Where your computer only draws WHAT IT SEES...Not's what's around the corners in video games.
...Talking about HL2 engine though. I don't know if they've actually done it on other engines.
Where your computer only draws WHAT IT SEES...Not's what's around the corners in video games.
...Talking about HL2 engine though. I don't know if they've actually done it on other engines.
Quote from Pericolos0Me and some friends did a little LAN party this weekendI WAS NOT AMUSED!
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You look like Beck
Quote from hessi"The germans are winning the war on mapping"
btw whoms quote was that?
Was mine...but I got sick of looking at the quote. Btw...Look at http://www.game-monitor.com and notice how many more thousands of game servers are in Germany than the U.S. ![]()
Me and the g/f in Seattle at the Boeing Air Museum:
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That's really good for 1.6! A little dark for me, but to each thier own...It looks great!
I have a crit tho: In screen-shot one that arch that's broken toward the bottom looks odd...like physics don't allow that kind of stuff.
dm_map: auto 5 points
Originality: 9
Lighting: 8 (only my opinion)
Layout: n/a
Overall: 8 (My feelings toward how it looks)
Total=30 / 4 = 7.5
Overall rating: 7.5 out of 10! ![]()
Read some stuff on this in PCGamer Holiday 2006 issue...Sounds promising!
...Any progress?
Killer: That's hot for HL1
Dodger: Hurry and finish it!! Looks good so far.
P.S. I hate Eminem...sorry.
The mountains are boring. ![]()
fy_map: auto 5 points
Originality: 2
Lighting: 5
Layout: 3 (At least there are decent hiding spots)
Overall: 4
Total=19 / 5 =3.8
Overall rating: 3.8 (out of 10 being best)
What game is this?
Kudos on the gameplay insight...I always admire that.
Progress on de_boston:
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That's some neat brushwork, theangriestbadger.
Cokie has a keeper with that iceburg map. A custom map server I frequent votes for that map everytime they get the chance.
Ya know...I kinda like your style of mapping. Really clean and well lit.
Ya know...It's funny. I work in the city of Springfield Massachusetts all the time and notice how simplistic some of the archetecture is. If I was to re-create one of those simplistic buildings I could just hear the "Needs more props/gutters/shutter/etc."
My pointers:
The de_prodigy style bunkers look TOO much like the ones from that map. Also the ceiling from screen-shots 6-9 look way too clean.
Other than that it's all a matter of how much "real to life" detail you want to add. For example screenshots 10-14 could use some ridges/supports on the walls to make it appear like it is more detailed...Even though your photo probably didn't have it.
I like it alot though.
Wow...cool.
Actually...They use them all the way up. And yes, I know that's the wrong kind of crane for a skyscraper. :roll:
I actually like the third one alot.
I'm not going to comment on the belly one. ![]()