Posts by Hipshot
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Cause I would need it. Going to Dice tomorrow. If it turns out well (might not be settled until after christmas though) I'm gonna tell the whole storry!
Man do I need luck now... [Blocked Image: http://www.quake3world.com/forum/images/smiles/dork.gif][Blocked Image: http://www.quake3world.com/forum/images/smiles/dork.gif][Blocked Image: http://www.quake3world.com/forum/images/smiles/dork.gif][Blocked Image: http://www.quake3world.com/forum/images/smiles/dork.gif][Blocked Image: http://www.quake3world.com/forum/images/smiles/dork.gif]
(This me not being able to model is starting be a real issue for me nowdays, I NEED to start modeling! (Note to myself: Be able to model well before summer or kill yourself)).
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Ok, this summer, there was some kind bum or something that started to drool (or whatever) on some coppers car and they decides to keep the player down with thier nightsticks...
At first it looked like they were getting jail for this, but now, a few months later, it seems as they will go almost unpunished from this, that sucks!
Ok, what you do is this, enter this page: (newspaper)
http://www.svd.se/dynamiskt/inrikes/did_11325050.asp
You see the red circle on the img below, you are supposed to click on that link, and then watch, in color when they unlawfully takes him down!
[Blocked Image: http://img474.imageshack.us/img474/2182/playerdown4hw.jpg]
The police state of sweden must see an end some day, or we will all fall!
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EE was pretty good when it came, EE2 was not good at all, I could care less really. Rise of Nations owned both games by far, and I can't wait to see Rise of Legends.
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Quote from spacer
It only seems to appear on the one side of the doorways and flashes in and out of view depending on where you're standing.
I'm pretty sure this is a engine bug, I have the same problem in my map, tried everything, there must be something in the map that messes them up, I think I need to remake the entire map (thats probably why I put that map on hold for a while, that will take some time redoing that, and it sucks also), or I'll just skip the glows, but that I don't want either... damn Gaben.
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This is insane...
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Quote from Minotauro
imageshack automatically resizes it down

No it doesn't. As long as the pics are under 1024KB they can be whatever size you want. BUT it makes thumbnails, as seen in my post. I posted the rawsized images like I did previously, but for some reason the only two with a windows res at 640x480 was viewing the thread at that moment.
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hehe, I don't know why I do that, I guess I think most mappers and creative modders uses a high res 
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Uh... the music was just something I played in winamp during the recording, forgott to turn it off, well well...
[Blocked Image: http://img503.imageshack.us/img503/7057/shot02229tp.th.jpg][Blocked Image: http://img513.imageshack.us/img513/3537/shot02247il.th.jpg][Blocked Image: http://img513.imageshack.us/img513/9369/shot02231lu.th.jpg]
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Amazing.
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Static: http://img494.imageshack.us/img494/1933/shot02188ej.jpg
Motion: http://www.zfight.com/misc/files/q3/tempmovie.rar xvid ~6MB.
Were made to show a friend only, but that clip displays more of the design, color palette and over all style. I'm no good trickjumper really and I'm sure there are alot of people out there that can do this much better. It took me several atempts just to make that bunny from the boomstick to the rail.
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Uh, those trees aren't my models.
I love that sky Nexus.
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Very Bad Things ? Have fun

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Its forced picmip 0, probably why, anyway, nobody plays Q3 with detailtextures on, turing them off give me ~30 FPS more, and the map isn't even finished.
This map, was put on hold until the Q3 map is done. (Don't remember if I posted this before)
[Blocked Image: http://img41.imageshack.us/img41/9850/htire00363gf.jpg]
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Taste of the Interstellar Serenity.
[Blocked Image: http://img264.imageshack.us/img264/1592/shot02118mb.jpg]
[Blocked Image: http://img264.imageshack.us/img264/1779/shot02156uy.jpg]
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Nice, very nice, what app did you use?
Please, make us a XC70.
[Blocked Image: http://cars.zaobao.com/images1/volvo220401.jpg]
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Quote from zeOx
it's a bitch to get it to look decent?
No, I have no problem with that. Its more that I noted that some of them got corrupted. I think its because a bug in the vmf or something, or some other ent, its very strange, cause the problem follows even when I copy the map to a new, but I'm sure it will go away when I redo the map... (*sigh*)
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Yea, looks nice. Was Maya easy to use? Could you port this to Source?
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Mmmm... Tiberium.