Quote from Pericolos0its nice but u used to much mesh
you could have just used 2 of the sides twice
This confused me. As far as I'm concerned, a mesh is an actual model, as in the polygons. How could you "use two of the sides twice"? Or are you talking about the texture, and how two of the sides could have used the save UV part? In which case do other people refer to the "mesh" as the UV layout or something?