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  3. |FRITZ|

Posts by |FRITZ|

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 17, 2005 at 8:46 PM

    Here's a little scene im working on to better my displacement skills, or lack there of.

    [Blocked Image: http://img270.echo.cx/img270/5441/scenebridge15mk.jpg]

    [Blocked Image: http://img216.echo.cx/img216/3089/scenebridge20ty.jpg]

    And I know the env light and source are off, but I liked the env_sun in back of the mill, so meh.

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 14, 2005 at 9:45 PM
    Quote from mike-0

    btw black flag kicks ass

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 14, 2005 at 8:15 PM

    ^Make that huge dirt clump a displacement pronto.

  • Battlefield 2 Demo System Specs And Settings

    • |FRITZ|
    • June 14, 2005 at 8:09 PM

    AMD 64 3200+

    1GB PC3200 Corsair

    X800 Pro

    1280x1024

    2xaa/8xaf

    I have eveything maxed out, but I turned off dynamic shadows since that look ugly as hell.

  • Battlefield 2 Demo is OUT!

    • |FRITZ|
    • June 10, 2005 at 9:30 PM

    53%

    It's going so slow!

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 7, 2005 at 11:44 PM

    cement grass walkways...hmmm

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 7, 2005 at 9:46 PM

    Your truss penetrates concrete

    I really dont like the color scheme that much tbh, and why is there one white wall.

  • {WIP} DM_Caves

    • |FRITZ|
    • June 6, 2005 at 8:46 PM

    Where are the caves?

  • Operation:Shadow Phoenix looking for coder(s)

    • |FRITZ|
    • June 6, 2005 at 7:20 PM

    Canadian army and slingshots for teh win!

  • Beast WIP

    • |FRITZ|
    • June 4, 2005 at 3:47 AM

    *Confident

  • doom 3 movie

    • |FRITZ|
    • June 3, 2005 at 9:26 PM

    When the hell did they say that?

  • Battlefield 2 Goes Gold!

    • |FRITZ|
    • June 2, 2005 at 9:32 PM

    Dont get me started with boiling point! It had lots of potentially, but damn did it fail miserably.

    But the killing of random people and scouring their bodies for some loot is a redeeming factor.

  • Displacement Editor

    • |FRITZ|
    • June 2, 2005 at 8:27 PM

    Dispgen

    http://%7boption%7d

    "This program will create a half-life2 displacement map from a height map image. It can read common image formats along with 16bit grayscale tif and pgm image"

    [Blocked Image: http://www.chaosincarnate.net/cannonfodder/images/dispgenrc1.gif]

    A very nifty little tool.

  • Battlefield 2 Goes Gold!

    • |FRITZ|
    • June 2, 2005 at 4:56 AM

    http://%7boption%7d

    And new trailer Here

    http://files.filefront.com/bf2_op_high/ ... einfo.html

    Release Date is June 21. Cant wait!

  • WIP in WIP, post your level screenshots!

    • |FRITZ|
    • June 2, 2005 at 12:18 AM

    Its's Half-life 2, the day of meticiously placing black brushes around your objects are over. Shaders can do all that, but that would require creating a mod, so it's pretty pointless.

  • SoW1 vs. HL2 - Graphic quality

    • |FRITZ|
    • May 31, 2005 at 10:59 PM

    That is one biased weak ass comparison you got going on there.

  • ctf_portalstorm

    • |FRITZ|
    • May 31, 2005 at 3:03 AM

    I really dont like the whoring of the point_spotlights, and the repetitive architecture. But still, it's very nice.

  • Community Death Match map project (HL2)

    • |FRITZ|
    • May 30, 2005 at 9:05 PM

    I believe,areaportalwindows have a function of fading in and out by your distance. You can apply a white texture to the areaportalwindow and a env_lightglow and you'll achieve a effect like that.

    Or, of course a plain brush with a light texture would do it as well.

  • HourPitores Texture Pack

    • |FRITZ|
    • May 30, 2005 at 12:29 AM

    Very nice work! And thanks for taking the time to create the VMTs as well.

  • Sad? No! Slightly obsessed? Perhaps...

    • |FRITZ|
    • May 25, 2005 at 6:29 AM

    Well, I think Im a computer geek. Major difference between geek and computer geek [Blocked Image: http://web.telia.com/~u18307503/yep.gif]

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