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Posts by ⌐■_■

  • w0t's First map (alpha-)release: fy_ninja

    • ⌐■_■
    • January 22, 2007 at 1:47 PM
    Quote from w0t

    Big up to these posters for actually taking me seriously and being constructive:JamesL

    hessi

    Dodger

    seir

    SnipaMasta

    Spelly

    People who should just GTFO of this thread and sit in the corner for the rest of the day:

    killertomato

    There, now I just have to ask you, killertomato, where did you find that pic? Also, i must disregard that comment about the picture being of myself. I chose it for its ugliness (and a strange fascination for ugly hats), and as for mma and marihuana, I've quit both. I'm a member of too many communities to keep them all updated, so I can't really see where you even got that one.

    ANYWAY!

    bla bla bla...

    Display More

    lol, making a list like that is just childish

    ANYWAY!

    i found that pic google'ing your emailadress because i wanted to validate your account. if someone dares to post such a piece of crap on this forum i want to know if he's serious or just trying to be funny.

    apparently, you were pretty serious, wich, IMHO is more alarming. that marihuana must have messed your brains up real bad. good thing you quit though.

    as for the old janitor; stop defending people. do you really want mapcore to be a place where talent gets raped? where people who are not yet capable of making good maps get to post their shit?

    you know what? these topics make my vomit a little bit inside my mouth.. just practice a littlebit untill you have something worth posting. till that time you can post for help in the engine discussion forum and look at other maps fr inspiration..

  • totally random texture thread

    • ⌐■_■
    • January 22, 2007 at 10:35 AM

    it helps if youre seeing the body beneath the head. looks fekken horrible!! in a good way!

  • Grudge - 3d shooter in your browser..

    • ⌐■_■
    • January 21, 2007 at 9:11 PM

    http://%7boption%7d

  • Manipulate.

    • ⌐■_■
    • January 19, 2007 at 2:18 PM

    dont make the background blue, keep it b/w

    balance the colors left in the picture to make it look less cheap

    tone down the contrast in the background and FFS remove the pink!

    blend in the girl more so t doenst look like shes cut in

    make the pic less grainy

    sharpen the the girlpart of the picture

    the candy looks great

  • w0t's First map (alpha-)release: fy_ninja

    • ⌐■_■
    • January 19, 2007 at 2:13 PM

    thats him in the picture.. im asking if this is all a joke. this reminds me of nexus. im alarmed.

  • w0t's First map (alpha-)release: fy_ninja

    • ⌐■_■
    • January 19, 2007 at 12:33 PM

    is this a joke?

    [Blocked Image: http://img404.imageshack.us/img404/7330/kjexka9.gif]

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 18, 2007 at 6:09 PM

    sorry Hydeph but t was a +lighttexture, forgot wich one but i thought it suited.

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 18, 2007 at 2:01 PM

    [Blocked Image: http://img147.imageshack.us/img147/5190/tomatoslayer0004ih6.jpg]

    [Blocked Image: http://img154.imageshack.us/img154/7517/tomatoslayer0005dp5.jpg]

    [Blocked Image: http://img259.imageshack.us/img259/520/tomatoslayer0006ym4.jpg]

    [Blocked Image: http://img147.imageshack.us/img147/4734/tomatoslayer0007nv3.jpg]

    the name's going to change but im not sure to what.

  • STALKER release date and countdown

    • ⌐■_■
    • January 17, 2007 at 9:57 PM
    Quote from Izuno

    from when to when? I'm hearing the March 21 release date is pretty solid. Are you hearing different?

    yeah.. source?

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 17, 2007 at 8:21 PM

    my map is taking FOREVER to compile!! :ssj: :ssj: :ssj: :ssj: :ssj:

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 17, 2007 at 6:35 PM

    damn! i cant seem to get NOCLIP working.. everything else does..?

    anyhow, is there a way to get the compiletools NOT to have multiple hulls?

  • Post your pic extravaganza 2007!!!~

    • ⌐■_■
    • January 17, 2007 at 11:23 AM

    well not if you did something with it

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 17, 2007 at 8:39 AM

    wow min0z, that cool light_env certainly worked out man! awesome lighting

  • Post your pic extravaganza 2007!!!~

    • ⌐■_■
    • January 16, 2007 at 11:06 PM

    pics or it didnt happen

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 16, 2007 at 4:25 PM

    hehe from you thats kinda predicable min0z but cool nonetheless

    anyhow, heres a compile, gents

    [Blocked Image: http://img169.imageshack.us/img169/3462/tomatoslayer0000so1.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/2892/tomatoslayer0001je0.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/8550/tomatoslayer0002ae2.jpg]

  • STALKER release date and countdown

    • ⌐■_■
    • January 16, 2007 at 4:13 PM

    depends wether my system is up for it or no, but i must say that the slow release pretty much got the exitement off of it for me... i guess ill wait and see what itll deliver...

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 16, 2007 at 3:22 PM

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 16, 2007 at 10:47 AM
    Quote from Minotauro

    ps: I'll later post a .wad with the only custom textures allowed (null texture, contest's logo etc)

    is it finnished?

    we wants it

  • WIP in WIP, post your level screenshots!

    • ⌐■_■
    • January 16, 2007 at 12:12 AM

    love it. sightseeing.

    anyhow, nice piece of brushwork

  • /!\ OLD SCHOOL CONTEST /!\

    • ⌐■_■
    • January 15, 2007 at 4:22 PM

    hehe havent given both considerations a thought yet but good point, Insta

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