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Posts by Defrag

  • RAGE

    • Defrag
    • June 19, 2010 at 1:22 AM

    I'll reserve judgement on the game itself, but the art & tech is stunning.

  • Portal 2

    • Defrag
    • June 16, 2010 at 11:52 PM

    The voice sounds like one of the guys from the Mighty Boosh. I don't like Boosh, but the voice acting was pretty good!

  • 3D gaming (stereoscopic etc kind...) do you care?

    • Defrag
    • June 10, 2010 at 10:56 PM

    I couldn't be less interested in 3D

  • Brasil

    • Defrag
    • June 7, 2010 at 8:51 PM

    They should install an emergency moat with retractable draw-bridge behind the shutters.

  • Building your portfolio - Insiders guide and examples

    • Defrag
    • May 30, 2010 at 7:24 PM

    My all time favourite: Your Portfolio Repels Jobs by Jon Jones.

  • What have you purchased recently?

    • Defrag
    • May 30, 2010 at 7:12 PM

    It's painful but brilliant. He's like a more successful, realistic & volatile version of Alan Partridge who just cannot bite his tongue, even when he's trying to be nice to people.

  • RIP Dennis Hopper

    • Defrag
    • May 30, 2010 at 7:10 PM

    Frank Booth was one crazy motherfucker. RIP Mr. Hopper.

  • Red Dead Redemption

    • Defrag
    • May 29, 2010 at 10:07 PM

    Seeing those bugs...

    .. makes me think we need more batshit games with those sorts of bugs as features. Awesome.

  • Mafia 2 website/screens

    • Defrag
    • May 29, 2010 at 7:24 PM

    Still looks like it's gonna be ace. Also, what's with all the DLC bullshit? >_

  • Tactical Intervention

    • Defrag
    • May 29, 2010 at 7:21 PM

    Hmm, that interview is ... interesting. And by interesting I mean . 4 years producing art assets for a game that sounds like it didn't really exist? ._.

  • The scary case of Infinity Ward

    • Defrag
    • May 25, 2010 at 11:40 PM

    I've gone back to L4D1. All you need to do is play Dead Air 1-3 on repeat

  • Interviews

    • Defrag
    • May 19, 2010 at 9:58 PM

    congrats

  • Tactical Intervention

    • Defrag
    • May 19, 2010 at 9:55 PM

    It looks like someone playing back a source demo that was recorded with 900 ping on a 14.4k connection -_-

  • Interviews

    • Defrag
    • May 16, 2010 at 1:26 AM

    I've only had one interview -- it lasted 90 minutes and got me my first junior test engineer gig. They'd already downloaded all of my portfolio apps and looked at the code, so they knew I wasn't totally stupid. The interview merely confirmed this.

    I've been fortunate enough to interview a load of people so far for test engineer positions (probably around the 8 mark) and in the first one I was probably as nervous as the candidate, haha. It's tough to do ... there are many bases to cover for programmers, and you really don't want to hire a bad one, so you do your utmost to throw the kitchen sink at them while also giving them the space to demonstrate their knowledge/skills.

    Even companies like Microsoft go through turmoil and huge changes in their interview process, and the likes of google apparently have vastly disparate styles of interviews depending on which person/part of the company is conducting the interview. In short, it's a hard problem.

  • What have you purchased recently?

    • Defrag
    • May 16, 2010 at 12:47 AM

    Looks like fun

  • How to break in the games industry - an insiders' guide

    • Defrag
    • May 15, 2010 at 5:07 PM

    That's pretty inventive!

  • MapCore Job Census

    • Defrag
    • May 9, 2010 at 4:24 AM

    Nice one, GL!

  • Hammer update!

    • Defrag
    • May 5, 2010 at 10:03 PM
    Quote

    So frustrating being unable to change the camera angle whilst texturing.

    It's all about the space bar + mouse buttons. I've never used the arrow keys or WASD to navigate when using Hammer (which is kinda weird, now that I think of it).

  • Black Mesa Source

    • Defrag
    • May 2, 2010 at 3:24 AM
    Quote

    so people will download it? geezwe dont need another nightwatch

    So they should release by... spending more time making trailers that won't get them any closer to release? Sounds logical!

  • Valve Teases Upcoming Half-Life Release for Mac

    • Defrag
    • April 25, 2010 at 3:06 AM

    He did a gaming episode of screenwipe (gameswipe) and used to write for PC Zone, too.

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