£50 says Uwe Bowle will want to direct this.. :roll:
Posts by D3ads
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Best of luck mate

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Is there a way to load your own normal map for a defuse? Like I made a normal and fine edited it in Photoshop but I can't seem to load it in the preview thing

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Once again, looks awesome. Hope it plays as well as it looks

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There's this debate going on over at the Half-Life Improvement forums and various other places about whether or not CZ and CZ:DS content is illegal for use in vanilla HL. A lot of you wont really care most likely but it's a point of discussion I thought we could bring up following hydepth's comment about Paranoia.
Here's a post I made in HIT, I can't be bothered to re-write it again:
QuoteYou know the mod is Russian, so there's bound to be something illegal in there
Use of CZ content in Half-Life modifcations as far as I'm concerned is pretty fair-game so long as full credit is given to Valve, Turtle Rock, Gearbox and Ritual for the data. Of course it's still technically deemed as illegal, but I doubt that people would be petty enough to disallow content from an obsolete title to be used in an 8 year old graphics engine considering how much money they're making as it is. It's not as if they're selling many copies of CZ anymore either, with CS:S about.Thing is, the forum has had a problem with use of illegal content before, Epic went apeshit over conversions posted on here awhile ago, which many of you will recall (I wasn't here at the time but I know about it). Epic have always been known to be touchy about these things though, with good reason and their discomfort was completely justified.
Though I doubt Valve would care about the poison zombie animation being used too much, that's highly illegal and thus is an issue to bring attention to over CZ content.
I think the main attraction of the CZ content is the animation, there's a shitload of animations in there that aren't in any HL based title, about 100+ for each character with just about any kind of body movement you could think of like faked ragdoll corpses, tactical takedown of a building, dragging a wounded soldier across the ground (very much like MOH:AA/COD) etc. The character models themselves are pretty good as well and with a few hacks they'd easily be converted to 'SD' quality. The props and weapons included are also of medium-high quality.
Does anyone work or know anyone who works at Ritual? What do the Gearbox people think? Can someone from Valve clarify if this content is illegal/legal for use within free modifications?
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You heard on HIT, yeah?
Zombies use the poison zombie animation from HL2 too as well, not sure if anyone is going to really care though. -
bst tree mdl evr~~
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Excellent job, only niggle is having Tomdon on both the scratch and the logo, one or the other would have been enough!
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What skdr said

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Bump!
Mod's in the final stages of development:
http://paranoia.level-design.ru/index_eng.htm
QuoteOur project is going to the last stage of the development! Right now we are working on the last episode and that means we are close to final phase - testing and bug's fixing! Quality - this is our main priority! And also we have a new media for you! Check our media gallery for new screens and first ingame video!
Niiiice

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Halo was fun to play at a friends back in the day but not something I'd buy as a product, never bothered with the second one at all. Not surprised by that review, they DO compare everything to HL2 and it's bloody stupid because the latter title is far from perfect.
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Quote from Zyndrome
Even satanic rituals, if that's your hobby.
Made me smile

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Clive Barker's Undying.
Stands the test of time imho

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Possibly the most intelligent 13 year old ever.
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I know it's illegal to use the Nazi swastiska in any German shipped games, is that the same for user made content as well? Just curious.
Great looking map and good critics from hessi and Whoot!
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Made a mod about sand and stuff.
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