1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Eliot

Posts by Eliot

  • UnrealEd

    • Eliot
    • November 8, 2005 at 1:35 AM
    Quote from Tequila

    Then why don't you tell him!Honestly, Eliot, your post was like a business pitch.

    i told him on msn but yeh it wasnt that problem but i have gave him a link to a beter terrain tutorial

  • UnrealEd

    • Eliot
    • November 7, 2005 at 1:10 PM

    i am very good in unrealed and have write two tutorials for unrealed maybe i could hep ya a little but pls dont ask things like movers i dont like to explain some of them but i always will wel show some links that will help you with that anyways if you have msn my is eliot_van@hotmail.com

    i think i know what you doing wrong with the terrain

  • The Official Quake IV release thread

    • Eliot
    • October 18, 2005 at 3:42 AM

    heh only 70% O_o wel so good didnt look the game anyway it got vehicles so thats not intresting it looked pretty dumb with vehicles but ok i didnt play it so i dunno just thinking

  • What's your purchase this week?

    • Eliot
    • October 16, 2005 at 12:15 PM

    unreal tournament 2007

  • Post your Place Extravaganza

    • Eliot
    • October 9, 2005 at 10:04 PM
    Quote from MrH2o

    Ok here we go[Blocked Image: http://www.brackfighters.com/home/kitchen.jpg]

    Zee Kitchen

    [Blocked Image: http://www.brackfighters.com/home/dinnertable.jpg]

    The small dinner/breakfast table

    [Blocked Image: http://www.brackfighters.com/home/bigdinnertable.jpg]

    The big one we use when we have guests

    [Blocked Image: http://www.brackfighters.com/home/livingroom.jpg]

    Our livingroom, Its connected with the pic above

    [Blocked Image: http://www.brackfighters.com/home/tvroom.jpg]

    TV room upstairs, I need a flat TV

    [Blocked Image: http://www.brackfighters.com/home/door.jpg]

    Welcome to my domain

    [Blocked Image: http://www.brackfighters.com/home/bed.jpg]

    Katrina had her way here, that was before she went to New Orleans

    [Blocked Image: http://www.brackfighters.com/home/comp.jpg]

    This is were i sit now

    [Blocked Image: http://www.brackfighters.com/home/games.jpg]

    Some of my games, Notice that HL got a own shelf, I was thinkin of putting candles there so i could pray but i guess that wouldent be so smart.

    Hope you enjoyed my house

    Display More

    hehe my keyboard and monitor is 100% the same ^^ but my case owns you'rs

    to bad i dont have pictures and we moved and my room is in the working prolyl waititng till the window maker has time -.- before my dad can finish it

  • totally random texture thread

    • Eliot
    • October 9, 2005 at 9:36 PM

    hehe keep on topic

  • totally random texture thread

    • Eliot
    • September 29, 2005 at 10:59 PM
    Quote from Phobos

    I whiped up this texture quickly tonight to start trying some ideas down for the style I want to use for a dm level I'm making. [Blocked Image: http://www.filefarmer.com/Phobos/images/ThemeTest.jpg]

    Ignore the unequal sides. I was sloppy

    real awesome texture gj

  • totally random texture thread

    • Eliot
    • September 23, 2005 at 1:28 PM

    wow really nice the colors are amazing not really realistic but i dont care they are awesome

  • totally random texture thread

    • Eliot
    • September 15, 2005 at 9:06 PM
    Quote from Sven_E

    [Blocked Image: http://img238.imageshack.us/img238/1073/wall1blood5ie.jpg]splat!~

    i like it but maybe a high res screen pls the splat looks abit like it isnt on the wall but abit farther away from it :/

  • totally random texture thread

    • Eliot
    • September 15, 2005 at 11:27 AM
    Quote from Hipshot

    Such a pain in the ass this is, but it yields good results...http://img368.imageshack.us/img368/1893 ... ed18vw.jpg

    wtf O_o dunno really what to answer but its ugly quility -.-

  • Character modeling with edit poly?

    • Eliot
    • September 10, 2005 at 4:36 PM

    any one can answer my question?

  • Character modeling with edit poly?

    • Eliot
    • September 9, 2005 at 10:17 PM

    i dont see the different in edit poly or vertex or mesh what ever more there is

    can anyone tell my?

    i know wel prety whats different about vertex poly edges but im talking about when you right mouse click on model and select somewhere edit mesh, edit vertex

  • new website work WIP...

    • Eliot
    • September 9, 2005 at 10:14 PM

    looks really sweet i wonder u do make these type of websites

  • totally random texture thread

    • Eliot
    • August 30, 2005 at 11:13 PM
    Quote from von*ferret

    I need cs2.... damn the man. Maybe when I get back to sav.

    beter wait for cs3 i heard its coming soon

  • Project Offset - WOW

    • Eliot
    • August 30, 2005 at 5:27 AM

    but unreal engine 3 still pwns it

  • de_metro

    • Eliot
    • August 20, 2005 at 8:40 PM

    looks really good i like the smooth style

  • Quake IV SP Video

    • Eliot
    • August 20, 2005 at 6:54 PM

    anyone got directly link without torrent -.-

  • Quake 3 Source Code Released!

    • Eliot
    • August 20, 2005 at 6:49 PM

    i would this was a mistake and it should be unreal engine 2.0 ^^ or 2.5 or beter 3.0

  • Cliff textures. (DL and screens (alot))

    • Eliot
    • August 18, 2005 at 10:20 PM

    i like the pink

  • Texture creation

    • Eliot
    • August 18, 2005 at 3:40 PM
    Quote from JonM

    that tutorial is more for 3D animation not game textures...Still a good read though

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™