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Posts by cdxx

  • WIP in WIP, post your level screenshots!

    • cdxx
    • July 29, 2009 at 4:19 AM

    i could make it for neotokyo, I'd have to make changes to layout as it's setup for a defuse atm; and with some relatively minor changes I should be able to make a hostage mode outta it too. we'll see...

    no doubt, I don't want to mess with the torus tool for a while, it took the better part of a day to get that right.

    I like the idea of supports. I used the lhc tunnels for ref but for the sake of making it interesting rather than spot on realistic, supports should cut the tunnel up nicely. i'm also contemplating taking down the lights at the top to add some duct work instead.

  • WIP in WIP, post your level screenshots!

    • cdxx
    • July 29, 2009 at 12:13 AM

    I haven't been to the core for a while but I started to map again so here I am. another css map. I don't even know why i bother, not like anyone will actually play it. meh.

    [Blocked Image: http://i553.photobucket.com/albums/jj375/motzilla/map_001/001_20090718_e0001.jpg]

    [Blocked Image: http://i553.photobucket.com/albums/jj375/motzilla/map_001/001_20090726_c0000.jpg]

  • Released - cp_crazedacre

    • cdxx
    • October 18, 2007 at 2:28 AM

    well done zombie.

  • Released - cp_crazedacre

    • cdxx
    • October 17, 2007 at 7:49 AM
    Quote from ultranew_b

    ...but has anyone heard when they are gonna release the official sdk for TF2?

    I've heard oct. 30th...

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • cdxx
    • June 26, 2006 at 2:21 AM
    Quote from D3ads

    All those posting Source maps should get the fuck out!

    wth, what's wrong with source?

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • cdxx
    • June 22, 2006 at 10:31 PM
    Quote from Minotauro

    woah you improved a lot really quickly

    thx, it wasn't all that quick considering it took me around 10 months to finish. Plus that's like mapping ~4 hours a day. I think I ended up redoing the map like 3 times from the ground up until I was happy with the brushwork. Now if I can just finish one of the 4 maps I'm currently working on...

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • cdxx
    • June 22, 2006 at 5:42 AM

    ha, what a cool thread.

    my first map after the hollow box one was an fy of two small buildings facing eachother. learned alot on that map.

    [Blocked Image: http://www.sourceprefabs.com/cdxx/forumpics/mc/firstmap/urban_01.jpg]

    [Blocked Image: http://www.sourceprefabs.com/cdxx/forumpics/mc/firstmap/urban_02.jpg]

    [Blocked Image: http://www.sourceprefabs.com/cdxx/forumpics/mc/firstmap/urban_03.jpg]

    Then my first post here which btw I had my head up my ass on. This turned out to be my first release ever as a mapper.

    Early shot:

    [Blocked Image: http://www.sourceprefabs.com/cdxx/forumpics/mc/firstmap/df_01.jpg]

    Finished shot:

    [Blocked Image: http://www.sourceprefabs.com/cdxx/forumpics/mc/firstmap/df_02.jpg]

  • Quake 2 mappers get your hiking gear! (PIX ON PAGE 2!)

    • cdxx
    • June 20, 2006 at 2:22 AM

    yeah hamst3r shot me a PM with a link. thx.

  • Quake 2 mappers get your hiking gear! (PIX ON PAGE 2!)

    • cdxx
    • June 19, 2006 at 9:07 PM

    wow quake 2, after reading this thread i had to dig it out and play for a couple hours. what a fun game that was (and still is).

    I only wish I knew how to map for quake 2. Since i learned mapping with hammer I'd imagine the transition to qradiant wouldn't be the easiest.

    what program do you guys use?

  • Gearbox Cogs, Level Design and Texture Artist for BiA3

    • cdxx
    • June 16, 2006 at 7:15 AM

    id love to think i was ready for apply for this but I don't have enough finished work nor my portfolio ready.

    i suck. good modivation none-the-less.

  • dm_avon [Half-Life 2 deathmatch)

    • cdxx
    • June 16, 2006 at 7:09 AM

    yeah lookin' real sharp.

    can't wait for the download when you finish it.

  • OMG OMG OMG OMG OMG OMG

    • cdxx
    • June 13, 2006 at 8:35 AM

    i wonder what boardwalk is?

  • OMG OMG OMG OMG OMG OMG

    • cdxx
    • June 12, 2006 at 6:33 AM

    I hope they make a microsoft version one day.

    now that would be classic.

  • An Inconvenient Truth

    • cdxx
    • June 7, 2006 at 12:27 AM
    Quote from Polaris

    Gore didn't invent the net cdxx. He just coined the term "information systems highway" when he tried to get all the schools hooked up to the net. The internet evolved from a U.S. military program known as DARPA.Or were you being sarcastic? I can't seem to be able tell when people do that anymore

    sarcastic. the net sucks for getting that across. i thought it was halarious when that whole story hit so I couldn't resist the mention of it.

  • Another thread about urban violence...

    • cdxx
    • June 7, 2006 at 12:24 AM

    sucks minos, makes you wonder what this world is coming to.

    hessi, sorry bout your mom, maybe that cyclist will learn the hard way (bad crash) if he keeps it up.

  • anyone else having crash problems with HL2 Episode 1?

    • cdxx
    • June 7, 2006 at 12:20 AM

    i didn't have it crash once when I played it, but now going back with commentary on it's crashing all the time. so far 3 times in the past level. gotta take a break now. it's too annoying

  • Half-Life 2: Episode 1

    • cdxx
    • June 6, 2006 at 7:08 AM

    wow!!! i fianlly made some time to finish it and boy was I AMAZED!

    and I take back what I said about the puzzles being too easy. I actually got stumped on a couple for a good 10 min a good bit into it.

    Then ending was my favorite part. wow, just wow!

  • Silent Hill - The Unseen Ending

    • cdxx
    • June 6, 2006 at 6:11 AM

    [Blocked Image: http://www.sourceprefabs.com/cdxx/lol/sh.jpg]

  • An Inconvenient Truth

    • cdxx
    • June 6, 2006 at 6:05 AM

    considering this guy invented the internet any movie he makes has got to be good.

    and yes, I really do want to see it. The previews kinda made me think that this is a REAL issue. And I swear it feels like our summers do get a hell of a lot hotter each year.

  • Best Sniper levels from a "fixed" position

    • cdxx
    • June 6, 2006 at 5:57 AM

    gosh it's been a while but nova logic's joint opperations, typhoon rising had some of the gameplay where you had to defend a path with an rpg from a bunker. couldn't tell you what level but it was early on.

    thats all i got atm, the list seems pretty good so far.

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