so is this dm with swords and axes?
Posts by MJ
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hmm it was silent for me during the credits..
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+ best textures and lighting seen in HL
+ nice puzzles
+ great designs/details
+ great prop placements
+ added music / voice
- AI dumb
- keycard idea is old by now
- didn't like how it ended
- silence during credits (no music)
- short
i give it 7/10
bring this to source already!
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something about those brick textures

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oooooooooooooooooo
when will this be out?
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who cares where the green light comes from. It looks cool and gives it uniqueness. Some models of statutes would make it awesome.
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HL1 mapping is still the best..
(source sux)
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i've been tracking this mod for a while now..
cant wait to play it (if it ever comes out)
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ok played poke646
not bad, why does poke646 mean exactly? They can come up with a better name then that.

Anyway, the levels are decent at best. Lighting was good and the textures are awesome for HL and used well. Some areas coulda been clipped cause i can sky walk in some areas. The train sequence was well done, even tho I encountered a glitch that made me fly to the end of the map when I hit a moving lightpost, lol. The enemies all totally dumb. After the initial warp in and attack they usually just stood there looking around, this sucked. The end boss was also dumb since you can use his laser to launch over the arena to the other side. I'm sure this wasn't intentional. Also you can hide behind the object in the area and he'll just walk around. Overall this is one of the best hl mods around.
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hmmm never played the original
maybe i'll noclip thru the areas just to see this is about.
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thats what lerks do.. harass!
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they always do..

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who would pay for this?

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good start
now it needs to look more 'realistic' like pulsating and such..
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quit hating
its looks cool
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release it dammit
whats the hold up
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im not reading all that -.-
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or use better textures for the bench..
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put some angles in there..
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ut maps are the only maps that have background stories
