runners up for different awards they just said who won.... thats not really fun .

    AND THE MILLION DALLAR WINNER IS!!! *billy heres your prize next!*

  • doodle !

    • General Vivi
    • December 10, 2005 at 7:38 PM

    i really enjoy that art style you have going on there .

  • Silent Hill movie

    • General Vivi
    • December 8, 2005 at 11:52 PM

    but thats the best part dark

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