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Posts by Gaz

  • Building my Portfolio (Image heavy) I need a job!

    • Gaz
    • April 18, 2006 at 4:51 PM

    Cool cheers

    Going to be a bitch re-skin her etc Nevermind, hopefully its for the best!

  • Building my Portfolio (Image heavy) I need a job!

    • Gaz
    • April 18, 2006 at 4:20 PM

    Yeah she has specular on her hair its on the spec map, but hard to see.

    Without making her look slutty, do you think it'd be better to make the mouth smaller, rather than lipstick?

    I want her to look more, tomboy, surfer chick sexy rather than Jessica Rabbit sexy.

    I'll be making her nose smaller too, hopefully it will help as well.

  • Building my Portfolio (Image heavy) I need a job!

    • Gaz
    • April 18, 2006 at 1:14 PM

    Thanks for the feedback.

    But can you be more specific as to why its "freaking you out".

    I'm not into furries She was based on the cadburys caramel bunny.

    Is her nose too big? What is it that makes you not like her?

    I need to know, as I need to use her to get me a job, and if you all think she is "freaky" then I need to do something...

  • Building my Portfolio (Image heavy) I need a job!

    • Gaz
    • April 17, 2006 at 11:39 PM

    Hey all, here a number of renders I have done for my portfolio.

    They are from my final year project, entitled "Air-Born", based on a floating island in the sky somewhere, inhabitted by animals (anthropomorphised). The basic story is that you have to rescue the towns people that have been captured. But first you need to repair your air-ship which you crash landed.

    I'm using the Source engine, and may release if I get the time to refine it after hand in (June 1st). I started the actual creation in early feb, so its still early days (Need to do 3D sky map etc).

    If anyone heres from the UK, I'll be showcasing it at the Brighton Develop Exibition in July

    If you would prefer to look at higher res (1600 x 1200) versions, they can be Downloaded here

    You can also DL 2 videos of the Rabbit Running, Downloaded Here

    Now for the media:

    Renders

    [Blocked Image: http://www.gazoid.com/portfolio/Rabbit_1o.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Rabbit_2o.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Rabbit_3o.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Rabbit_4o.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Airship_1.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Airship_2.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/Crane_All.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/HouseTree_All.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/HouseLog_All.jpg]

    In Game (WIP)

    [Blocked Image: http://www.gazoid.com/portfolio/chubton1.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/chubton2.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/chubton3.jpg]

    [Blocked Image: http://www.gazoid.com/portfolio/chubton4.jpg]

    Feedback welcome

  • Yet Another Article on Game Dev Careers

    • Gaz
    • April 13, 2006 at 12:23 AM

    Hell Im doing a degree IN Computer and Video game art....

    I've no choice but to stick it

  • Another cartoony style

    • Gaz
    • March 6, 2006 at 12:12 AM

    I had a go at recreating the AC style in HL1 a couple of years ago, this is as far as I got:

    A level and a player character (using the same style of player clothing as AC, one 32x32 texture )

    [Blocked Image: http://www.gazoid.com/ac1.jpg]

  • Another cartoony style

    • Gaz
    • March 6, 2006 at 12:00 AM

    That has animal crossing all over it

    Awsome tho, I love the animal crossing world

  • What pc specs do you have?

    • Gaz
    • March 3, 2006 at 1:54 PM

    AMD Athlon X2 64bit Dual Core 4600+

    DFI LanParty SLi DR

    2GB 400Mhz 3200 RAM

    2x 7800 256mb GTXs in SLi

    300GB SATA HDD

    DVD RW

    CD RW

    2x 19" LCDs

  • The random model thread!

    • Gaz
    • February 25, 2006 at 5:13 PM

    Haha wicked Koko5oVaR, only thing I'd say is that his nobble on his head needs a bigger radius, and his smile needs to be about 3-5 pixels lower

    Sorry Im a lego fanatic

    Nico, that looks superb, much much better skirt bit, love it

  • The random model thread!

    • Gaz
    • February 22, 2006 at 11:45 PM

    He looks awsome, keep going!

    Looks like a REALLY old Sensi (sp?) guy, that will like lead you up into the mountains to an ancient temple

  • The random model thread!

    • Gaz
    • February 22, 2006 at 5:49 PM

    Thanks KoKo5oVaR, I'll fatten them up a bit

    Nice nico! I think you need to look at some references maybe? I like the long cloth, as it makes him look more druidy. Maybe try and make the folds curve diaganally down from the top of the cloth?

  • The random model thread!

    • Gaz
    • February 21, 2006 at 3:28 AM

    Heres a character that I'm working on for my final year project

    [Blocked Image: http://www.gazoid.com/smooth.jpg]

    [Blocked Image: http://www.gazoid.com/wire.jpg]

    Its at 6041 Polys

    Currently unwrapping her Please excuse the cuts in her legs, they were for reference

  • Red Cross condemns use of emblem in video games

    • Gaz
    • February 10, 2006 at 12:38 PM
    Quote from Kosmo

    I think they can't stop individual or independent organizations or companies using the red cross, it's like a country making the use of their flag illegal, especially when the use is not producing any harm to the flag or symbol itself.

    In the UK last world cup, might have been euro cup or something for football (or to USA peeps "soccer") they banned taxi drivers having little english flags on. Saying that it was racist because over half the population are "multicultural", thats what I call retarded.

    Adding to that, the English flag is a red cross on a white background....

  • So are video games art?

    • Gaz
    • January 25, 2006 at 7:19 PM

    I wouldn't call games art, but the content of games IS art. Put simply games contain art.

    Games are more a compilation of art, and a load of code.

    Game content is made by artists, environment artists, character artists and texture artists to name a few.

    Thats my view anyway

  • Pirates Vikings and Knights 2 HL2 Mod needs Mapper!

    • Gaz
    • January 25, 2006 at 7:09 PM

    I'm also a mapper for the mod, I am to the very best of my knowledge the only current team member from the original.

    And trust me when I say that PVKII is awsome!

  • totally random texture thread

    • Gaz
    • December 27, 2005 at 12:17 AM

    Make it all dirty/make it look old

    - Peeling off areas

    - Damp rising up it

    - water marks running from the top

    Hope they help

  • The HD Era Begins - 360 Fnazzle

    • Gaz
    • November 22, 2005 at 6:15 PM

    I'm bored of rehashes and the done to death.

    Big whoop they look better on PS3 or Xbox 360, they are at the end of the day the same games.

    The revolution however, yes the graphics are better, but the way you interact with it is new and interesting, with the new controller interface it uses games might not be 100% fresh, but the way you play them will be.

    The video I saw in Edge magazine a while back had people using the controller as a sword, a flash light and gun, and other interesting uses.

  • Source SDK Beta

    • Gaz
    • November 22, 2005 at 12:52 PM
    Quote from rockdude86

    uhm nothing has changed for me am i missing something here??

    Edit your steam shortcut

    Where the exe is listed add -beta sdk on the end

    eg:

    "folderpath\steam.exe" -beta sdk

  • Cadogan

    • Gaz
    • November 18, 2005 at 8:43 PM

    Awsome work!

    Loving the textures

  • The random model thread!

    • Gaz
    • November 11, 2005 at 2:02 AM

    Good skin, but I think the eyes let it down, well....they scare me to be honest

    Maybe use seperate meshes for them? It just doesn't look right...

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