Ferret : Looking cool man, I love industrial renders.
I've always sucked at making textures / skinning so I've spent the last couple days learning it. Excuse the really low poly models but I don't want to bite off too much at once ![]()
[Blocked Image: http://adamowen.com/assets/3D/t_pipeunit01.jpg]
[Blocked Image: http://adamowen.com/assets/3D/t_guitar01.jpg]
[Blocked Image: http://adamowen.com/assets/3D/t_outhouse01.jpg]
I know I'm good at wasting uv space, I'll work on that. I know they aren't much to look at but if anyone has any pointers I'd love to hear them ![]()