1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Doofus

Posts by Doofus

  • New Splinter Cell: Chaos Theory trailer

    • Doofus
    • January 21, 2005 at 9:29 PM

    I am playing the beta with my friend, who bought me a fileplanet account just so I could play with him. It's pretty fun.

  • I'm a noob.

    • Doofus
    • January 21, 2005 at 1:16 PM

    Thanks for the link! I will see what I can do with them.

  • I'm a noob.

    • Doofus
    • January 21, 2005 at 9:33 AM

    So... No ideas?

    I just got The Softimage Mod Tool installed, with the Half-Life 2 plugin, so I guess I should just be looking around for Softimage tutorials, right?

  • DM - Untitled Space level

    • Doofus
    • January 21, 2005 at 3:46 AM

    I like it very much. The map and the concept.

  • I'm a noob.

    • Doofus
    • January 20, 2005 at 8:09 PM

    I'm not looking to make models, I'm looking to animate them. I'll have access to several models from a friend of mine who knows how to model.

    [Blocked Image: http://server2.uploadit.org/files/laheen-ashugeh.jpg][Blocked Image: http://img137.exs.cx/img137/5939/bulba2.th.png][Blocked Image: http://img154.exs.cx/img154/5104/laprus7ed.th.png][Blocked Image: http://img150.exs.cx/img150/7858/bell3ny.th.png][Blocked Image: http://img142.exs.cx/img142/9994/butter1xp.th.png][Blocked Image: http://img150.exs.cx/img150/838/ditto8hj.th.png]

    Needless to say, it's the Pokemod. I've heard (and logic would assume) that mechanical animations are much simpler than natural/lifelike animations, but I just thought I'd show you what my goal was.

  • I'm a noob.

    • Doofus
    • January 20, 2005 at 11:54 AM

    I've been mapping for a few years now, but I've never really released anything worthy of praise. I make maps mostly for fun, and to entertain myself and friends. I recently decided for various reasons that mapping just isn't for me. More of a hobby then something I could look to as a career. I then got to thinking what else I could do, in terms of mod-work (specifically Half-Life 2). I can't draw worth crap, so no 2D art. I can't map. I haven't done anything relating to music ever. I've never tried modelling or animating. I do know some C++, Java, and VB. Although I realize that C++ is pretty much the most useful of the three. I've thought about going into coding, however I don't know if it's for me, way too much math involved, and I hate math (although I'm fairly good at it).

    So here I sit. Thinking I want to get into modelling or animating. I've kinda decided in my mind that I'd like to try out animating, but I have no clue where to start. I've come here to seek your professional advice on how I can get cracking at animating to see if it's "my thing."

    I probably need to know what applications I'll be needing (XSI is used for HL2 animating, correct?) and if there are any good sites that would be a good resource to me in my learning.

    Let me know if this is posted in the wrong place, modelling seemed like the closest thing to me. :-?

  • GTA2 AVAILABLE FOR FREE

    • Doofus
    • January 20, 2005 at 11:45 AM

    I have it uploaded, in its 30 meg form. Lacking the radio stations (little under 300 megs of .wav's) and the intro movie.

    PM me if you're interested in the link.

  • How old are you?

    • Doofus
    • January 17, 2005 at 6:37 PM

    I'm on 7.6.86, so I have a year on you

  • First map (untitled)

    • Doofus
    • January 15, 2005 at 1:36 AM

    My bad.

  • There is always a bigger fish to fry...

    • Doofus
    • January 14, 2005 at 9:38 PM

    Videogames would get primetime commercials!

  • First map (untitled)

    • Doofus
    • January 14, 2005 at 9:34 PM
    Quote from von*ferret

    Dont post your first map. Its a harsh reality but no one wants to see it. Learn off of it. Make sure you DO a first map. But build off of the lessons you learn rather than looking for us to teach you what you could've done. If that makes any sense. You have some sense of style, so roll with it and see where it takes you. Just dont post this BSP.

    Something that everyone should know. Infact, it should be included in small text at the startup of Hammer, right below their logo.

  • obj_mq_revolters

    • Doofus
    • January 14, 2005 at 6:50 AM

    I DID NOT MAKE THIS, I SAW IT ON A NEWS POST ON HALFLIFE2.NET

    Here is the description that came with it:

    Quote

    You play just like it's a HL2 campaign, but it's online with your buddies! Play as Rebels or Combines; the strategies and objectives are different:-Combines objectives:

    1- Reach and unlock the Precinct 15 sector door to gain access to the Rebels area.

    2- Blowup the Rebels weapons truck hidden behind the Rebel HQ to cut-off their heavy armament supplies.

    3- Destroy the Control Room inside the HQ to destroy the whole place.

    -Rebels objectives:

    1- Prevent the Combines from reaching the sector door.

    2- Defend the weapons truck and most importantly the Control Room.

    3- Deliver Alyx, "frozen" and held in the Combines base and bring her back to the HQ to teleport her back to Kleiner's lab.

    Display More

    [Blocked Image: http://www.halflife2.net/news//1105670085_obj_mq_revolters3.jpg]

    [Blocked Image: http://www.halflife2.net/news//1105670085_obj_mq_revolters2.jpg]

    [Blocked Image: http://www.halflife2.net/news//1105670085_obj_mq_revolters1.jpg]

  • How old are you?

    • Doofus
    • January 13, 2005 at 9:15 AM

    been 18 since july

  • Ubisoft Montreal rocks!

    • Doofus
    • January 12, 2005 at 4:48 AM

    She has green lips?

  • Mapcore Members

    • Doofus
    • January 12, 2005 at 4:47 AM
    Quote from RD

    doofus = duffy isnt it?

    Naw, I've had run-ins with several of you in the past, CounterMap forums, The Specialists Forums, and you once joined my server when I was playing Rambohulk. You came in and were like "Yeah, I made this map." and I was like

  • Mapcore Members

    • Doofus
    • January 11, 2005 at 3:19 PM

    I didn't (still don't, honestly) feel comfortable posting, because the boards were so full of Industry pros and a bunch of smileys with tilde's... I'm starting to post a little more, but it's almost an intimidation thing.

    Maybe it's just me.

  • Know your role

    • Doofus
    • January 11, 2005 at 3:01 PM

    U.S.

    Score: 84%

    Avg. Error: 65 Miles

    Time: 283s.

    I kept messing up the east coast like crazy... So many tiny states.

  • de_go_nuke

    • Doofus
    • January 11, 2005 at 2:50 PM

    Outdoor terrain needs variance. There was more variance in the HL1 version.

    Looks like someone is afraid of displacements.

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • Doofus
    • January 11, 2005 at 2:45 PM
    Quote from Backslider

    I still think you should add:Air Ships from Super Maro Bros. 3

    :wink:

  • Seed9 (character model)

    • Doofus
    • January 10, 2005 at 7:41 PM

    Look at the concept... It is tacked on.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™