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  3. jaboo224

Posts by jaboo224

  • The random model thread!

    • jaboo224
    • November 26, 2010 at 7:51 PM
    Quote from the0rthopaedicsurgeon

    i started on another building for the scene i posted a while back, this time a train station.click for enormous version

    woah wicked model. Hope the textures turn out great!

  • Your favourite movies

    • jaboo224
    • November 21, 2010 at 3:13 AM
    Quote from Erratic

    It's taken awhile for me to realize it but I don't think Michael Mann is actually any good. Heat is probably his strongest but everything else either doesn't hold up over time or is just a straight up fucking bore.

    Not to take a hammer to your list or anything, just kinda reminded me. You got The Depearted on there, so it's already a good list. In Bruges is ace too.

    I like Michael Mann, i love the focus on the protagonist / antagonist at the same time, seems like a good mix. The only one of his movies i cant stand is Miami Vice... that movie is crap.

  • Off Limits Level presentation video

    • jaboo224
    • November 18, 2010 at 11:06 PM

    fantastic work as always! truely epic stuff shown on styx!

  • Deus Ex 3

    • jaboo224
    • November 18, 2010 at 8:18 PM
    Quote from Gloglebag

    Looking great, a very good sequel to Perfect Dark.

    I agree, it reminded me of perfect dark alot too. Definitely going to be a hit for me! Looks like solid first person game with strong rpg elements. Glad its not bioshock as well!

  • Mazy! :D

    • jaboo224
    • November 11, 2010 at 9:58 PM

    [Blocked Image: http://i228.photobucket.com/albums/ee64/krazeeguy/IMG_0024copy.jpg]

    Happy birthday!!!!!!

  • WIP in WIP, post your level screenshots!

    • jaboo224
    • November 10, 2010 at 4:53 AM

    Nice stairs and i love the damage on the pillars except that the damage is on the same horizontal line as the other pillar. Maybe if it was rotated or something it would look better.

  • WIP in WIP, post your level screenshots!

    • jaboo224
    • November 9, 2010 at 7:04 PM

    woah! seriously nice job.

  • Your favourite movies

    • jaboo224
    • November 9, 2010 at 5:02 AM

    Im into crime drama movies alot so they sorta dominate my top movies but mine are:

    1. Heat

    2. Apocalypse Now

    3. Blade Runner

    4. Collateral

    5. American Psycho

    6. Sunshine

    7. The Good the Bad and the Ugly

    8. In Bruges

    9. The Departed

    10. Public Enemies

  • nDo - Normal creation toolkit

    • jaboo224
    • October 29, 2010 at 12:12 AM

    Been using this program for the last 2 days and i LOVE it.

    Seriously wicked!!!! thank you so so much!

  • Pintos photo thread

    • jaboo224
    • October 24, 2010 at 1:19 AM

    phenomenal stuff HP!

  • Jeff Johnson - Level / Game Designer

    • jaboo224
    • October 23, 2010 at 9:01 PM

    Yeah i agree with the format, thanks.

    I know some people directly at the school i went to that got hired from design docs so personally and some of my instructors think its good to keep on there. as for the levels, I am adding more this weekend so hopefully it will fill up.

    And yeah, i mainly worked QA on insurgency and contributed 2d artwork such as menu's and textures while doing some managing. some of the textures are in the environment art section and the menu is in ui design.

    Thanks for the advice!

    Images

    • flatlander_art10016.webp
      • 52.14 kB
      • 1,024 × 600
    • flatlander_art10023.webp
      • 23.51 kB
      • 1,024 × 600
    • flatlander_art10020.webp
      • 16.29 kB
      • 1,024 × 600
    • flatlander_art10031.webp
      • 29.57 kB
      • 1,024 × 600
  • Jeff Johnson - Level / Game Designer

    • jaboo224
    • October 23, 2010 at 12:40 AM

    Yeah, im currently looking for employment.

    Well the whole point of the modular level was because I had a month to make a level and so i decided to make tilesets out of BSP. I plan to eventually retexture the level and add in models.

    Im not really gunning for a UI position but im leaving it open if people might be interested in me for it. As for the design documents they are just illustrating my ability to properly document things for development.

    Thanks for the constructive crits tho, perhaps i should rename modular to tileset bsp or something. hmmmm

  • Jeff Johnson - Level / Game Designer

    • jaboo224
    • October 22, 2010 at 8:48 PM

    Been working on my portfolio, still adding a lot of stuff. Let me know what you guys think. I have only been level designing for 6 months so im pretty happy with what i have learnt in UDK thus far

    http://www.spoonfish.ca

    feel free to send me an email or add me to linkedin as well always happy to meet new affiliates!

  • nDo - Normal creation toolkit

    • jaboo224
    • October 7, 2010 at 6:15 PM

    You guys absolutely rock. Cant wait to try this out!

  • American Mcgee's Alice II

    • jaboo224
    • September 15, 2010 at 8:25 PM

    im pumped for this game!

  • Sci-fi apartment complex (WIP UDK Environment)

    • jaboo224
    • September 7, 2010 at 10:26 PM

    spotlight when done?

  • WIP in WIP, post your level screenshots!

    • jaboo224
    • September 1, 2010 at 5:27 AM

    Level I am creating using Modular BSP pieces i make. Here is the first test image I have of one of the science labs, currently it is all BSP. Lighting is Temporary and textures are PhilipK's. Once im done whitebox'ing i am going to model assets and get the first pass at lighting. Got a month to do it.

    [Blocked Image: http://img176.imageshack.us/img176/6186/testscreen2.jpg]

    [Blocked Image: http://img94.imageshack.us/img94/486/testscreen.jpg]

  • Sci-fi apartment complex (WIP UDK Environment)

    • jaboo224
    • September 1, 2010 at 3:49 AM

    Yeah mino. that is incredible dude. Really really shows off your talent. So awesome, looks like something out of mass effect! really dig it.

  • Material Tutorials: 8 Step By Step Tutorials

    • jaboo224
    • August 2, 2010 at 9:00 PM

    Philip K you are my hero

  • [UDK] Custom SkyDome

    • jaboo224
    • July 30, 2010 at 6:45 PM

    Wow! thanks guys. this helps me a great deal! long live mapcore!

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