Well while eating people in NS I came up with a great idea, a three part tutorial on how to create a static mesh for a map. In example like a car or something.
We could talk about the style and how do you make it fit for your map. The tutorial would be put in to three parts for concept, modelling and texturing, it would be fun if three separate people did each part of it so that we got some different ways to tacle problems.
Maybe we could get some help from our pros here.