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Sci-fi apartment complex (WIP UDK Environment)

  • Minos
  • August 4, 2010 at 3:49 AM
  • ElectroSheep
    • August 30, 2010 at 4:33 PM
    • #21

    Really good work ! The only thing I dislike is those beam spotlight on the last screen.

  • robert.briscoe
    • August 30, 2010 at 5:00 PM
    • #22

    Looks awesome Mino!

  • -HP-
    • August 30, 2010 at 5:03 PM
    • #23

    I'm proud of my Minos <33

    Good job dude! Very colorful, great usage of color. It's like a marriage of Mass Effect and Mirror's Edge, love it!

    And not only art wise, the execution is flawless. A good 3D Artist should know how to create modular / design friendly asset for level building and you just proved you have this skill nailed with this scene.

    Edit: Rotfl, I just realized that you posted the final version of the scene on your 5000 post! ah ah, n1!

  • 2d-chris
    • August 30, 2010 at 5:06 PM
    • #24

    omg level pron!

  • mjens
    • August 30, 2010 at 5:36 PM
    • #25

    I like the colors, nice palette but for me the ads with huggin people ruins the mood. Maybe put there a company logo? Now it looks like a scene on the metro in Berlin

  • Jenn0_Bing
    • August 30, 2010 at 5:54 PM
    • #26

    I simply love this, sort of reminds me of a cleaner Chronicles Of Riddick game style.

  • Pomperi
    • August 31, 2010 at 12:45 AM
    • #27

    Totally fap-worthy

  • Steppenwolf
    • August 31, 2010 at 12:53 AM
    • #28

    Looks awesome Minos! A few small things you could improve for your portfolio shots tho:

    In the first pic:

    - have some sort of futuristic skyline in the background to add more depth

    - reduce the brightness outside, right now it looks as if all the inside light sources arn't really necessary since the sun is still shining outside

    - use a different texture for each of the ads

    - the white font signs look super bright yet they don't seem to emmit any light to the surrounding.

  • Minos
    • August 31, 2010 at 1:43 AM
    • #29

    Thanks everyone

    Quote from Steppenwolf

    Looks awesome Minos! A few small things you could improve for your portfolio shots tho:In the first pic:

    - have some sort of futuristic skyline in the background to add more depth

    - reduce the brightness outside, right now it looks as if all the inside light sources arn't really necessary since the sun is still shining outside

    - use a different texture for each of the ads

    - the white font signs look super bright yet they don't seem to emmit any light to the surrounding.

    Nice points! I'll definitely improve the ads.

    Some people on polycount requested hi res pics, here they are:

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/scifi_udkwip14.jpg]

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/scifi_udkwip15.jpg]

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/scifi_udkwip16.jpg]

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/scifi_udkwip17.jpg]

  • twiz
    • August 31, 2010 at 2:36 AM
    • #30

    Omai, very nice minos!!

    One thing that is a bit confusing to me is this:

    [Blocked Image: http://a.imageshack.us/img812/446/minossss.jpg]

    I'm not sure what's going on here, it doesn't make sense geometrically. An artifact of geometry/uv stretching/viewing angle/lighting? I don't know, but it scares and confuses my fragile mortal mind.

    The next one down(with the awesome giant light in the center) also suffers from this weird geometry look, I still can't decipher what's going on tho D:

  • wilco
    • August 31, 2010 at 9:58 AM
    • #31

    Fantastic work Minos! Looks great

  • PhilipK
    • August 31, 2010 at 10:12 AM
    • #32

    Yes! This looks awesome mino! Love the style

  • Zeta
    • August 31, 2010 at 5:10 PM
    • #33

    Great work!

  • dux
    • August 31, 2010 at 6:15 PM
    • #34

    *Insert congratulatory sentence here*

  • Mazy
    • August 31, 2010 at 10:28 PM
    • #35

    Like I already said Mino, fucking stunning work dude!

  • jaboo224
    • September 1, 2010 at 3:49 AM
    • #36

    Yeah mino. that is incredible dude. Really really shows off your talent. So awesome, looks like something out of mass effect! really dig it.

  • Skjalg
    • September 1, 2010 at 7:39 AM
    • #37

    meh, i dont like it.

    jk

  • D3ads
    • September 1, 2010 at 12:10 PM
    • #38

    Fuck sake, it's like what Shock 3 could look like! Superb work!

  • mjens
    • September 1, 2010 at 2:05 PM
    • #39

    Posted:

    http://level-design.org/?p=330

  • Minos
    • September 1, 2010 at 2:43 PM
    • #40

    Thanks everyone!

    I'll do a final iteration before wrapping this up so please let me know what bothers you =)

    Things I'll change:

    - Adverts

    - Make the text look back lit

    - Add a simple backdrop

    - Try to get a few unique elements here and there

    - Tone down the lighting on the big room just a little bit (looks a bit overbright in some places)

    Quote from seir

    Posted:http://level-design.org/?p=330

    Cool!

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