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  3. Steppenwolf

Posts by Steppenwolf

  • Mass Effect 2 inspired scene

    • Steppenwolf
    • August 12, 2011 at 10:11 PM

    Two fresh WIP's:

    [Blocked Image: http://i.imgur.com/S8rb0.jpg]

    [Blocked Image: http://i.imgur.com/PYYrJ.jpg]

    Posted these earlier in the random model thread:

    The concept it's based on:

    [Blocked Image: http://i.imgur.com/oTZNV.jpg]

    Naked scene with just normals and AO:

    [Blocked Image: http://i.imgur.com/jAuZA.jpg]

    [Blocked Image: http://i.imgur.com/Adv4G.jpg]

    Does anyone of the Crytek guys know if it's possible to have light emmit from a rectangular shape (perhaps solid based)? Right now i just placed some omnis in front of the ceiling lights and it's visible in the reflections.

  • Nuclear Dawn

    • Steppenwolf
    • August 12, 2011 at 1:24 PM

    Some behind the scene info in this interview:

    http://%7boption%7d

  • Nuclear Dawn

    • Steppenwolf
    • August 12, 2011 at 1:00 PM

    Launch trailer released today:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    And a gameplay trailer that was released not long ago:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • The random model thread!

    • Steppenwolf
    • August 8, 2011 at 2:08 PM

    Thx Froyok. Will try to fix it tonight.

  • The random model thread!

    • Steppenwolf
    • August 8, 2011 at 1:56 PM

    efreak: any tips on how i can smoothen this out? normals and geometry are mirrored there

    rick: the shape looks like this in the concept

  • The random model thread!

    • Steppenwolf
    • August 8, 2011 at 1:05 PM
    Quote from Rick_D

    one of the little elongated indents' corners on the top of the arch trim looks broken

    Could you point me to which detail you mean exactly? I know of two visible seams where the normals are mirrored. Not sure if you mean this or something else.

  • The random model thread!

    • Steppenwolf
    • August 7, 2011 at 8:56 PM

    I blocked out the whole thing in 3dsmax first with simple shapes and tried to squeeze everything into dimensions that make the pieces easily combinable with each other. Hence the proportions are not exactly as in the concept (which is very distorded anyway).

    That worked out quite good however i had to cheat a little with extra units that i decided to do later on. Like the ceiling and floor on the front. They arn't on the concept and i hadn't planned for them initialy. So next time i will plan even more carefull when i work on a scene like that.

    I only reused UV space moderately. My main goal with this scene was to improve my subd modeling, normal baking and texturing. It's not comparable with Mino's Zest foundation or the way Bioware does their ME environments. However there are a couple units that reuse textures of other units. For example there are two versions of the rounded supports, three different ceilings and three floor units that share the same textures. Most props also have some mirroring in them to save texture space. Shouldn't be too hard to get away with it since it's a pretty clean environment.

  • Interview with Thiago Klafke (Minotauro)

    • Steppenwolf
    • August 7, 2011 at 8:32 PM

    gambling companies ?

  • The random model thread!

    • Steppenwolf
    • August 7, 2011 at 7:59 PM

    I'm working on a modular scifi scene based on this Mass Effect 2 concept art:

    [Blocked Image: http://i.imgur.com/oTZNV.jpg]

    Pretty much ready for texturing. All low poly models with normals applied and ao maps in the diffuse channel. Rendered in CE3:

    [Blocked Image: http://i.imgur.com/jAuZA.jpg]

    [Blocked Image: http://i.imgur.com/Adv4G.jpg]

  • Holy shit ! Rendering with atoms !

    • Steppenwolf
    • August 2, 2011 at 1:40 AM

    I just had a cool idea. This tech could be useful for something like google earth in the future. Full scanned 3d world. They could even scan the world from one of their google space stations.

  • Space program coming to an end

    • Steppenwolf
    • July 27, 2011 at 5:35 PM

    They should just legalize drugs and sell them at Wall-Mart. Then everybody can be a space traveller.

  • Whatever happened to Insurgency Mod

    • Steppenwolf
    • July 27, 2011 at 5:29 PM

    Lethal Enterprise will have a completely different scenario. But the development of it doesn't finance itself.

  • Whatever happened to Insurgency Mod

    • Steppenwolf
    • July 27, 2011 at 1:31 AM
    Quote from D3ads

    but you're gonna add the Croatian campaign too, right?

    I doubt it.

  • Pachter stirred up quite the shitstorm

    • Steppenwolf
    • July 26, 2011 at 1:13 PM
    Quote from Vilham

    dont forget that we all make 100k plus as well.

    Only mapcorians who work in Sweden.

  • Wall Worm Model Tools

    • Steppenwolf
    • July 26, 2011 at 3:11 AM

    I will give this a try soon when i start working on the new Insurgency game. If it works as promised it will be a godsend. Is it compatible with the Portal 2 version of Source?

  • Pachter stirred up quite the shitstorm

    • Steppenwolf
    • July 26, 2011 at 12:00 AM

    Added him to the douchebag list.

  • [HP] ~ 3D Sketchbook Thread

    • Steppenwolf
    • July 25, 2011 at 10:18 PM

    looks badass

    Images

    • br1_wip_prop1.webp
      • 42.87 kB
      • 1,800 × 627
    • br1_wip_front1.webp
      • 54.85 kB
      • 1,317 × 753
    • br1_wip_back1.webp
      • 53.3 kB
      • 1,317 × 753
  • Whatever happened to Insurgency Mod

    • Steppenwolf
    • July 25, 2011 at 5:45 PM

    http://%7boption%7d

    Since the new company website is up now i guess i'm free to proclaim that we will work on a revamped Insurgency as a standalone commercial game.

    Lethal Enterprise was also officialy announced today:

    http://%7boption%7d

  • What have you watched recently?

    • Steppenwolf
    • July 25, 2011 at 3:45 PM

    The ending is the only good part about The Mist imo.

  • terror hits norway in 2 places

    • Steppenwolf
    • July 23, 2011 at 1:55 PM
    Quote from D3ads

    What on Earth could this be motivated by? Is there some sort of election due soon or something?

    From what i gathered the guy is just a madmen with political views all over the place and incoherent as fuck. A christian conservative on one side, a social liberal on the other side. He hates nazis, marxists and islam, is pro gay, pro israel etc.

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