please, thank you...
and how am i ment to sent it to you?
please, thank you...
and how am i ment to sent it to you?
Nar i found a vcf -> tga decompiler. It works fine except that i only have the diffuse of each texture. Where are the normal/specular maps?
I want to edit a few of HL2's texture to my needs but their all in this *.vtf and *.vmf format. Is there any way i can convert then to TGA or something for editing?
haha good god i didn't notice how old this thread was. ![]()
Thats a damn lot of textures so i'm doubting that they don't have any normal/bump/specular maps?