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Posts by The-Real-Game

  • HL2DM - dm_cows Beta Version 1

    • The-Real-Game
    • January 1, 2005 at 4:12 PM

    Thanks for all your great feedback so far.

    Errors I've fixed are:

    - Lines in the skybox.

    - Missing texture under the cars.

    - Grass sprites in the skybox

    - Wheelbarrow shader

    - Ceiling of the house.

    - The huge shadow by the farmhouse.

    - Couple of smaller errors

    Improvements:

    - Covered up all the visible displacement map seams.

    - Tripled the amount of terrain in the 3d skybox.

    - Changed some of the props and amount of them in the kitchen

    - Added ceiling supports and reduced the room size in the farmhouse.

    - Added slightly more detail to the farmhouse.

    - Some more trees.

    - Working gas canisters.

    Here's some screens:

    [Blocked Image: http://www.therealgame.pwp.blueyonder.co.uk/hl2dm/cows23.jpg]

    http://www.therealgame.pwp.blueyonder.c ... cows22.jpg

    http://www.therealgame.pwp.blueyonder.c ... cows21.jpg

    Once again thanks for the feedback.

    If there's anymore bugs you've spotted or anything else you'd like to see in the map please tell me.

  • HL2DM - dm_cows Beta Version 1

    • The-Real-Game
    • December 31, 2004 at 8:25 PM
    Quote from DD

    I can see the edges of your skybox in one picture! It appears that you created your sky incorrectly. Judging from the picture you created giant bsp walls and placed the actual top/bottom/left/right/front/back textures on each side. If you did this what you need to do is instead:1. Place a texture called "sky" on each face that will have those same textures.

    2. For outdoor lighting use a light_enviroment.

    3. In the map properties, set the name of your sky textures. If you look at the textures you used they should have a matching name... skyname_tp, skyname_bt, skyname_lt, etc. Hopefully that makes sense, just type that skyname into the map properties under the obvious key.. I think it's called skyname...

    Also, I don't know of many farm/rural areas with barbwire lined fence. The industrial stuff in the background is kind iffy too.

    I did create a proper 3d skybox, using the sky texture etc...

    I don't understand why those lines still appear though.

  • HL2DM - dm_cows Beta Version 1

    • The-Real-Game
    • December 31, 2004 at 7:46 PM
    Quote from jayrabbit

    OMG look at teh Godzilla-grass! Did you use the grass for the 3d-skybox, or why are those sprites that huge?

    Accidentaly used the wrong grass texture for the skybox :/

    I've fixed that now though.

  • HL2DM - dm_cows Beta Version 1

    • The-Real-Game
    • December 31, 2004 at 7:30 PM

    Hi.

    This is my first hl2dm which I think is good enough to release.

    It's a sort of rural / farm based map.

    Screenshots :

    [Blocked Image: http://www.therealgame.pwp.blueyonder.co.uk/hl2dm/cows1.jpg]

    [Blocked Image: http://www.therealgame.pwp.blueyonder.co.uk/hl2dm/cows2.jpg]

    More Screens :

    http://%7boption%7d

    http://%7boption%7d

    Any criticism / ideas / whatever is appreciated.

    Most of the architecture work is done now, there may be a couple of bugs, so if you spot any please tell me. I'm also aware that the skybox is bugged, it'll be fixed in beta 2 hopefully.

    Download Link:

    http://%7boption%7d

    Thanks for looking.

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