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  3. Phatsniper

Posts by Phatsniper

  • The random model thread!

    • Phatsniper
    • October 13, 2005 at 8:53 PM

    Thanks alot for the comments everyone, glad you like it!

    D3 : Hehe thanks I don't know how I'd do with a tight limit, would be fun to find out though!

  • Attitude and Intent - Ken Banks

    • Phatsniper
    • October 13, 2005 at 11:29 AM

    Really? I map because the guys at the local park won't let me play basketball with them

  • The random model thread!

    • Phatsniper
    • October 13, 2005 at 11:27 AM

    Some cool stuff here, wanna see some progress on your model ferret, looks interesting

    I decided to get back into modelling so I spent the last few days making this MP5A4 in Max. Obviously not for a game, I want to add more details such as a scope, dual mag clamp, flashlight foregrip etc. and create some wallpapers and other goodness.

    Nearly finished the basic configuration, still need to tweak some things such as the stock (click to make 'em big) :

    [Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_14.jpg]

    [Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_15.jpg]

    [Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_16.jpg]

    [Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_17.jpg]

    [Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_18.jpg]

    Any crits welcome, cheers

    A side note, it's cool to see more people modelling these days. I guess the days of being a "one trick pony" are dieing fast.

  • WIP halftrack

    • Phatsniper
    • October 13, 2005 at 11:16 AM

    Looking cool man, can't wait to see it in the map

  • which hand rail do you like the best?

    • Phatsniper
    • October 13, 2005 at 11:14 AM

    The square one seems to fit with the textures better, I like the idea of wood as well.

  • It's not just Nelly who's at it...

    • Phatsniper
    • October 12, 2005 at 6:50 PM

    Red Bull ain't got nothing on Seagal, give me some!

  • King Kong Demo

    • Phatsniper
    • October 12, 2005 at 6:42 PM

    It was very linear and I agree with those who didn't really feel in control. It didn't seem like it would keep my attention for more than 10 minutes, although the kong fighting is definately worth showing off to friends.

    I did like the cinematic feel though, it's a step in the right direction and I hope some day it's pulled off well.

  • Favourite Half-Life Single-player MOD?

    • Phatsniper
    • October 12, 2005 at 6:08 PM

    I never got to play through Poke 646 properly, I was an alpha and beta tester so I played the levels in weird orders and several times in a row. I still had great fun though and the art was fantastic.

    Out of the rest I'd say ETC and USS Darkstar are proberly the most memorable.

  • Autodesk aqcuires Alias!

    • Phatsniper
    • October 5, 2005 at 6:01 PM

    I've used Max for years and I've never used Maya enough to pass serious judgement on it. I know people in the film and tv business who swear by it and while I use Max more for high poly scenes I just didn't feel comfortable enough with Maya to stick with it.

    I may be more inclined to give Maya a try if there will be more functionality now between both packages but unless there are drastic changes made to Max I doubt I'll change unless work called for it.

  • The Weapons of Quake4

    • Phatsniper
    • October 4, 2005 at 5:15 PM

    Congrats KFS + Raven! I had to put off pre-ordering due to cash flow problems but I'll pick it up the day it's released

  • Call of Duty 2 Demo, out now! - featuring BadMofo's map. :)

    • Phatsniper
    • September 28, 2005 at 11:21 PM

    I'm a huge cod fan and I really enjoyed the demo, I loved the graphics but I can understand why some are put off.

    What I don't like is the consoley feel, the grenade indicators and jump over this wall buttons but I guess cross platform development is becoming more popular (much to my disgust).

  • Post your Place Extravaganza

    • Phatsniper
    • September 28, 2005 at 11:14 PM
    Quote from Izuno

    Actually no. Look close. Part of UbiSoft's marketing campaign (especially the magazine ads) were the upside down imagery of Sam Fisher.

    Hehe I know I have the same poster (and magazine cover, and ads), it must be the crappy British humour sorry for the confusion

  • Duck Doom

    • Phatsniper
    • September 26, 2005 at 9:11 AM

    That was a brilliant way to kill 30 mins, cheers

  • WIP in WIP, post your level screenshots!

    • Phatsniper
    • September 25, 2005 at 8:13 PM

    Thanks alot guys, nice to be here

    I did try brightening up the shots in Photoshop but they just got washed out, I'm trying to keep it a bit lighter than Doom 3 anyway (so you can at least navigate without a flashlight) so it shouldn't be too big a problem.

  • O...M...G...

    • Phatsniper
    • September 25, 2005 at 8:09 PM

    I bought a Lara Croft figure once, and lost one of her handguns on the Eurotunnel from France

    Quote

    having a whole shitload of figures, still in the original wrapping, bought for hunderds of dollars on ebay and geek conventions = definitely nerdy

    At least he's a rich nerd

    I've never collected anything (except PC Gamer mags I guess) but I can't say I'd turn down that Simpsons merchandise.

  • Post your Place Extravaganza

    • Phatsniper
    • September 25, 2005 at 11:42 AM

    Your Splinter Cell poster's upside down.

    Laff.

    Really nice place, I'd love to have that amount of light bounce around my rooms (expect my bedroom where my curtains are always closed, damn glare).

  • WIP in WIP, post your level screenshots!

    • Phatsniper
    • September 25, 2005 at 10:54 AM

    I've never really (re)introduced myself here. I used to hang around IRC years ago although I doubt any of you (bar rd and d3) remember me but hey anyways

    I decided to have a break from HL mapping and try my hand at Doom 3. I've been planning this single player level for a couple of months now and just started building it this week. It's pretty story driven and takes place right after Doom 3. Anyways enough talk, I hope you like dark :

    [Blocked Image: http://adamowen.com/assets/d3/t_phatsp01_shot01.jpg]

    Full Screen

    [Blocked Image: http://adamowen.com/assets/d3/t_phatsp01_shot02.jpg]

    Full Screen

    [Blocked Image: http://adamowen.com/assets/d3/t_phatsp01_shot03.jpg]

    Full Screen

    [Blocked Image: http://adamowen.com/assets/d3/t_phatsp01_shot04.jpg]

    Full Screen

    These areas are pretty close to completion, just need a final detail pass when the rest of the level's built. I've gone kind of crazy with the patches but what do you expect after using Hammer/Worldcraft for 7 odd years!?

    Love to hear your thoughts, cheers!

  • WIP in WIP, post your level screenshots!

    • Phatsniper
    • September 23, 2005 at 4:28 PM

    Looking very cool insta, some of those firing lines should be interesting.

  • Black & White pwns.

    • Phatsniper
    • September 23, 2005 at 8:19 AM

    Really nice, love the contrast on the arch in the first image.

    The third image really moved me, never understood why good people die and the real scum run around getting away with awful acts like this.

  • Serious Sam 2 demo.

    • Phatsniper
    • September 22, 2005 at 1:42 AM

    A real step back from the original games, and yes the clipping is terrible. This was on my top 5 most wanted list, I doubt I'll even buy it now unless I spot it on sale.

    On the good side it's made me reinstall Second Encounter

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