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  3. DR@GONFLY

Posts by DR@GONFLY

  • FINAL RELEASE : DM_URBANES (v2)

    • DR@GONFLY
    • April 2, 2005 at 1:06 PM
    Quote

    and we dont even know if it can be used in multyplayer and if it can be used then only a few will be able to use it so i think you might reconsider that

    No,

    YOU dont know if it can be used in multiplayer. I do.

    and yes, only the one with better pc's can use it.

    people witch slow pc's wont even get the download option

    in the steam menu.

    dus praat geen poep man mij afzijken terwel

    je zelf niet op de hoogte bent, DM_URBANES_v3_HDR komt

    pas uit als ik hdr aan de praat heb punt uit.

    greetz, DR@GONFLY

  • FINAL RELEASE : DM_URBANES (v2)

    • DR@GONFLY
    • April 1, 2005 at 11:29 AM
    Quote from DR@GONFLY

    Well, indeed the fps on this map is crap I have to admit there wil be an new release of DM_URBANES next month on the website of Hybrid and me. (site is still in development)

    The release of the fixet version of this map (fixing vvis now)

    and the release of my new map (dm_antrycon) will be with

    high-dynamic range lighting.

    Greetz, DR@GONFLY

  • FINAL RELEASE : DM_URBANES (v2)

    • DR@GONFLY
    • March 30, 2005 at 9:18 PM

    Well,

    indeed the fps on this map is crap I have to admit

    there wil be an new release of DM_URBANES

    next month on the website of Hybrid and me.

    (site is still in development)

    That will be at the same time when hybrid releases his first

    map and when I release my second map called : DM_ANTRYCON

    [Blocked Image: http://members.home.nl/mdkeizer/DM_ANTRYCON/antrycon2.jpg]more pictures from this wip at : http://www.hl2world.com/bbs/wip-dmantrycon-vt32246.html

    And indeed, The Urbanes I posted an long time ago was born from some example maps hybrid had given me, but thats okey, were an team together

    Greetz, DR@GONFLY

  • FINAL RELEASE : DM_URBANES (v2)

    • DR@GONFLY
    • March 30, 2005 at 7:15 PM
    Quote from JAL

    I tried it and it´s...How do I say itSlow as hell.

    FPS was terrible. You should really optimize this map since it´s no fun playing a map with 30 fps all the time

    buy an better pc dude,

    cause @ 1280 I aint getting under 50 FPS

    Greetz, DR@GONFLY

  • FINAL RELEASE : DM_URBANES (v2)

    • DR@GONFLY
    • March 29, 2005 at 12:56 PM

    Hi all,

    Finally the release of my first map: DM_URBANES

    I hope you people like it, cause I do :)

    Here are some screens... but if you really

    want to hear and see all the effects download the fucking map.

    !!!This is version 2, this is an optimised version!!!

    !!! if u have dm_urbanes delete it and download dm_urbanes_v2!!!

    greetz,

    DR@GONFLY

    http://members.home.nl/mdkeizer/urbanes/DM_URBANES_v2.rar

    CLIK HERE TO DOWNLOAD DM_URBANES_v2.rar from my own server

    http://files.filefront.com/dm_urbanes_v2/…;/fileinfo.html

    CLIK HERE TO DOWNLOAD FROM FILEFRONT

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes1.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes2.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes3.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes4.jpg]

    and some other small screens:

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall1.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall2.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall3.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall4.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall5.jpg]

    http://members.home.nl/mdkeizer/urbanes/DM_URBANES_v2.rar

    CLIK HERE TO DOWNLOAD DM_URBANES_v2.rar

  • ART OF WAR

    • DR@GONFLY
    • January 27, 2005 at 6:24 PM
    Quote from Jezpuh

    you could add some red lights too.

    It will be better if you work more on the lighting at the moment now.

    yeah thats the next thing,

    in the screens u can see see a prefiew of the

    lightning but i am working on that now

  • ART OF WAR

    • DR@GONFLY
    • January 27, 2005 at 12:15 AM

    Hi to u all

    2 weeks ago i've posted this topic about my first map evver

    http://mapcore.net/forums/viewtopic.php?t=1982

    i have made some changes after the comment u peaple give me,

    so i like to ask : DOES IT STILL LOOKS LIKE QUAKE 1 ?

    yes = I kill myself

    no = great and now ?

    [Blocked Image: http://members.home.nl/mdkeizer/new1.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/new3.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/new4.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/new5.jpg]

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • DR@GONFLY
    • January 17, 2005 at 12:02 PM
    Quote from Nazul

    @ map : euuuhhh , I don't like VHE standing in the steam games list... EVERYONE is mapping now .. and why ? not becuz they have the urge to do so but because it's so *ing simple now and it doesnt take any effort... although the rounded doors with the trims look kewl ...

    Well my friend is a mapper, he maps for over 3 years for

    half life and i thought yeah that is nice shit, always looking

    at his work thinking that i coult never do that kind of things.

    And come on mapping for hl why would i learn that? hl2 was on his way

    Then finely hl2 was there, my friend tolt my a good turtorial

    site and here i am, 3 weeks later with a first map waiting

    for comment on my style and this map.

    so i like to thank evryone for his comment,

    the things i am first gonna do are

    1. more difrent textures (and more shaders)

    2. more detail

    3. more prefaps and stuff

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • DR@GONFLY
    • January 16, 2005 at 8:54 PM
    Quote from Jezpuh

    What the hell? How old are you? Have you actually been paying attention in your classes?

    I am 17 years old and i speak dutch.

    writing in english issent the thing were i am best at

    sorry mate, greetz

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • DR@GONFLY
    • January 16, 2005 at 7:33 PM
    Quote from Nz-Nexus

    Art of war sounds kinda cool. but why do you name your map like that?

    well it was a name that i dit have in my head for a website

    and yeah i need to give this mape a name, art of war

    was the first thing that popt in my head.

    but q1, well yeah oke if u say sow :-?

    it was originaly maded for hl1 but

    it ws way to big for the hl1 engine, so i have doped it into

    a hl2 dm map, but if u say q1 what can i do to make it

    more like hl2 ??

    greetz

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • DR@GONFLY
    • January 16, 2005 at 7:08 PM

    Hi to u all


    First: exuse me for my sometimes sucky english, i am from holland


    i gues a have smoked to much joints before english class :wink:


    But let's get to the point....


    I am a new guy here and i'am making levels for half-life 2.


    I would like to show my latest map: ART_OF_WAR.


    (that is not the final name but i have to give it a name)


    i am working on it for about 3 weeks (not the hole day ofcourse)


    It's not yet ready, (about 70%)


    just some more prefapps, a bit more detail and more (diffrent) texures.


    i like to now what u all think about this map


    couse i aint making maps for that long time


    the screens dont give a good impression


    to give ure final judgemend, please......


    DOWNLOADING FULL MAP ART_OF_WAR GO TO


    Code
    http://members.home.nl/mdkeizer/ART OF WAR - beta v1.0 (half-life 2 DM map).rar


    SCREENS ART OF WAR:


    [Blocked Image: http://members.home.nl/mdkeizer/screens/7.jpg]


    [Blocked Image: http://members.home.nl/mdkeizer/screens/1.jpg]


    [Blocked Image: http://members.home.nl/mdkeizer/screens/90.jpg]


    [Blocked Image: http://members.home.nl/mdkeizer/screens/4.jpg]


    [Blocked Image: http://members.home.nl/mdkeizer/screens/2.jpg]


    [Blocked Image: http://members.home.nl/mdkeizer/screens/9.jpg]

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