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Posts by Kabelen

  • Ns_calamus

    • Kabelen
    • July 19, 2005 at 6:34 PM

    OMG! LOOK! THE TEXTURES TURNED DARK GREEN!!

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/green/calamus_grn1.jpg]

    The shot is a bit dark I know. But the lighting will be brighter next time a screenshot is provided to this thread.

    What will be done next:

    -Brighter lighting.

    -Beta1 built ready.

    After beta1:

    -Areas destroyed totally(as detail to the map)

    -Areas improved with more detail so they aren't as empty as they are now.

    Also, here is one of the textures in the colour I turned them all into:

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/green/wall_clab6.jpg]

    That is all for now. Feedback please?

  • Ns_calamus

    • Kabelen
    • July 19, 2005 at 1:19 PM

    Thanks Tequila. I'll try that as soon as I get home.

  • Ns_calamus

    • Kabelen
    • July 19, 2005 at 12:19 PM

    Hello to you all. This is my first thread/post on these forums. I can see there's alot of great maps going on and I have a map in the works myself.

    I've been working on it for I don't know how long and it's closing to a beta stage. It's 90% complete and I hope to have beta1 ready in the end of this week.

    What written below is a direct quote from the naturalselection.com mapping forums. I won't bother to rewright it.

    UPDATE! Probably the biggest one before beta1 .. Now let's see. I've been working A LOT! Improved r_speeds greatly in many places. Built new areas and the map is closing beta1 very fast. The map is 90% complete with layout. Most of the areas in the following shots are finished and some of them have a little more work that needs to be done in them.

    Also my clipnodes are running out so some of the details you can see in the shots will probably be removed or changed drastically. This to actually get the map done and have people play it.

    Pictures, now(wee no more imageshack!!) :

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus1.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus2.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus3.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus4.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus5.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus6.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus7.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus8.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus9.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus10.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus11.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus12.jpg]

    [Blocked Image: http://s1.marineeater.co.uk/kabelen/calamus/pre_b1_shots/ns_calamus13.jpg]

    What needs to be done:

    -Clipnodes must be reduced before I can finish the map without any troubles.

    -Last hive needs to be built

    -The ways for going to the last hive must be built

    -Backstory must be written(I have a decent one inside my head!)

    Layout will come AS SOON AS the layout is 100% finished for beta1

    Comments and Critics are more than welcome. I hope to see more comments than when I first started this thread.

    That's all for now. Stay tuned if you like!

    So that was it.

    As said to people on the ns forums I'd like a great deal of feedback on how to improve areas/lighting and other things that you might think would be valuable to look into. Thanks in advance for all the feedback!

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