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  3. Trempler

Posts by Trempler

  • WIP in WIP, post your level screenshots!

    • Trempler
    • April 8, 2013 at 2:05 PM
    Quote from PogoP

    Nice! Are those Natural Selection 1 textures? Or are they from HL?

    Some are edited Natural Selection Textures and some are selfmade look a like PhillipK Textures, i reworked some of them to learn Texturing.

    and knj, yeah maybe i will change it, its still pretty wip

  • WIP in WIP, post your level screenshots!

    • Trempler
    • April 8, 2013 at 2:26 AM

    Hmm nice work Rick_D


    Here some lazy screenz from a HL1DM Map i´m working on atm. ( again )

    [Blocked Image: http://imageshack.us/a/img827/5418/dmhorus0011.jpg]

    [Blocked Image: http://imageshack.us/a/img854/7389/dmhorus0016.jpg]

    [Blocked Image: http://imageshack.us/a/img197/5250/dmhorus0015.jpg]

    [Blocked Image: http://imageshack.us/a/img600/9360/dmhorus0014.jpg]

    [Blocked Image: http://imageshack.us/a/img705/5369/dmhorus0013.jpg]

    [Blocked Image: http://imageshack.us/a/img826/5714/dmhorus0017.jpg]

    Some test screen here too:

    [Blocked Image: http://imageshack.us/a/img203/8844/dmhorus0018.jpg]

  • WIP in WIP, post your level screenshots!

    • Trempler
    • March 8, 2013 at 10:23 AM

    Hmm time for me to post some updates

    Still working hard on my Halflife 1 Mod abyss 048, sadly i´m slow progressing... anyway i reworked my airport map a lot and started to replace all content with my own.

    The textures are mostly CG/TK references some are heavy edited some less Models are still not done so i still have 90% placeholders in there !

    Too i´m still searching for some prop modeller !

    Allright here some pics:

    [Blocked Image: http://imageshack.us/a/img822/9444/aintro020026.jpg]

    [Blocked Image: http://imageshack.us/a/img443/9757/aintro020027.jpg]

    [Blocked Image: http://imageshack.us/a/img266/1478/aintro020030.jpg]

    [Blocked Image: http://imageshack.us/a/img688/6168/aintro020028.jpg]

    [Blocked Image: http://imageshack.us/a/img18/6023/aintro020029.jpg]

    Hope you like it Feedback is welcome

  • WIP in WIP, post your level screenshots!

    • Trempler
    • December 11, 2012 at 2:35 AM

    [Blocked Image: http://imageshack.us/a/img202/2379/texturtest20009.jpg]

    [Blocked Image: http://imageshack.us/a/img716/2425/texturtest20008.jpg]

    [Blocked Image: http://imageshack.us/a/img827/4986/texturtest20007.jpg]

    Some random Textures i create for hl1

    Comments welcome ( map is only for showing )

  • Q1 - In the Shadows

    • Trempler
    • December 10, 2012 at 3:07 AM

    Okay i watched your gameplay vid @ moddb looks pretty cool and i love oldschool stuff, maybe i try it out need to buy q1 again

  • WIP in WIP, post your level screenshots!

    • Trempler
    • December 5, 2012 at 1:07 AM

    Some Textures i created the last 24 hours Not final but atleast ingame ( the white line/corner is just a little bug by taking picture )

    [Blocked Image: http://imageshack.us/a/img823/9321/texturtest10004.jpg]

    [Blocked Image: http://imageshack.us/a/img29/2788/texturtest10003.jpg]

    [Blocked Image: http://imageshack.us/a/img13/2664/texturtest10001.jpg]

    [Blocked Image: http://imageshack.us/a/img132/5931/texturtest10000.jpg]

    [Blocked Image: http://imageshack.us/a/img717/1593/texturtest10002.jpg]

    Oh and another test shoot

    http://img141.imageshack.us/img141/4...rtest10006.jpg

    Halflife 1 ;D

  • totally random texture thread

    • Trempler
    • December 4, 2012 at 5:04 PM

    Thanks Kikette i try to fix that for future Textures !

    Some new Progress


    Normal Version:

    [Blocked Image: http://imageshack.us/a/img571/7109/floor1a.png]

    [Blocked Image: http://imageshack.us/a/img37/999/floor1e.png]

    Brown Version:

    [Blocked Image: http://imageshack.us/a/img715/8961/floor2a.png]

    [Blocked Image: http://imageshack.us/a/img842/8961/floor2a.png]

    Dark Version:

    [Blocked Image: http://imageshack.us/a/img72/4262/floor3a.png]

    [Blocked Image: http://imageshack.us/a/img5/5406/floor3.png]

    Clean Version:

    [Blocked Image: http://imageshack.us/a/img541/6390/floor4a.png]

    [Blocked Image: http://imageshack.us/a/img822/8247/floor4.png]

    Rusty Version:

    [Blocked Image: http://imageshack.us/a/img217/7323/floor5a.png]

    [Blocked Image: http://imageshack.us/a/img818/562/floor5.png]

    Comments are welcome

  • totally random texture thread

    • Trempler
    • December 3, 2012 at 6:08 PM

    i redid a Texture from PhillipK´s Scifi Texturepack just to learn Texturing ....

    100% selfmade no copy paste...

    Hope its okay for the First real Try

    [Blocked Image: http://imageshack.us/a/img819/9519/challange1.png]

  • DM_Cybrain & TDM_Cybrain

    • Trempler
    • September 20, 2012 at 5:12 PM

    The Brain Texture is a Free Texture from Filterforge I use them as a Scroll Texture ;D Looks really nasty ingame. Thanks so far would love if some people play the map and say how they like the balance

  • DM_Cybrain & TDM_Cybrain

    • Trempler
    • September 20, 2012 at 1:55 PM

    Yey this is Halflife 1 Deathmatch

  • DM_Cybrain & TDM_Cybrain

    • Trempler
    • September 20, 2012 at 10:04 AM

    Hello,

    i wanted to share this map, created in 4 hours, started by a fun contest with friends. ( without compiletime+fixes )

    I added too a TeamDM version.

    DM_Cybrain ( 1 vs 1 )

    TDM_Cybrain ( 2vs 2) ( 1 vs 1 vs 1 vs 1 )

    Pics:

    [Blocked Image: http://bildupload.sro.at/a/images/1-dm_cybrain0000.jpg]

    [Blocked Image: http://bildupload.sro.at/a/images/1-dm_cybrain0001.jpg]

    [Blocked Image: http://bildupload.sro.at/a/images/1-dm_cybrain0002.jpg]

    [Blocked Image: http://bildupload.sro.at/a/images/1-dm_cybrain0003.jpg]

    Download link : http://www.gamefront.com/files/22284789/DM_Cybrai

    n.zip

    Feedback welcome

  • WIP in WIP, post your level screenshots!

    • Trempler
    • November 14, 2011 at 8:18 PM

    [Blocked Image: http://img542.imageshack.us/img542/7968/mayacorev10002.jpg]

    HrHr, hl1 + trinity renders = super epic, bash away source

  • WIP in WIP, post your level screenshots!

    • Trempler
    • October 30, 2011 at 1:45 PM

    Yeah to unsettle so.

    http://img24.imageshack.us/img24/7317/ymc.mp4

  • (Halflife 1) Mayacore

    • Trempler
    • October 20, 2011 at 6:32 PM

    Thanks so far, so someone played it ingame ? I hope the sounds i added fit well too

  • (Halflife 1) Mayacore

    • Trempler
    • October 4, 2011 at 11:18 PM

    i try to find someone who can host it. Havent access to a dedicated. But thanks so far. More comments are welcome !

  • (Halflife 1) Mayacore

    • Trempler
    • October 3, 2011 at 8:24 PM

    My server is running the for 1-3 Hours,

    so if you like to join enter in console:

    connect 31.16.1.44

    (Server placed in Germany so people from USA would have a higher latency.)

  • (Halflife 1) Mayacore

    • Trempler
    • October 3, 2011 at 8:04 PM

    Today I release my 3rd deathmatch map for Halflife 1.


    Theme: Maya-Egypt-Fantasy mix.

    Created in 2-3 Weeks.

    The aim was to create a unique map with a awesome balance of weapon-/item-/playerstartplacement.

    And too i hope i reach the spotlight forum with it

    Mapinfo:

    Solids: 3098

    PointEntities: 881

    SolidEntities: 141


    Weapons:

    Weapon_357 x2

    Weapon_9mmAR x4

    Weapon_crossbow x2

    Weapon_gauss x1

    Weapon_handgrenade x4

    Weapon_hornetgun x2

    Weapon_rpg x2

    Weapon_satchel x4

    Weapon_shotgun x6

    Weapon_snark x1


    Players:

    Info_player_deathmatch x 18

    And now some Pic´s:

    [Blocked Image: http://img11.imageshack.us/img11/7976/mayacorev90001.jpg]

    [Blocked Image: http://img254.imageshack.us/img254/8158/mayacorev90002.jpg]

    [Blocked Image: http://img853.imageshack.us/img853/8668/mayacorev90004.jpg]

    [Blocked Image: http://img207.imageshack.us/img207/438/mayacorev90005.jpg]

    [Blocked Image: http://img546.imageshack.us/img546/1215/mayacorev90006.jpg]

    [Blocked Image: http://img822.imageshack.us/img822/5783/mayacorev90008.jpg]

    [Blocked Image: http://img204.imageshack.us/img204/1408/mayacorev90007.jpg]


    Download: http://%7boption%7d


    comments are welcome !

  • WIP in WIP, post your level screenshots!

    • Trempler
    • September 26, 2011 at 9:47 PM

    [Blocked Image: http://img819.imageshack.us/img819/9925/door10006.jpg]

    I added Rocks to the Room, it looks better i think.

  • WIP in WIP, post your level screenshots!

    • Trempler
    • September 22, 2011 at 6:08 PM

    Thanks Voyager and SotaPoika, yeah its GldSrc and my mod uses the Trinity Render Engine as Base. Lot of features like outsite rendering of mapparts and hq water.

    I have a quesition: About the first 2 Pics. Does it look well i mean the Walls. I´m not sure about them. Maybe i add some Rocks and Watefalls.

    Story will be added soon to moddb. Atm the name of the Underwater Research Facility is Abyss 048.

  • Video tut - 3DsMax to CryEngine3

    • Trempler
    • September 22, 2011 at 2:00 PM

    really nice when i have some free time i will try out =)

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